Date: Sun, 27 Jul 1997 19:33:50 -0500 From: Multiple Kindwalls Organization: Flouride Enhancement for the Betterment of Legos 33333333 B A T T L E A R E N A 333333333333 _____ ___ ___ _ _ _____ _ _ ____ ____ _ 333_ 3333 |_ _|/ _ \ / _ \ | | | ||_ _|| \ | || _ \ | __|| \ 3 | | 3333 | | / / \ \ / / \_\| | | | | | | \ | || | \ \ | | | \ | | 3333 | || | | |\ \__ | |__| | | | | \ | || | | || |_ | \ | | 3333 | || | | | \__ \ | __ | | | | |\ \| || | | || _| | |\ \| | 333333 | || | | |__ \ \| | | | | | | | \ || | | || | | | \ | 3333 | | \ \_/ / \ \_/ /| | | | _| |_ | | \ || |_/ / | |__ | | \ | 3333 3 |_| \___/ \___/ |_| |_||_____||_| \_||____/ |____||_| \_| 3333 333 3333 333333333333333333333333333333333333333333333333333333333333333333333333333 33333333333333333333333333333333333333333333333333333333333333333333333 F A Q Version 3.0 Compiled and written by: -=THE JESSTER=- Jesse Kindwall jesster@execpc.com Copyright 1997 Jesse Kindwall. Permission is given to the holder of this document to duplicate or print as many copies as they wish provided the document remains intact and the copies are not sold for profit. All other rights reserved. If you would like to put this faq on your web page, please let me know so I can add your page to the list below. This faq will be made available at the following locations: Anime Playstation-------------http://aiai.aiai.com/~freddy/animepsx/index.html Old School Productions---------------------http://www.geocities.com/tokyo/4413 PSX FAQs----------http://www.toptown.com/lockerroom/jordan23/cheats/index.html Video Game FAQ Archive http://www.gamefaqs.com/vidgame/psx/b_a_toshinden_3_b.txt Brawl Fighting Game Archive------------------ftp://brawl.ecom.net/faq/bat3.faq Andy Eddy's Video Game Faq Archive ftp://ftp.netcom.com/pub/vi/vidgames/faqs/batoshn3.txt Planet 32------------------------------------http://www.cart-mart.com/planet32 All moves tested on the Japanese version of Battle Arena Toshinden 3 for the Sony Playstation ****************************************************************************** ********************************* What's New ********************************* ****************************************************************************** O Made the following changes to specific character information: - Adam: Additional info re: Counter attack - Atahua: Additional info re: Counter attack Erroneous Blow dart information removed Secret move added - Balga: Erroneous Coffin move removed Mid-air uppercut slash move added - Bay Hou: Additional info re: Desperation move Second secret move added - Ellis: Additional info re: Sneeze move - Rungo Iron: Additional info re: Counter attack - Schultz: Leaping scythe uppercut, falling scythe stab move added Flip over opponent move added Backflip kick move added - Zola: Short, low whip attack move added Somersault, claw rake move simplified O Made the following changes to the "Codes" section: - Free Life Bombs trick added - Additional information re: Camera angle control trick ****************************************************************************** ********************************* The Basics ********************************* ****************************************************************************** ================ CONTROL NOTATION ================ This FAQ uses the following notation to describe controller input for character moves. f = Directional pad forward (right if character is facing right) b = Directional pad back (left if character is facing right) d = Directional pad down u = Directional pad up uf = Directional pad up-forward ub = Directional pad up-back df = Directional pad down-forward db = Directional pad down-back S = Square button (weak slash) T = Triangle button (strong slash) slash = Either slash (S or T) X = X button (weak kick) O = Circle button (strong kick) kick = Either kick (X or O) L1 = L1 button L2 = L2 button select = Select button , = Push buttons in sequence EX: d, d = Push down twice in a row X, X, X = Push X three times in a row + = Push buttons together EX: S + T = Push square and triangle at the same time d + O = Push down an circle at the same time (not hold down and then press circle) () = Conditions that must be met to do a move. EX: (air) = Must do the move while jumping (run) = Must do the move while running Most of these are self-explanatory All moves listed assume the default button configuration: S = weak slash, T = strong slash, X = weak kick, O = strong kick, L1 = roll toward screen, L2 = roll away from screen You can, of course, reconfigure the buttons to whichever format you like. Personally, I set all L & R buttons to rotate moves since I hate the automatic special move settings. ============ COMMON MOVES ============ The following moves are common to all characters in the game, although the full effect of each move varies with the character. Walk forward: f Walk backward: b Dash forward: f, f Dash backward: b, b Run forward: f, (hold f) Jump up: u Jump backward: ub Jump forward: uf Block high attacks: hold b (when being attacked) Block low attacks: hold db (when being attacked) Roll towards screen: L1 or d, d Roll away from screen: L2 or d, d (The "d, d" motion does not allow you to choose which direction you roll) Roll towards opponent: f + L1 or f + L2 or f, df, f, df (L1 rolls toward screen, L2 rolls away. This is really difficult to do without the L or R buttons set to rotate) Sidestep: L1 or L2 while running (L1 rolls toward screen, L2 rolls away. It is impossible to do this without the L or R buttons set to rotate) Throw opponent: T + O (close to opponent) Push opponent behind you: b + T + O (close to opponent) Quick recovery: S or T or X or O (As your character hits the ground while falling back from an attack. This can only be done after being