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Civilization 4 - PC

Civilization 4 - PC
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Civilization 4 - PC en Favori.

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Go to the Civ4 game directory and open Civ4Config.
Go to line:

CheatCode = 0 and change it to CheatCode = chipotle

Open up a game and hit the "~". The console will open
and type in "help". A list of all the cheats will appear.

Heres an example of using a cheat.

Player.setGold 0 10000

Cheats Code:

Open CivilizationIV.ini in your \Documents and Settings\
<username>\My Games\Sid Meier's Civilization 4\ and then search for CheatCode.
Change CheatCode = 0 to CheatCode = chipotle

This will give you access to the game console, which can be activated by pressing ~ aka tilde.
 

.help ... - show help for commands or groups

Sound.noMusic - Stop the Music
Sound.reload - Reloads Audio Scripts
Sound.stopSoundScape - Stops Soundscape from playing
Sound.play string fileName - Play Sound - AS2D, AS3D, ASSS

Graphics.FindBlackPlotsAndCities - Finds entities with black emissivity
Graphics.HideAttachables - Hide Attachables.
Graphics.ForceLightingUpdate - Forces a light update on all entities.
Graphics.ReBuildTerrain - Rebuild Terrain and Lighting
Graphics.SetHillScale float scale - set Hill scale
Graphics.SetPeakScale float scale - set Peak scale
Graphics.setWaterHeight float height - set water plane height
Graphics.quadTreeDepth int depth - set render depth for quad tree
Graphics.toggleWater - show/hide water
Graphics.displayTerrain bool bOn - Display terrain
Graphics.toggleGridMode - show/hide grids
Graphics.showTexturePalette - dump texture palette
Graphics.setTextureMode bool bOn - set texturing
Graphics.setWireframe bool bOn - set wireframe

Profile.morphGlobe int count - Morphs the globeview count times.
Profile.rebuildCity int plotX, int plotY, int count - Rebuilds plot at (plotX,plotY) count times.
Profile.rebuildPlot int plotX, int plotY, int count - Rebuilds plot at (plotX,plotY) count times.
Profile.dumpAnimLog - Dumps animation info to debugging window
Profile.setSpikeThreshold int millis - set the min time to capture spikes, 0 to disable spikelock

Console.History - Dump the console command history
Console.CreateDocumentation string fileName - Writes HTML documentation for the current console commands
Console.Clear - Clears the console

Log.status - Displays current logging status
Log.toggle - Toggles logging
Log.clear - Clears the log file

Map.empty - Erases units and cities from map
Map.fill - Fills map with units and cities for performance testing
Map.generateGoodies - Replots Goodies
Map.generateBonuses - Replots Bonuses
Map.generateFeatures - Replots Features
Map.generateRivers - Replots Rivers
Map.eraseGameElements - Erases Rivers, Features, Bonuses and Goodies
Map.replaceGameElements - Replaces Rivers, Features, Bonuses and Goodie
Map.setActiveLandscapeID int iLandscapeID - Changes the active landscape info
Map.erasePlots - Erases all plots

Xml.reloadGameText - Reloads Game Text xml files
Xml.reloadLandscapeInfo - Reloads Civ4TerrainSettings.xml
Xml.reloadArtDefines - Reloads Civ4ArtDefines.xml

Game.toggleTextureAccessInfo - toggles the output of texture loads/accesses to debug output
Game.AIPlay int iNumTurns - Forces the AI to play for iNumTurns
Game.createSelectedUnitKFs - Creates the sequences associated with the selected unit
Game.freeSelectedUnitKFs - Frees the sequences associated with the selected unit
Game.saveWorldBuilderSave string szWBSaveName - Saves a WorldBuilder save description file
Game.toggleAnimationTest - Will toggle the Animation Test Tool
Game.gfcDirChooser - Will show a gfc directory chooser
Game.gfcfiledlg - Will show a gfc file dlg window
Game.testGFC int iFontNum - Will show a GFC test popup
Game.testFont bool bEnable - Will show a test popup
Game.testPythonPopup - Will show the Python test popup
Game.testPopup - Will show a test popup
Game.scrollBottom - Scroll to the Bottom
Game.scrollTop - Scroll to the Top
Game.clear - Will clear the listbox below
Game.helpScreen - Will display the help popup
Game.toggleDebugMode - Toggles debug mode
Game.showWBPalette bool bCreate - debugging

App.calcFolderChechsum string dirName - Computes an md5 checksum for the directory tree specified
App.setMooseDbg2 int value - sets debugging value
App.setMooseDbg1 int value - sets debugging value
App.takeFullScreenShot - Takes a TGA FULL screen shot in .\ScreenShot. Filenames are sequential. Requires AllowScreenShots=1 in ini.
App.takeScreenShot - Takes a TGA screen shot in .\ScreenShot. Filenames are sequential. Requires AllowScreenShots=1 in ini.
App.setMaxFrameRate float framesPerSec - set the max framerate of the app, 0 to disable
App.setIniFile string groupKey, string key, string value - updates an existing value in the ini file
App.crash - cause the app to crash!
App.getBuildTime - return the application link time

Player.testUnitIter int playerIdx - test player unit iteration
Player.changeGold int playerIdx, int gold - changes a players gold - 0 is Active Player
Player.setGold int playerIdx, int gold - sets a players gold - 0 is Active Player

- by UNBAiSEDGOATS

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