WALK THROUGH THE 1ST EPISODE OF ADMIRAL SEA BATTLES
© 1996 Megamedia Corporation. All Rights Reserved

Strategies described below:
- to suffer minimal losses;
- to earn the maximum quantity of money that will be useful for the next
missions;
- to start the next mission with repaired ships so not to waste time on
their repair in the beginning of the next mission.
1 MISSION
Concentrate your navy on the east and to the south from the southern
enemy fort but out of reach of its guns. During this
maneuver, as a rule, you manage to destroy enemy brigs by long-range
guns without any damage to your ships. Then having
waited for favorable wind you place your ships vertically on the left
from the southern fort so that they were out of the fire
range of other forts and try to destroy the southern fort. The most
optimal formation of navy are the following: first comes
brigs, then frigates then 2-deckers and further 3-decked battleships and
galleons. (this is the general tactic of attack
throughout the whole game and we shall not mention it further - it is
implied.) Then you shall concentrate ships between two
other forts and destroy them for 2-3 turns. While destroying the forts
you are attacked by enemy 2-deckers. It is desirable to
board one of them and to destroy the rest (including frigates). This
will be useful for accomplishing the next mission. Then you
shall move to the north-east and destroy frigates at a safe distance
from the fort. With a fair wind you attack the fort and
destroy it. Next build a port, repair damaged battleships (do not repair
transports) and destroy the remaining fort. Then build
the 2nd line fort by transports and finish the mission.
2 MISSION
Immediately move your navy through the northern strait to intercept
enemy transports. Simultaneously build 2-3 clippers and
send them to catch up your navy. Try to keep them safe and not engage
them in battles. Destroy with the basic squadron
attacking enemy squadrons one by one. Concentrate clippers a bit further
nearer the shoal but out of reach of enemy forts so
that you can fire at enemy transports which broke away from your basic
squadron.
An experienced player manages to destroy all enemy battleships and
transports in this mission. Then you can destroy all forts
and ports to get the maximum bonus for the mission.
3 MISSION
Repair ships if necessary, build some galleons and move your navy to the
south. It is recommended to build one tender.
Leave 3 galleons to repel an attack from the side of the northern enemy
squadron. Destroy with the basic squadron 4 forts
and 2 ports and all guard battleships in the south-west part of the map.
Try to make as many boarding attacks as possible.
Return to your port and repair damaged ships. Then destroy the fort that
is situated in the middle part of the map. Move the
island round from the north. Divide your navy into two squadrons. Send
9-11 ships to turn the big island from the southern
fort of the 1st line.
The other squadron should be moved to destroy the northern fort of the
2nd line.
Then you should destroy the enemy squadron to the north.
Concentrate all your ships near the harbor and with a favorable wind
burst into the harbor and destroy two remaining forts,
then guard the ships and the port.
4 MISSION
Move out of the bay and destroy the nearest enemy fort and all the
battleships near it. Simultaneously build 4-5 galleons to
repel the attack of the northern squadron. Build 1-2 light vessels
(tenders). Repair damaged ships. Divide navy into two
squadrons: send 8-9 ships between the island to destroy forts; the rest
of your ships keep a safe distance.
After the forts are destroyed attack and destroy with your ships the
enemy squadron of heavy ships.
Send light vessels over shoal into the harbor with allied transports and
build ports and then repair allied ships. Move your
basic squadron to the south east to destroy the last enemy squadron.
While allied transports are moving to your port you can destroy the
remaining enemy ships and forts.
5 MISSION
In the beginning repel the attack of light enemy vessels. With fair
weather you can do that without any damage to your ships.
To accomplish the mission you will need 9 heavy ships and 1 tender.
There is no need in building new ships. If you follow the
tactics described above you will accomplish this mission without any
difficulties. Try to earn the maximum bonus.
6 MISSION
An experienced player (or natural born Admiral) comes to the last
mission with a sum that exceeds 100000 credits. The most
optimal navy effective for this mission is two 3-decked battleships, 13
galleons and 1 tender. From the very beginning enemy
ports with every turn build 2-3 heavy battleships and in case you choose
the frontal attack tactics you will loose this battle for
sure. Enemy resources are almost unlimited.
Nevertheless we know at least 2 winning strategies in this mission.
In the beginning you should move to the south and destroy 2 forts and
the maximum number of enemy vessels. You should
also board at least 2 light vessels there. It is not necessary to
destroy the southern port. After that you should move your
squadron to the east.
Moving round the central group of islands from the east destroy 2 forts.
After that you may choose one of the two strategies.
The first of them requires to build (in the central group of islands) a
port and then to build as many light fast-moving vessels
(tenders and steam-corvettes) as possible. While building light
battleships your basic squadron should destroy ships that are
guarding forts and the ports. After that it draws away the enemy
battleship.