hit by certain moves) Bounce off of wall: S or X or O (As your character hits the wall while falling back from an attack) Attack off wall: T (As your character hits the wall while falling back from an attack) Mid-air recovery: O (Just after the peak of your character's arc while falling back from an attack) The following are the different ways you can move while standing up after being knocked down Quick stand: S or T or X or O Roll forward: f Roll backward: b Roll to the side: L1 or L2 or d, d (L1 rolls toward screen, L2 rolls away) Jump: u The following are the basic attack moves. They have different effects depending on what position your character is in. Quick weak attack (usually with weapon): S Slow strong attack (usually with weapon): T Quick weak attack (usually with feet): X Slow strong attack (usually with feet): O Possible positions: Standing and facing opponent Standing with back to opponent Crouching and facing opponent Crouching with back to opponent Jumping Running A brief note on guns: Five characters in the game are equipped with guns or other projectile weapons with limited ammunition. Some have the ability to replenish their ammo supply, and some don't. For those that have these kind of weapons, the current ammo supply is displayed just above the character's name during the match. ============= SPECIAL MOVES ============= Any moves that do not fall under any other category can be found here. Each character has his own unique set of special moves, although many are common between a few different characters. ======== COUNTERS ======== Counters are basically uninteruptable attacks. A character doing a counter will take damage if hit, but will not stop doing the move until he/she is finished. This is useful for pushing back over-aggressive opponents. Every character has at least one counter move and some have two. They are all done with either "b + T" or "b + O". ====== TAUNTS ====== Taunts are moves that tease the opponent. The most common effect of a taunt is that the opponent's Overdrive bar (see Overdrive moves) is raised. However, some characters' taunts have other effects. In the "Individual Character Moves" section, special effects of specific taunts are described in the "move description" field. An "NS" in this field means "Nothing Special", or that particular taunt has only the common effect of raising the opponent's OD bar. To perform a taunt with any character, press "select". ======= STRINGS ======= A string is a series of attacks that flow together in rapid succession. Strings should not be confused with combos. A combo is a series of attacks that are impossible to block if the first move connects properly. Although most strings in Toshinden 3 result in combos, this is not necessarily always the case, as a few strings have a long enough break between moves for the opponent to recover and block the rest of the string. To perform a string, simply tap out the attack buttons in the proper order as quick as possible. Unlike games like Tekken, the timing of the button presses in strings does not have to be very precise. As long as you hit the correct buttons in the correct order (and are not too slow) the string should work. =========== SUPER MOVES =========== Super moves, are moves that are extremely flashy and powerful. Usually, the screen darkens when a character performs a super move. There are four types of super moves: Overdrives, Life Bombs, Desperation moves, and Secret moves. Overdrives: Just above each character's life bar is a smaller bar. This is the Overdrive bar. This bar starts out empty and gradually fills up as you perform moves, receive blows, block attacks, etc. When the Overdrive bar fills completely, it will start flashing and slowly drain back down to empty. While your OD bar is flashing you may perform your character's Overdrive move. All characters may do their OD move simply by pressing "S + T" or "X + O". Doing your OD move automatically reduces your OD bar to empty. Life Bombs: Life Bombs are super moves that usually involve some manipulation of the character's ki, such as an aura surrounding the character that damages the opponent if touched. Life Bombs can be done any time during a match, but can only be done a certain number of times (twice in a one round match, four times in a two out of three match, five times in a three out of five match). Just above your character's OD meter there should be a number of small blue spheres. This tells you how many Life Bombs you have left to use in the match. Every time you use one, one of the blue spheres disappears. The exception to this rule is Adam, whose mid-air Life Bomb does not use up one from the supply. I believe this is a glitch in the game programming. Life Bombs may be done either on the ground, or in the air with different effects. In either case, Life Bombs are activated by all characters simply by pressing "S + X". Desperation Moves: Desperation moves are basically last resort moves used to make a comeback when losing a round. In order to do a Desperation move, your character's entire life bar must be flashing. This first happens when your life drops below one fourth. After you perform a Desperation move (whether it connects or not) the empty portion of your life bar will stop flashing (Only the red filled bit at the end will continue to flash). The life bar will remain like this until your character takes damage again, at which point the entire bar will flash and you will be able to perform the Desperation move again. All characters (except Kayin) may perform their Desperation move with "f, b, f, T". Kayin's Desperation move is "f, b, f, O". Secret Moves: Secret moves are super moves that may be performed any time during a match, and may be performed as many times in a match as