Star Trek DS9: The Fallen - PC
Star Trek DS9: The Fallen - PC Vous aussi appréciez Star Trek DS9: The Fallen sur PC : |
Strategy GuideCheat CodesWhile playing a game, press [Tab] and enter one of the following codes, depending on the current character being controlled and situation. The first part of the code is always "set plyr.ds9_". The next part of the code is your current character, either "sisko" with "kira" or "worf". The next part of the code is "eva" and is only used when character is wearing a space suit. The final part of the code is [Space] followed by the actual code for each cheat effect, such as "health 999". For example, to give Sisko while in a space suit infinite health, the complete code would be "set plyr.ds9_siskoeva health 9999". The same code without a space suit is set "plyr.ds9_sisko health 9999". Note: Major Kira also has a third variation ("kira", "kiraeva", or "kiracard"). Try all versions to find out which is effective in your current level.RESULT - CHEAT CODE Infinite health - health 9999 Longer energy beacon - flashlight charge 9999 More speed - groundspeed 800 Increased jump height - jumpz 1000 Cheat Codes (non-player specific)The following codes do not require the "set plyr.ds9_", character name, or "eva" parts. Simply press [Tab] while playing a game and enter one of the following codes to activate the corresponding cheat function:RESULT - CHEAT CODESave game immediately - savegame Quit game immediately - exit Cheat Codes (alternate)While playing a game, press [Tab] or ~, then enter "panacea" to enable cheat mode. Press [Tab] or ~ while playing a game and enter one of the following codes to activate the corresponding cheat function:RESULT - CHEAT CODE God mode - godFull ammunition - allammo Flight mode - fly No clipping mode - ghost Disable flight and no clipping - walk Kill all enemies in current level - killpawns Level skip - skiplevel Level select - open [map name] Level selectNote: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "ds9.ini file" file in the "system" folder. Find the "LocalMap=title.dsm" entry and replace "title.dsm" with one of the following values. Saved the file and start the game to automatically start at the selected level without first going to the main menu. After the level loads, press [Esc] to return to the main menu if required. Note: These entries can also be used with the "open [map name]" code.M01_KiraL1A.dsm M01_KiraL2.dsm M01_KiraL1B.dsm M01_SiskoL1B.dsm M01_SiskoL1A.dsm M01_WorfL1.dsm M03_KiraL2.dsm M03_KiraL1B.dsm M03_KiraL1A.dsm M03_SiskoL2.dsm M03_SiskoL1A.dsm M03_SiskoL1B.dsm M03_WorfL2.dsm M03_WorfL1.dsm M04_KiraL1.dsm M04_SiskoL1.dsm M04_WorfL1b.dsm M04_WorfL1a.dsm M05_KiraL1.dsm M05_SiskoL1b.dsm M05_SiskoL2.dsm M05_Siskol1a.dsm M05_WorfL1.dsm M05_WorfL2.dsm M06_SiskoL1B.dsm M06_SiskoL1A.dsm M06_SiskoL1C.dsm M06_WorfL1B.dsm M06_WorfL1A.dsm M06_WorfL1C.dsm M07_KiraL2.dsm M07_KiraL1.dsm M07_SiskoL1A.dsm M07_SiskoL3A.dsm M07_SiskoL1B.dsm M07_SiskoL2.dsm M07_SiskoL3B.dsm M07_WorfL3.dsm M07_WorfL2B.dsm M07_WorfL2A.dsm M07_WorfL1.dsm M10_KiraL2.dsm M10_KiraL1B.dsm M10_SiskoL2.dsm M10_SiskoL1B.dsm M10_SiskoL1A.dsm M10_WorfL2.dsm M10_WorfL1B.dsm M10_WorfL1A.dsm M11_KiraL1.dsm M11_SiskoL1a.dsm M11_SiskoL1b.dsm M11_WorfL1.dsm TrainingRoom.dsm Entry.dsm DS9_Ops.dsm DS9_Promenade.dsm Additionally, intermission sequences can be viewed by replacing "title.dsm" with one of the following values: CM01a_SW.dsm CM01b_SW.dsm CM04_Lab.dsm CM05_Kira.dsm CM06_SW_Capture.dsm CM10_KiraL1A.dsm CM10_SWK_L3.dsm Cm11B_SWK.dsm CM11_LabRitual.dsm CM_ArdPrison.dsm CM_Defiant.dsm CM_Endcredits.dsm CM_GlobalSpace.dsm CM_SpaceStation.dsm CM_Worf_Endgame.dsm GCM11end_WraithObk.dsm |
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