With the built light vessel and a fair wind cross over the shoal and
burst into the western bay. Tenders should board heavy
ships of the enemy and steam-corvettes destroy the royal port.
The second strategy requires more patience and attention. After
destroying the northern forts your navy clears the area
before forts from enemy ships and then destroys forts. Three light
vessels go to the north-east over the shoal and stop at a
safe distance. After that two 3-decked battleships and six galleons go
to the south. Two galleons and two 3-deckers (all of
them should be 100% repaired!) occupy two cells below the island on
which the enemy port that is building 2-deckers is
situated. Your ships are destroying every turn and every newly built
enemy 2-decker there. Four galleons go a bit to the east
and occupy the position between the reefs and destroys one ships
standing to the north with every new turn. (Do not forget
to keep an eye on the weather forecast!) The rest of the galleons
approach the strait and destroy the nearest enemy ships.
Keep in mind that newly built ships are inexperienced and timid. If you
are attentive and careful you will manage to destroy
two ships more and damage the rest for the next turn. Hence the total
quantity of enemy ships decreases despite the fact that
enemy ports build new ones.
A considerable part of enemy navy goes to the north frightened by
appearance of the three light vessels. The rest of the
enemy armada is squeezed by your galleons to the north and to the east.
All the above allows you to destroy the fort to the
north of the strait and then to approach the port that is building
2-deckers.
Now the time has come to change the tactic. Near the enemy port you
build your own port to build galleons and to repair
damaged battleships, including boarded ones. The most experienced ships
board newly built 2-deckers one by one with
every turn. The rest of your ships continue attacking enemies. Two
galleons which were standing to the south of the port join
the eastern group of galleons and wait for the moment when the quantity
of your ships are equal or a bit smaller to the
quantity of enemy navy. After this the enemy is doomed for failure.
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WALK THROUGH THE 2ND EPISODE OF ADMIRAL SEA BATTLES
© 1996 Megamedia Corporation. All Rights Reserved
1 MISSION
You can repel the attack of enemy light vessels with your light
battleships.
If the weather is favorable you can also use your clippers. The most
interesting variant is when you send your light speedy
ships to pursue four enemy ship-builders. It is enough to destroy two of
them. Even if you loose some of your light ships you
deprive the enemy of possibly to building 1-2 forts.
Meanwhile your heavy ships are moving through the southern passing to
the west. With a fair wind they can even forestall the
northern enemy squadron and enter the Storming Gates strait.
2 MISSION
It is easy to repel the attack of the first pirates' squadron in the
beginning of the 2nd mission if you have repaired your ships in
the end of the previous one. After repelling the second pirates' attack
you should repair your ships and start moving to the
west destroying enemy forts and ports on your way.
In case you have managed to keep your ships efficient enough after
destroying all pirates objects you may attack and destroy
Gordon's squadron. You can also do that after building a port in the
western bay and repairing your ships. You may leave
Gordon's squadron but then in the following missions it will be hard for
you to destroy it.
3 MISSION
Again you are attacked by pirates in the beginning of the mission which
is why you are recommended to repair your ships in
the end of the previous mission. After the attack you are recommended to
repair your ships and move farther to the west.
It is useful to send 1-3 the least efficient ships to destroy the
south-east port. If you use the tactic described above you can
destroy enemy forts on Turtle island practically without serious damages
to your ships. To do this you should reasonably use
weather conditions and the peculiarities of the coastline. In case your
squadron remained efficient you can damage (or even
destroy) Eric Gordon's squadron. We recommend you build a port and
repair your ships for the next mission.
4 MISSION
You are attacked by powerful pirates' squadron at once. Simultaneously 4
speedy vessels are moving to build forts. With
favorable weather you manage to destroy them and to repel the attack of
the basic pirates' forces. Repair your ships after the
attack.
Then you destroy the port to the east from Roger bay. You can also
enlarge your navy by means of boarding newly built
inexperienced frigates.
After that you should destroy the south-west enemy squadron and move to
fort Rodger.
5 MISSION
Your squadron should be moving strictly to the east towards the
attacking pirates. You can destroy their ships from a safe
distance without serious damages to your ships.
Your transports should remain near the island. You may move transports
to the south-east bay only when you have cleared
2/3 of the map from the enemy. Your basic forces keep on destroying
ships and forts. In the end build a port and repair 20
ships.
6 MISSION
Build a port in the north-west bay to build galleons at once.
Simultaneously the north-east port builds galleons too.
After repelling enemy attacks on both ports repair damaged objects. Then
build galleons and tenders with all remaining sum
of money. After that use the traditional winning tactic.
For more information and the latest on Admiral Sea Battles log on to the
Megamedia Web site at www.megamedia.com or
email: admiral@megamedia.com