you like. The drawback to Secret moves is that they require a fairly elaborate and often difficult controller motion to perform. The specific motion for the Secret move varies with different characters. I believe all the characters have at least one Secret move (although I do not yet have them all), and some (such as Shou) may have more than one. ****************************************************************************** ************************* Individual Character Moves ************************* ****************************************************************************** In the following section, each move is described in three fields. The first gives the controller motion required to perform the move. The second is the name of the move (i.e. what the character yells, if anything, when performing the move). In the cases where the character does not say anything intelligible, this field is filled with "N/A". Since most of the speaking in this game is in Japanese, I do not know exactly what each character is saying. Wherever possible, I include the correct name for the move, but just for fun, in the cases where I do not know the correct Japanese for what's said, I include a phrase in parentheses in place of the correct word/phrase. This is what it sounds like to me. Some of these are rather humorous. In cases where I don't know the name of the move, and I can't think of anything to put in its place, this field is filled with "???". The third field gives a brief description of the move. ==== Abel ==== Special Moves: d, df, f + slash N/A - Forward projectile f, d, df + slash (Don't go there) - Charge attack d, df, f, d, df, f + T N/A - Charge up, forward projectile (Tap S or T repeatedly for bigger energy ball) d, db, b + kick ??? - Hurricane kick f + S N/A - Uppercut d + S N/A - Pounding punch f + T N/A - Fire uppercut d + T ??? - Darkening punch f + X N/A - Ice kick d + X N/A - Sliding low kick f + O N/A - Hopping spin kick Counter(s): b + T N/A - Power punch b + O N/A - Power low kick Taunt: ??? - NS Strings: S, S, T, T S, S, T, d+T S, b+S S, d+S, S S, d+S, b+T S, T, f+S S, T, T, S, S S, T, T, S, X, O, T S, T, T, S, X, O, O S, T, X, X, X, X, T S, T, X, X, X, X, d+T S, T, O S, d+X f+S, S, T f+S, S, d+T f+S, O, X f+S, O, O d+S, S d+S, T d+T, T, T, T X, T, f+S X, T, O X, X, X X, X, O, O X, X, O, f+O X, f+X X, O, T (hold d) X, X, X (hold d) X, O, T O, O, O Super Moves: Overdrive: (Quit screwing off) - Rain of fireballs Life Bomb: ??? - Multiple white projectiles, giant white aura sphere Air Life Bomb: ??? - Pulsing white aura sphere Desperation: ??? - Dash in, invisible combo Secret: f, df, d, db, b, db, b, f, b + T (You're the cheater) - 3 fire uppercuts ==== Adam ==== Special Moves: d, df, f + slash N/A - Advancing propeller club f, df, d, db, b + slash N/A - Charge in, club uppercut b, db, d, df, f + kick N/A - Slow vertical jump (Press S or T or X or O while in the air to do unique attacks) df + T N/A - Club uppercut b, f + T N/A - Advancing torso rotation club attack Counter(s): b + T N/A - Gun shot (Does not use up any ammo) Taunt: N/A - Reloads 1 shot into gun if not full Strings: X, X, X d+X, X, X Super Moves: Overdrive: ??? - Jump up, sparkle swarm Life Bomb: ??? - Spirit machine Air Life Bomb: ??? - Blue-green energy aura (Does not use up a life bomb) Desperation: ??? - Rotating blasts, uppercut, 3 juggle blasts Secret: unknown ====== Atahua ====== Special Moves: f, d, df + slash (Hushpuppy) - Rising dagger slash d, db, b + slash (air) ??? - Down-forward dive slash f, d, df + kick N/A - 4 flying kicks d, db, b + kick (air) ??? - Backflip kick f + S N/A - Up-right Left handed slash d + T N/A - Down-forward slash f + O N/A - Butt hop (w/ ammo) b, f + T N/A - Blow dart (w/o ammo) b, f + T N/A - Whistle Counter(s): b + T N/A - Double blow gun stab b + O N/A - Double blow gun stab Taunt: - NS Strings: S, S, f+S S, S, b+S S, S, T, T, f+S S, S, T, T, T S, X, X d+S, S, S d+S, f+S d+S, b+S T, T, T X, f+S X, b+S X, T, T X, X, f+S X, X, T, T d+X, S, S, S d+X, S, f+S d+X, S, d+T d+X, f+S O, d+O f+O, O, d+O Super Moves: Overdrive: ??? - Stab combo Life Bomb: N/A - Energy skull eruption Air Life Bomb: N/A - Skull shaped energy aura Desperation: (Dummy Dummy) - Somersault in, slash and kick combo Secret: f, df, d, db, b, ub, u, uf, f + T or b, db, d, df, f, uf, u, ub, b + T ??? - Jumping giant swing throw ===== Balga ===== Special Moves: d, df, f + slash Genocide Crush - Low spin slash, downward chop d, df, f + slash (air) Killing Fall - Overhead stab d, db, b + slash (Knight Wheel Crush) - Charge in, somersault slash f, d, df + slash N/A - Jumping uppercut slash f, df, d, db, b + slash N/A - Advancing slash combo f + S N/A - Quick stab f + T N/A - Shield punch d + T N/A - Shield uppercut d + T (air) N/A - Mid-air uppercut slash df + S N/A - Sweeping slash df + T N/A - Uppercut slash b, f + S N/A - Underhand slash b, f + T N/A - Turn and slash (hold b) T N/A - Two handed chop (run) d + T N/A - Sword pommel punch (run) d + O N/A - Slide kick Counter(s): b + T (Chaos, so you see...) - Super spinning slash Taunt: ??? - NS Strings: S, S, S S, S, d+S S, d+S S, f+S S, T S, f+X S, f+O f+S, S f+S, T d+S, S, S, T d+S, T b+T, T (hold d) T, T Super Moves: Overdrive: N/A - Somersault, ground stab, green energy cross Life Bomb: (Thunder) - Yellow energy tracks Air Life Bomb: (Thunder) - Mid air spinning slash Desperation: N/A - Super Genocide Crush Secret: unknown ======= Bay Hou ======= Special Moves: f, df, d, db, b + slash N/A - Mystic sphere f, df, d, db, b + slash (air)N/A - Downward mystic sphere (Can be done multiple times in one jump) d, db, b + slash N/A - Lie down, mystic sphere b, db, d, df + slash N/A - Riding mystic sphere (tap f to accelerate, tap b, to slow down) d, db, b + kick