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S.T.A.L.K.E.R.: Shadow of Chernobyl - PC

S.T.A.L.K.E.R.: Shadow of Chernobyl - PC
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Unlock Bonus Content:
Go to your STALKER-folder in your start menu and select "Unlock Code" (alternatively go to your installation directory and run setup-bp.exe). Then type the following codes to unlock bonus game content.

Code - Result:
pseudodog - Unlock Multiplayer Map
snork - Unlock Multiplayer Map

Hint:
Easy way to get hold of a AKM-74/SU, a RGD-5 Grenade and 2 anti-radiation caps very close to the beginning of the game:

Play the first mission (rescue a stalker from some raiders) and collect as many items as you can from the fallen. Go back to the camp you begin the game and sell the collected guns. At that point you should already be able to but the silenced handgun and have some spare change (ideally just over 500 RU), if not then do a side-mission for the stalker you just saved.

Once you have the silenced handgun and ~500 RU you should make your way north towards the bridge where you can see 4 or 5 army soldiers engaged with a few stalkers. Save your game and wait until the soldiers got rid off the stalkers and speak to the soldier towards the left of the bridge (close to the debris, not the one at the campfire!). He will let you pass the barricade for 500 RU. Agree to pay the money and he will turn around. At this point you have about 3-5 seconds where none of the soldiers will be looking at you, and the soldier you just spoke to just so happened to be in an area of debris and pipes. Shoot him with the silenced handgun, and MAKE SURE it is a headshot. He will go down quietly, however make sure you un-equip your weapon at the same time.

If you have done it quick enough the other soldiers will not notice a thing and you can loot the body to get hold of a decent weapon, grenades and some anti-radiation caps. However, timing is everything and since the solider's position changes during the fight you may want to make use of your quick-save/quick-load keys. Also, while you are at it, make sure you climb up to the wagon still hanging at the top of the bridge for some more hidden equipment.

 Free Stalker Suit From A New Game:
At the very beginning of the game, you need to talk to a stalker named Wolf in the Cordon newbie camp. Behind Wolf is a ladder that leads to an empty backpack in the attic.

Climb the ladder but do not enter the attic. Instead, walk around the ledge formed where the roof and walls meet. You can work your way onto the roof of the house that way.

Once on top of the roof of this house, there is an identical house north of the one you are on. You can sprint and jump to the roof of that adjacent house (you take a little damage).

When you get to the second house's roof, carefully make your way to the side with a hole in the roof -- just past it, you should be able to make out a wooden crate you can destroy. If you spoke to Wolf and accepted the mission to rescue Nimble, you should have a pistol.

Shoot the wooden crate and a Stalker suit (worth 15,OOO Rubles) will be inside. Simply grab it and you'll be immediately better off than you think you could be.

Barrels of Fun:
If you shoot an NPC in the game, he and his faction will open fire on you. However, you can use the red explosive barrels to kill them and it will not count as a "source of damage" against your character.

You can try this against some of the Freedom NPCs in the Army Warehouses who are standing next to what amounts to a giant bomb that only needs your gunfire to detonate. In fact, if you have the patience to locate red explosive barrels in pacified areas, you can use this exploit to bag a lot of items and loot

Performance Fix:
It's his user file, he tweaked it quite well. It helped me a lot and a few other people, hope it helps you too.

Go into your User.alx file. It can be found in C:Documents and SettingsAll UsersDocumentsSTALKER-SHOC

Replace all the text with the following:

_preset Default
ai_use_torch_dynamic_lights on
unbindall
bind jump kSPACE
bind crouch kRCONTROL
bind crouch_toggle kSLASH
bind accel kLSHIFT
bind sprint_toggle kX
bind forward kUP
bind back kDOWN
bind lstrafe kLEFT
bind rstrafe kRIGHT
bind llookout kQ
bind rlookout kE
bind cam_zoom_in kADD
bind cam_zoom_out kSUBTRACT
bind torch kL
bind night_vision kN
bind wpn_1 k1
bind wpn_2 k2
bind wpn_3 k3
bind wpn_4 k4
bind wpn_5 k5
bind wpn_6 k6
bind artefact k7
bind wpn_next kY
bind wpn_fire mouse1
bind wpn_zoom mouse2
bind wpn_reload kR
bind wpn_func kV
bind wpn_firemode_prev k9
bind wpn_firemode_next k0
bind pause kPAUSE
bind drop kG
bind use kF
bind scores kTAB
bind chat kCOMMA
bind chat_team kPERIOD
bind screenshot kF12
bind quit kESCAPE
bind console kGRAVE
bind inventory kI
bind buy_menu kB
bind skin_menu kO
bind team_menu kU
bind active_jobs kP
bind map kM
bind contacts kH
bind vote_begin kF5
bind vote kF6
bind vote_yes kF7
bind vote_no kF8
bind speech_menu_0 kC
bind speech_menu_1 kZ
bind use_bandage kRBRACKET
bind use_medkit kLBRACKET
cam_inert 0.
cam_slide_inert 0.25
cl_cod_pickup_mode 1
cl_dynamiccrosshair on
g_always_run on
g_autopickup on
g_backrun on
g_corpsenum 10
g_eventdelay 0
g_game_difficulty gd_stalker
hud_crosshair on
hud_crosshair_dist off
mm_mm_net_srv_dedicated off
mm_net_con_publicserver off
mm_net_con_spectator 20
mm_net_con_spectator_on off
mm_net_srv_gamemode st_deathmatch
mm_net_srv_maxplayers 32
mm_net_srv_name BLACKBOX
mm_net_srv_reinforcement_type 1
mm_net_weather_rateofchange 1.
mouse_invert off
mouse_sens 0.32
net_cl_icurvesize 0
net_cl_icurvetype 0
net_cl_interpolation 0.
net_cl_log_data off
net_cl_pending_lim 3
net_cl_update_rate 30
net_dedicated_sleep 5
net_sv_log_data off
net_sv_pending_lim 3
net_sv_update_rate 30
ph_frequency 75.00000
ph_iterations 24
r1_dlights on
r1_dlights_clip 10.
r1_glows_per_frame 16
r1_lmodel_lerp 0.1
r1_pps_u -1.
r1_pps_v 0.
r1_ssa_lod_a 64.
r1_ssa_lod_b 48.
r1_tf_mipbias 0.
r2_aa off
r2_aa_break 0.800000,0.500000,0.000000
r2_aa_kernel 0.5
r2_aa_weight 0.250000,0.250000,0.000000
r2_allow_r1_lights off
r2_gi off
r2_gi_clip 0.001
r2_gi_depth 1
r2_gi_photons 16
r2_gi_refl 0.9
r2_gloss_factor 1.4
r2_ls_bloom_fast off
r2_ls_bloom_kernel_b 0.7
r2_ls_bloom_kernel_g 3.
r2_ls_bloom_kernel_scale 0.7
r2_ls_bloom_speed 100.
r2_ls_bloom_threshold 0.001
r2_ls_depth_bias -0.0003
r2_ls_depth_scale 1.00001
r2_ls_dsm_kernel 0.7
r2_ls_psm_kernel 0.7
r2_ls_squality 0.5
r2_ls_ssm_kernel 0.7
r2_mblur 0.
r2_parallax_h 0.04
r2_slight_fade 0.05
r2_ssa_lod_a 96.
r2_ssa_lod_b 64.
r2_sun on
r2_sun_depth_far_bias -0.00001
r2_sun_depth_far_scale 1.
r2_sun_depth_near_bias 0.00001
r2_sun_depth_near_scale 1.
r2_sun_details off
r2_sun_focus on
r2_sun_lumscale 1.
r2_sun_lumscale_amb 0.5
r2_sun_lumscale_hemi 1.
r2_sun_near 12.
r2_sun_near_border 0.75
r2_sun_tsm on
r2_sun_tsm_bias -0.01
r2_sun_tsm_proj 0.3
r2_tf_mipbias -3.
r2_tonemap on
r2_tonemap_adaptation 1.
r2_tonemap_amount 0.7
r2_tonemap_lowlum 0.0001
r2_tonemap_middlegray 0.6
r2_wait_sleep 0
r2_zfill off
r2_zfill_depth 0.5
r2em 2.
r__detail_density 0.44
r__geometry_lod 1.2
r__supersample 4
r__tf_aniso 12
renderer renderer_r2
rs_c_brightness 1.
rs_c_contrast 1.
rs_c_gamma 1.2
rs_fullscreen on
rs_refresh_60hz off
rs_stats off
rs_v_sync off
rs_vis_distance 1.
snd_acceleration on
snd_cache_size 32
snd_efx on
snd_targets 24
snd_volume_eff 0.8
snd_volume_music 1.
sv_anomalies_enabled 1
sv_anomalies_length 3
sv_artefact_respawn_delta 30
sv_artefact_stay_time 3
sv_artefacts_count 10
sv_auto_team_balance 0
sv_auto_team_swap 1
sv_bearercantsprint 1
sv_client_reconnect_time 60
sv_console_update_rate 1
sv_dedicated_server_update_rate 100
sv_dmgblockindicator 1
sv_dmgblocktime 0
sv_forcerespawn 0
sv_fraglimit 10
sv_friendly_indicators 0
sv_friendly_names 0
sv_friendlyfire 1.
sv_hail_to_winner_time 7000
sv_pda_hunt 1
sv_pending_wait_time 10000
sv_reinforcement_time 0
sv_remove_corpse 1
sv_remove_weapon 1
sv_returnplayers 1
sv_rpoint_freeze_time 0
sv_shieldedbases 1
sv_spectr_firsteye 1
sv_spectr_freefly 0
sv_spectr_freelook 1
sv_spectr_lookat 1
sv_spectr_teamcamera 1
sv_statistic_collect 1
sv_statistic_save_auto 0
sv_timelimit 0
sv_vote_enabled 1
sv_vote_participants 0
sv_vote_quota 0.51
sv_vote_time 1.
sv_warm_up 0
texture_lod 2
vid_mode 1280x1024

Make sure you create a backup of your original file.

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