Oogie - Up-forward power kick d, df, f + X N/A - Spinning forward claw attack d, df, f + X (air) N/A - Spinning forward claw attack d, df, f + O N/A - Spinning up-forward claw attack d, df, f + O (air) N/A - Spinning down-forward claw attack b, db, d, df, f + O N/A - Leap backward into wall (Press T to attack off wall, press S or X or O to bounce safely off) f + S N/A - Double claw downward rake b, f + T N/A - Reach claw Counter(s): b + T N/A - Slow reach claw Taunt: Oogie Oogie - NS Strings: S, S, S, f+S S, S, S, d+S S, S, S, T S, S, d+S, S S, T S, X, d+X, X S, O d+S, S d+X, X Super Moves: Overdrive: Ek-Ekkie - Wind up, mystic sphere Life Bomb: Ekkie Ekkie Ekkie Ekkie - Yellow energy aura with green spikes Air Life Bomb: N/A - Rotating double mystic sphere Desperation: Ek Ek-Ek-Ek-Ek-Ekkie - Charge in, claw combo ending with a mystic sphere (Tapping any attack during this move will give give you a random ending move. The four possible endings are: mystic sphere, riding mystic sphere, wind up mystic sphere, and big fart) Secrets: O, S, X, f + T N/A - Big fart d, df, f, d, df, f + T Ekkie - Multiple sphere projection ===== Chaos ===== Special Moves: d, df, f + S N/A - Vomit (unblockable) d, df, f + S (air) Jadou Wave - Forward projectile d, df, f + T Jadou Gas - Green gas cloud release (unblockable) d, df, f + T (air) Jadou Wave - 3 Down-forward projectiles f, df, d, db, b + slash Zankoku Cutter - Advancing vertical body spin slash d, df, f + kick N/A - Spider crawl attack b, db, d, df, f + X Hidou Drill - Ground drill attack b, db, d, df, f + O Hidou Drill - Jump up, down-forward drill attack f + S N/A - Long scythe stab d + S N/A - Two handed scythe stab f + T N/A - Long scythe slash f + X N/A - Turning forward kick b, f + O N/A - Uppercut headbutt (do nothing for 20 seconds) ??? - Fall down, emit green clouds (unblockable) Counter(s): b + T N/A - Long range vomit (unblockable) b + O N/A - Yo-yo shield Taunt: - NS Strings: S, S, S S, S, X, X S, d+S X, X X, d+X Super Moves: Overdrive: Choumuzanshibori - Rainbow sparkle projection Life Bomb: (Ready? G-g-g-gouchou) - Red energy eruption (knocks Chaos into ceiling) Air Life Bomb: (Ready?) - Green gas cloud shower Desperation: Kobbamijin - Super ground drill attack Secret: unknown ======= Cuiling ======= Special Moves: d, df, f + slash N/A - Advancing spinning claw attack f, df, d, db, b + slash Don Pa Pa - Mystic sphere f, df, d, db, b + slash (air)Don Pa Pa - Downward mystic sphere (Can be done multiple times in one jump) d, db, b + slash Don Pa - Lie down, mystic sphere b, db, d, df + slash Don Do Ka Shun - Riding mystic sphere (Tap f to accelerate, tap b to slow down) d, db, b + kick Ka Po Re - Up-forward power kick df + T N/A - Diving claw Counter(s): b + T Ikimasu - Uppercut claw Taunt: (Mother, come and tickle his eye) - Drains opponent's OD meter Strings: S, S, S, S S, S, T S, S, d+O d+S, O d+X, O d+O, O, O, O, O Super Moves: Overdrive: Ikimasu - Wind up, super mystic sphere Life Bomb: N/A - Red energy aura with purple spikes Air Life Bomb: N/A - Rotating double mystic sphere Desperation: ??? - Project 4 mystic spheres, air mystic sphere Secret: unknown ===== David ===== Special Moves: d, db, b + slash N/A - High backflip slash (Unblockable and uninteruptable when done with S) f, d, df + slash N/A - Jumping uppercuts f + S N/A - Quick uppercut f + T N/A - Standing sweep kick, chainsaw slash f + X N/A - Shoulder ram f + O N/A - Step in, knee d + T (air) N/A - Forward flip slash (This one has a different color trail then the normal arial strong slash. This one will hit even after the flip is complete, until David is back on the ground). d + O N/A - Step in, axe kick u + O N/A - Flip kick Counter(s): b + T ??? - Power chainsaw jab b + O N/A - Chainsaw vault double kick Taunt: (w/ ammo) N/A - Gunshot (w/o ammo) N/A - NS Strings: S, S, S, S S, S, S, T S, S, d+S S, S, O, O S, S, b+O S, S, d+O S, S, u+O S, (brief pause), S S, T, T, S S, T, T, T S, f+T S, O, O X, S X, X, S X, X, X, S X, X, X, O, O f+X, T, T, S f+X, T, T, T f+X, O d+X, X, X O, O, O Super Moves: Overdrive: ??? - Dash behind opponent, high backflip slash Life Bomb: ??? - Energy bomb toss Air Life Bomb: ??? - Yellow energy eruption directly below chainsaw Desperation: ??? - Dash in, grab, jump, multiple flip slashes Secret: unknown =============== Duke B. Rambert =============== Special Moves: d, df, f + slash Death - Low spin slash, downward chop d, df, f + slash (air) Head Crush - Overhead stab d, db, b + slash Southern Cross - Charge in, somersault slash f, d, df + slash N/A - Jumping uppercut slash b, db, d, df, f + slash N/A - Advancing slash combo d, df, f + kick Coffin - Dash by slash(s) f + T N/A - Uppercut slash f + X N/A - Quick stab b + O N/A - Two handed chop df + O N/A - Sweeping slash b, f + O N/A - Turn and slash (run) d + T N/A - Sword pommel punch (run) d + O N/A - Sliding slash Counter(s): b + T ??? - Super spinning slash Taunt: Mada Mada - NS Strings: d+S, T d+T, b+O X, S X, X, f+T X, X, O f+X, f+T f+X, O d+X, X, X, T b+O, d+T Super Moves: Overdrive: Ground Cross - Somersault, ground stab, green energy cross Life Bomb: ??? - Yellow energy tracks Air Life Bomb: ??? - Mid air spinning slash Desperation: The End - Super Death Secret: unknown ============ Eiji Shinjou ============ Special Moves: d, df, f + slash Rekuuzan - Forward fireball f, d, df + slash Hishouzan - Spinning upward slash b, d, db + slash Mukurowari - Somersault slash f, df, d, db, b + T N/A - Roll-in throw f + S N/A - Quick elbow b + S N/A - Sword pommel jab b, f + T N/A - Low stab, upward slash (run) b + T N/A - Headbutt (run) d + X Shugekidan - Sliding low kick Counter(s): b + T ??? - Step in downward slash Taunt: Uu Uu Uu - NS Strings: S, S, S, S S, S, S, d+S S, S, S, T S, f+S, S, S, d+S S, f+S, S, S, f+S S, f+S, S, S, f+T f+S, S, S, S f+S, S, S, d+S f+S, S, S, T S, X, S Super Moves: Overdrive: Jigokumon - Slash combo (Tap T to finish with a powered up Hishouzan) Life Bomb: ??? - Prolonged white energy aura Air Life Bomb: ??? - Prolonged red energy aura Desperation: Hyakkimoshuuken - Slash combo ending with Hishouzan Secret: f, d, df, f, d, df + T Enjinshuraha - Super fireball ===== Ellis ===== Special Moves: f, d, df + slash N/A - Rising dagger slash d, db, b + slash Lollipop - Spinning sparkle attack d, db, b + slash (air) Arc Slash - Down-forward dive slash f, d, df + kick N/A - 4 flying kicks d, db, b + kick N/A - Somersault advance (Can do Arc Slash or backflip kick while in air) d, db, b + kick (air) N/A - Backflip kick f, df, d, db, b + X - Sneeze (Can be interrupted with S or X. As far as I can tell, this has no practical use at all. Looks kind of kawaii, though) f + S N/A - Up-right Left handed slash d + T N/A - Down-forward slash f + O N/A - Butt hop df + T N/A - Deep uppercut slash b, f + T ??? - Lunging double dagger thrust Counter(s): b + T ??? - Sparkle projection Taunt: Gomen ne - Dagger chop will strike opponent for damage if close enough Strings: S, S, f+S S, S, b+S S, S, T, T, f+S S, S, T, T, T S, X, X d+S, S, S d+S, f+S d+S, b+S T, T, T X, f+S X, b+S X, T, T X, X, f+S X, X, T, T d+X, S, S, S d+X, S, f+S d+X, S, d+T d+X, f+S O, d+O f+O, O, d+O Super Moves: Overdrive: Kiss Kiss Kiss - Stab combo Life Bomb: N/A - Energy heart eruption Air Life Bomb: N/A - Heart shaped energy aura Desperation: Ikuzou - Somersault in, slash and kick combo Secret: f, df, d, db, d, df, b, f, d + T Gomen ne. Ya. Ha. Ei. Lollipop. Goodnight Baby - Quick dagger chop, uppercut slash, backflip kick, arc slash, sneeze, lollipop, sparkle projection (She only does the sneeze and lollipop if the move connects and is not blocked) ==== Gaia ==== Special Moves: d, df, f + slash Tsubame - Sidestep, twirling sword attack d, db, b + slash N/A - Ice spray b, db, d, df, f + slash Botan - Fire breath f + S N/A - Lunging stab d + S N/A - Step in, uppercut slash f + X N/A - Hopping knee d + X N/A - Spinning sweep f + O N/A - Shoulder ram d + O N/A - Axe kick b, f + T N/A - Slide in, upward slash, flip, downward slash f, b + T N/A - Low sweep slash, tumble chop (run) d + O N/A - Sliding kick Counter(s): b + T N/A - Energy fist Taunt: Ouroukana - NS Strings: S, S, d+S, T S, S, f+S S, S, f+T S, S, d+X S, S, f+X S, S, f+O, f+O S, S, b+O X, X f+O, f+O Super Moves: Overdrive: Batsu - Jump above opponent, downward drill sword (unblockable) Life Bomb: ??? - Blue energy tracks Air Life Bomb: ??? - Downward light blue energy projection Desperation: Gouka no Kurenai - Super energy fist Secret: unknown ========= Judgement ========= Special Moves: d, db, b + slash N/A - High backflip slash (Unblockable and uninteruptable when done with S) f, d, df + slash N/A - Uppercut f + X N/A - Shoulder ram d + T (air) N/A - Forward flip slash (This one has a different color trail then the normal arial strong slash. This one will hit even after the flip is complete, until Judgement is back on the ground). b, f + T N/A - Windmill slash Counter(s): b + T N/A - Power chainsaw jab Taunt: N/A - NS Strings: S, S, S, S S, S, S, T S, S, d+S S, (brief pause), S S, T, T, S S, T, T, T f+X, T, T, S f+X, T, T, T Super Moves: Overdrive: N/A - Dash behind opponent, high backflip slash Life Bomb: N/A - Energy bomb toss Air Life Bomb: N/A - Yellow energy eruption directly below chainsaw Desperation: N/A - Dash in, grab, jump, multiple flip slashes Secret: unknown ========== Kayin Amoh ========== Special Moves: d, df, f + slash Sonic Slash - Forward fireball f, d, df + slash Deadly Rays - Spinning up-forward slash f, df, d, db, b + T N/A - Roll-in throw d, db, b + kick N/A - Half moon kick d, db, b + kick (air) N/A - Backflip kick d, df, f + kick (air) N/A - Down-forward fire kick f + X N/A - Step in, knee df + T N/A - Low stab, upward slash (run) d + X N/A - Sliding low kick (run) b + O N/A - Reverse shoulder ram Counter(s): b + O N/A - Spinning double drop kick Taunt: N/A - NS Strings: S, S S, X, X X, X, X, T X, X, X, d+T X, X, X, X X, X, X, O Super Moves: Overdrive: Hell's Gate - Kick combo ending with half moon (Tap O to finish with a powered up Deadly Rays) Life Bomb: N/A - Purple energy eruption (moves forward slowly) Air Life Bomb: N/A - Purple energy spiral (bounces opponent off ceiling) Desperation: f, b, f, O Hell's Inferno - Kick combo ending with Deadly Rays Secret: f, df, d, db, b, db, b, f, b + O Rainbow Splash - 6 half moons, backflip kick ==== Leon ==== Special Moves: d, df, f + slash ??? - Forward iceball f, d, df + slash (Cover me) - Spinning upward slash b, d, db + salsh ??? - Somersault slash f, df, d, db, b + T N/A - Roll-in throw f + S N/A - Lunging Punch b + S N/A - Quick jab b + O N/A - Backflip kick b, f + T N/A - Low stab, upward slash (run) b + T N/A - Headbutt (run) d + X N/A - Sliding low kick Counter(s): b + T (Ura Ura, Where you at?) - Wind-up stab Taunt: NS (Ura Ura, Where you at?) - NS Strings: S, S, T, T, T S, S, T, T, d+T S, S, T, T, b+T S, f+S, T, T, T S, f+S, T, T, d+T S, f+S, T, T, b+T f+S, S, T, T, T f+S, S, T, T, d+T f+S, S, T, T, b+T S, X, S Super Moves: Overdrive: ??? - Slash combo (Tap T to finish with a powered up spinning upward slash) Life Bomb: (Pumbah) - Prolonged white energy aura Air Life Bomb: ??? - Prolonged blue and green energy aura Desperation: ??? - Slash combo ending with (Cover me) Secret: f, d, df, f, d, df + T N/A - Super iceball ======== Miss Til ======== Special Moves: f, d, df + slash ??? - Advancing flailing flute d, db, b + S ??? - Low forward projectile d, db, b + T ??? - High forward projectile b, db, d, df, f + T N/A - Sweeping punch d, df, f + O ??? - Spinning propeller fire flute u + O N/A - Backflip kick Counter(s): b + T ??? - Advancing punch b + O N/A - Flute vault double kick Taunt: (I might tickle the male) - NS Strings: S, S, S, S S, S, S, T S, S, S, X S, S, d+S, S S, S, d+S, T S, S, d+S, d+X S, S, X S, S, d+X S, X, S S, X, d+S S, d+X, S S, d+X, d+S Super Moves: Overdrive: (Mother needs to say so) - Multiple sleeve slashes, flame spurt Life Bomb: (You may owe me nada) - Pink energy aura, forward purple energy moth projectile Air Life Bomb: (You may owe me nada) - Pink energy projection Desperation: ??? - Super blue energy blast Secret: f, df, d, db, b, db, b, f, b + T N/A - blue energy blown forward and up-forward from flute ===== Mondo ===== Special Moves: d, df, f + slash N/A - Forward spear extend d, df, f + salsh (air) Gouriki Raijin - Down-forward fireballs d, db, b + slash N/A - Ground spear extend b, d, db + slash N/A - Up-forward spear extend f, d, df + slash Gouriki Tunbu - Spinning upward spear b, db, d, df, f + slash Gouriki Fuujin - Advancing spinning spear d + T N/A - Extended spear vertical chop f + O N/A - Backflip kick b, f + T N/A - Dashing punch Counter(s): b + T ??? - Backpack smack Taunt: N/A - NS Strings: S, S, T S, S, b+T S, S, d+T S, S, X S, T d+S, S, X d+S, S, f+X d+S, f+S X, X, X X, X, b+X X, f+X O, O Super Moves: Overdrive: N/A - 5 fireballs Life Bomb: ??? - Red energy kanji Air Life Bomb: ??? - Rotating spear spin + multiple fireballs Desperation: Chouriki Daibutsumetsu - Spinning upward spear, super down- forward fireballs Secret: f, uf, u, ub, b, f, df, d + O N/A - Advancing spinning spear, spinning upward spear =============== Nagisa Iwashiro =============== Special Moves: (w/ ammo) f + T N/A - Up-forward gunshot f + O N/A - Hopping knee u + O N/A - High backflip kick Counter(s): b + T ??? - Turning elbow Taunt: (w/ ammo) ??? - Uses one gunshot (will hit opponent directly above) (w/o ammo) N/A - Reloads entire clip Strings: (w/ ammo) S, S, S, S S, S, S (w/ ammo) S, S, d+S, S S, S, d+S S, S, d+X, X, X S, f+S (w/ 6 shots) T, T, T, T, T, T (w/ 5 shots) T, T, T, T, T, T (w/ 4 shots) T, T, T, T, T (w/ 3 shots) T, T, T, T (w/ 2 shots) T, T, T (w/ 1 shot) T, T d+X, X, X Super Moves: Overdrive: N/A - Load a clip, unload, load a clip, unload, load a clip, 1 gunshot Life Bomb: ??? - Multi-colored energy eruption beneath opponent Air Life Bomb: ??? - Yellow energy aura torpedo Desperation: ??? - Upward gunshot, rush in, slash combo, backflip kick Secret: unknown ========= Naru Amoh ========= Special Moves: d, df, f + slash Sonic Slash - Forward arcing sparks f, d, df + slash Deadly Rays - Spinning up-forward slash f, df, d, db, b + slash ??? - Forward fire lunge d, db, b + kick Shoulder Kick - Half moon kick d, db, b + kick (air) N/A - Backflip kick with forward arcing sparks (Do nothing for 6 seconds) N/A - Run circles around opponent Counter(s): b + T ??? - Downward slash, whirling slashes b + O ??? - Downward slash, whirling slashes Taunt: (I'm so big) - NS Strings: S, T, O T, T, T X, T, T X, X, T X, X, X Super Moves: Overdrive: N/A - Hop up, fire burst Life Bomb: N/A - Hop up, spinning fire burst Air Life Bomb: N/A - Wave sword, rain of sparkles Desperation: ??? - Slash combo ending with Deadly Rays Secret: unknown ======= Rachael ======= Special Moves: f, d, df + slash (Atomic Explosion) - Spinning upward tonfun attack b, d, db + slash N/A - Jumping uppercut d, f, df + slash N/A - Ground bomb (unblockable) b, db, d, df, f + slash (Atomic Blow) - Advancing fire tonfun jab f, df, d, db, b + S (Shit) - Sidestep, shoulder ram f, df, d, db, b + T (Shit) - Tonfun whack, shoulder ram f, d, df + kick (Shit) - Backflip kick d, db, b + kick ??? - Roll and launch kick d, db, b + kick (air) ??? - Down-forward launch kick b, d, db + kick (Dive Front) - Jump into the air, fall straight down (Can do down-forward launch kick out of this move) d, df, f + O (Shit) - Forward hop kick f + O (Shit) - High kick d + O N/A - Falling sweep kick df + T N/A - Down-forward double tonfun attack df + O N/A - Punt kick f, b + O N/A - Hopping high kick Counter(s): b + T N/A - Close ground bomb (unblockable) b + O N/A - Power forward kick Taunt: ??? - NS Strings: S, S, X S, T, T, O, d+X S, T, T, O, O S, T, O S, d+X S, O, d+X S, O, O d+S, O O, X O, O f+O, X d+O, O Super Moves: Overdrive: (Huh Shit) - 2 backflip kicks Life Bomb: ??? - Energy diamond projection Air Life Bomb: ??? - Electric field Desperation: (Let's Go) - Dash in, tonfun combo, kick combo, backflip kick Secret: unknown ========== Rungo Iron ========== Special Moves: d, df, f + slash Daichi no Ikari - Fire ground wave f, d, df + slash N/A - Spinning club attack f, df, d, db, b + slash N/A - Charge in, club uppercut f, d, df + kick N/A - Leaping headbutt d, db, b + kick N/A - 3 kicks f + S N/A - Club pommel jab df + T N/A - Club uppercut b, f + S N/A - Flex, 2 steps, overhead smash b, f + O N/A - Ground stomp Counter(s): b + T N/A - Giant club swing (Unblockable) Taunt: Hua Ha Ha - NS Strings: S, S, T S, f+T d+S, S, T f+S, S, d+T X, X, X, X d+X, X Super Moves: Overdrive: Dairikugekichindan - Charge in, aura leap, falling headbutt (Aura leap part is unblockable) Life Bomb: ??? - Spirit rock Air Life Bomb: ??? - Green energy aura Desperation: Daichihyakusai - Super fire eruption Secret: u, ub, b, db, d, df, f + O N/A - 7 kicks ======= Schultz ======= Special Moves: f, d, df + slash (Thunder wave) - Jumping scythe-hook uppercut d, df, f + S N/A - Forward projectile d, df, f + S (air) N/A - Forward projectile d, df, f + T N/A - Up-forward projectile d, df, f + T (air) N/A - Down-forward projectiles d, df, f + kick N/A - Low forward projectile d, df, f + kick (air) N/A - Backflip kick d + S N/A - Roll and slash d + T N/A - Scythe-hook uppercut u + T N/A - Leaping uppercut scythe, falling scythe stab f + X N/A - Hopping knee d + X N/A - Standing low kick u + X N/A - Flip over opponent f + O N/A - Axe kick d + O N/A - Windmill kick u + O N/A - Backflip kick Counter(s): b + T N/A - Big scythe-handle jab Taunt: (So? She don't know what I owe) - NS Strings: S, S, S, S S, S, T T, S T, T X, X, X, O X, X, d+X, O X, O d+X, X, X d+X, O d+X, X, X, O Super Moves: Overdrive: (Free all the tomatoes) - Turn to mist, fly over opponent, falling scythe attack (unblockable) Life Bomb: ??? - Spinning energy gem Air Life Bomb: ??? - Spinning red energy aura Desperation: (Many pencils for you) - Super ground drill attack Secret: unknown ============ Shizuku Fuji ============ Special Moves: f, d, df + slash (You may touch my ass) - Upward spinning pipe attack d, db, b + S Shine - Forward projectile d, db, b + S (air) Shine - Down-forward projectile d, db, b + T Shine - Up-forward projectile d, db, b + T (air) Shine - Forward projectiles b, db, d, df, f + T N/A - Fire ground pound d, df, f + O N/A - Forward spinning pipe u + O N/A - Backflip kick Counter(s): b + T ??? - Backhand slap b + O N/A - Pipe vault double kick Taunt: ??? - Pipe ashes will hit close opponent for damage Strings: S, S, S, S S, S, S, T S, S, S, X S, S, d+S, S S, S, d+S, T S, S, d+S, d+X S, S, X S, S, d+X S, X, S S, X, d+S S, d+X, S S, d+X, d+S Super Moves: Overdrive: (Oh, you, me, and my maid) - Dash past opponent, spin Life Bomb: ??? - Purple energy aura, forward fireball Air Life Bomb: ??? - Forward purple energy projection Desperation: ??? - Super fire blast Secret: f, df, d, db, b, db, b, f, b + T N/A - Cinders blown forward and up-forward out of pipe ============ Shou Shinjou ============ Special Moves: d, df, f + slash Rekuuzan - Forward fireball d, db, b + slash Hishouzan - Spinning up-forward slash b, d, db + salsh N/A - Somersault slash f, d, df + S Hishouzan - Spinning upward slash f, d, df + T Hishouzan - Slide along ground and disappear, circle opponent while invisible (Tap T repeatedly to reappear with the spinning upward slash) f, df, d, db, b + T N/A - Roll-in throw (Kayin style) d, db, b + kick N/A - Half moon kick d, db, b + kick (air) ??? - Backflip kick with forward fireball d, df, f + kick (air) N/A - Down-forward spark kick d, df, f + X N/A - Flying knee d, df, f + O N/A - Up-forward fire kick, down-forward fire kick f, df, d, db, b + O N/A - Roll-in throw (Eiji style) f + X N/A - Step in, knee df + T N/A - Low stab, upward slash (run) b + O N/A - Reverse shoulder ram Counter(s): b + T N/A - Step in downward slash b + O N/A - Spinning double drop kick Taunt: (Impressive Creole) - NS Strings: S, S, S, S S, S, S, d+S S, S, S, T S, f+S, S, S, d+S S, f+S, S, S, f+S S, f+S, S, S, f+T X, X, X, T X, X, X, d+T X, X, X, X X, X, X, O Super Moves: Overdrive: Jigokumon - Slash combo (Tap T to finish with a powered up Hishouzan) Life Bomb: ??? - Red energy eruption (moves forward slowly) Air Life Bomb: ??? - Blue energy spiral (bounces opponent off ceiling) Desperation: Hyakkimoshuuken - Slash combo ending with Hishouzan Secret: f, d, df, f, d, df + T (Impressive Creole) - Super purple projectile f, df, d, db, b, db, b, f, b + O (first time in a round) Enmaresshusai - Screen flashes purple, energy crackles at Shou's hands (Drains a little life off of Shou's life bar. As far as I can tell, this has no useful effect except that you must do it once in order to do the following move) f, df, d, db, b, db, b, f, b + O (After Enmaresshusai) N/A - Suicide (Hurts Shou more than his opponent) ===== Sofia ===== Special Moves: d, df, f + slash Rattlesnake - Hyper whip attack (advances w/ T) f, df, d, db, b + slash Aurora Revolution - Spinning whip attack (Tap S or T to continue to rise up towards the ceiling) f, df, d, db, b + slash (air)Aurora Revolution - Spinning, descending whip attack d, db, b + S Thunder Ring - Forward projectile d, db, b + S (air) Thunder Ring - Down-forward projectile d, db, b + T Thunder Ring - Up-forward projectile d, db, b + T (air) Thunder Ring - Forward projectile b, db, d, df, f + kick N/A - Arcing sparkle kick f + S N/A - Straight whip attack d + X N/A - Low kick f + O N/A - Ceiling kick b + O N/A - High kick d + O (air) N/A - Heel drop df + T N/A - Whip uppercut df + O N/A - Crouching overhead kick Counter(s): b + T N/A - Windup, Thunder Ring Taunt: - NS Strings: d+T, T d+T, b+T X, X, S X, X, T X, X, X X, X, d+O O, X Super Moves: Overdrive: ??? - Step in, Aurora Revolution around opponent Life Bomb: (Mo' money - when fighting female) - Yellow energy aura (Daijoubu ??? - when fighting male) Air Life Bomb: (Mo' money - when fighting female) - Yellow energy whip (Daijoubu ??? - when fighting male) - projection Desperation: Call Me Queen - Super Aurora Revolution Secret: f, df, d, db, b, db, b, f, b + T Salamander - Super Rattlesnake === Tau === Special Moves: b, db, d, df, f + S N/A - Forward blow dart b, db, d, df, f + T N/A - Up-forward blow dart d, db, b + kick (He's gonna pee) - Flying somersault advance (Can attack out of this move) d, db, b + kick (air) N/A - Down-forward spinning fire kick f + S N/A - Lunging stab d + S N/A - Step in, uppercut slash f + X N/A - Hopping knee d + X N/A - Spinning sweep f + O N/A - Shoulder ram d + O N/A - Axe kick b, f + T N/A - Slide in, upward slash, flip, downward slash (run) d + O N/A - Sliding kick Counter(s): b + T N/A - Energy fist Taunt: (Who are you with?) - NS Strings: S, S, d+S, T S, S, f+S S, S, f+T S, S, d+X S, S, f+X S, S, f+O, f+O S, S, b+O X, X f+O, f+O Super Moves: Overdrive: (You little fart) - Jump above opponent, downward drill sword (unblockable) Life Bomb: ??? - Blue energy tracks Air Life Bomb: ??? - Downward blue energy projection Desperation: (You little fart) - Spinning energy triangles Secret: unknown ========= Ten Count ========= Special Moves: d, df, f + slash (Reckless Driver) - Forward dagger throw d, df, f + slash (air) (Reckless Driver) - Down-forward dagger throw f, d, df + slash N/A - Spinning up-forward slash f, df, d, db, b + T N/A - Roll-in throw d, db, b + kick N/A - Half moon kick d, db, b + kick (air) N/A - Backflip kick d, df, f + kick (air) ??? - Down-forward spark kick f + X N/A - Knee kick d + O N/A - Ground backflip kick (uninteruptable) df + T N/A - Low stab, upward slash (run) d + X N/A - Sliding low kick (run) b + O N/A - Reverse shoulder ram (Do nothing for 3.5 minutes) N/A - Goofy dance Counter(s): b + O N/A - Spinning double drop kick Taunt: N/A - Instantly fills opponents OD meter. Strings: S, S S, X, X X, X, X, X X, X, X, T X, X, X, O X, d+X, X, X X, d+X, X, T X, d+X, X O Super Moves: Overdrive: N/A - Kick combo ending with half moon Life Bomb: N/A - Gold energy eruption (moves forward slowly) Air Life Bomb: N/A - Silver energy spiral (bounces opponent off ceiling) Desperation: N/A - Kick combo ending with backflip kick Secret: f, df, d, db, b, db, b, f, b + O N/A - 8 Dagger throws ====== Toujin ====== Special Moves: d, df, f + slash (Goodie Yeah) - Forward spear extend d, db, b + slash (Goodie Yeah) - Ground spear extend b, d, db + slash (Goodie Yeah) - Up-forward spear extend f, d, df + slash ??? - Spinning upward spear b, db, d, df, f + slash ??? - Advancing spinning spear d, df, f + kick N/A - Arcing forward fireball d, df, f + kick (air) ??? - Down-forward fireballs d + T N/A - Extended spear vertical chop Counter(s): b + T (Goodie Yeah) - Flame thrower Taunt: (You're not a Ken, Ryo) - Drains part of opponent's OD meter Strings: S, S, S S, S, b+S S, S, d+S S, S, f+S S, S, X S, f+S d+S, S, X d+S, S, f+X d+S, f+S O, O Super Moves: Overdrive: ??? - 4 arcing fireballs Life Bomb: ??? - Red energy demon heads and leaves Air Life Bomb: ??? - Rotating spear spin + multiple fireballs Desperation: N/A - Flame charge, 5 ground flames Secret: f, uf, u, ub, b, f, df, d + O ??? - Spinning upward spear, 2 leveling fireballs ===== Tracy ===== Special Moves: f, d, df + slash N/A - Spinning upward tonfun attack b, d, db + slash N/A - Jumping uppercut d, f, df + slash N/A - Ground bomb (unblockable) b, db, d, df, f + slash Electro shadow - Advancing electric tonfun jab f, df, d, db, b + S N/A - Sidestep, shoulder ram f, df, d, db, b + T N/A - Tonfun whack, shoulder ram f, d, df + kick N/A - Backflip kick d, db, b + kick Jackpot - Roll and launch kick d, db, b + kick (air) Jackpot - Down-forward launch kick b, d, db + kick King Slave - Jump into the air, fall straight down (Can do mid-air jackpot out of this move) f + O N/A - High kick d + O N/A - Falling sweep kick df + T N/A - Down-forward double tonfun attack df + O N/A - Punt kick f, b + O N/A - Hopping high kick Counter(s): b + T N/A - Close ground bomb (unblockable) b + O N/A - Power forward kick Taunt: ??? - NS Strings: S, S, T, T, f+S S, S, T, d+X S, S, T, O, d+X S, S, T, O, O S, S, T, b+O S, S, X S, d+X S, O, d+X S, O, O d+S, T X, O, d+X X, O, O f+O, X d+O, O Super Moves: Overdrive: Pale Rider - 2 backflip kicks Life Bomb: ??? - Energy diamond projection Air Life Bomb: ??? - Electric field Desperation: Crazy Planet - Dash in, tonfun combo, kick combo, backflip kick Secret: unknown ==== Veil ==== Special Moves: d, df, f + slash N/A - Forward projectile d, df, f + slash (air) N/A - Down-forward projectile f, d, df + slash (Don't go there) - Charge attack d, df, f, d, df, f + T N/A - Charge up, forward projectile (tap S or T repeatedly for bigger energy ball) d, df, f, d, df, f + T (air) N/A - Two down-forward projectiles f, df, d, db, b + T (You're the cheater) - 3 fire uppercuts d, db, b + kick ??? - Hurricane kick f, d, df + kick N/A - Teleport forward b, d, db + kick N/A - Teleport backward b, db, d, df, f + O N/A - High jump, flaming dive f + S N/A - Uppercut slash d + S N/A - Pounding slash f + T N/A - Fire uppercut d + T ??? - Darkening punch f + X N/A - Ice kick d + X N/A - Sliding low kick f + O N/A - Hopping spin kick Counter(s): b + T N/A - Power stab b + O N/A - Power low kick Taunt: ??? - NS Strings: S, S, T, T S, S, T, d+T S, b+S S, d+S, S S, d+S, b+T S, T, f+S S, T, T, S, S S, T, T, S, X, O, T S, T, T, S, X, O, O S, T, X, X, X, X, T S, T, X, X, X, X, d+T S, T, O S, d+X f+S, S, T f+S, S, d+T f+S, O, X f+S, O, O d+S, S d+S, T d+T, T, T, T X, T, f+S X, T, O X, X, X X, X, O, O X, X, O, f+O X, f+X X, O, T (hold d) X, X, X (hold d) X, O, T O, O, O Super Moves: Overdrive: (Quit screwing off) - Rain of fireballs Life Bomb: ??? - Multiple white projectiles, giant white aura sphere Air Life Bomb: ??? - Pulsing white aura sphere Desperation: N/A - Forward energy blade drill, upward energy blade drill, pulsing white aura sphere Secret: f, df, d, db, b, db, b, f, b + T ??? - Dash in, invisible combo ========== Vermilion ========== Special Moves: b, db, d, df, f + slash N/A - White energy spray (w/ pistol ammo) f + S N/A - Up-forward pistol shot (w/ shotgun ammo) f + T N/A - Up-forward shotgun shot (w/ shotgun ammo) b + T (air)Shine - Taser wire catch (This move is the same as his normal arial strong slash when he is out shotgun ammo) Counter(s): b + T N/A - Turning elbow Taunt: (w/ full ammo) N/A - NS (w/o full ammo) N/A - Reloads 1 shot into each gun that is not full Strings: none known Super Moves: Overdrive: ??? - Catch opponent in taser wires, multiple shocks, shotgun shot. Life Bomb: ??? - White energy pistol shot Air Life Bomb: Shine - Yellow energy pistol shot Desperation: N/A - Alternating pistol and shotgun shots Secret: unknown Bug note: Vermilion's S/T move while crouching with back to opponent fires the shotgun, but uses pistol ammo. What this means is, you are required to have shotgun ammo to do the move, but you don't use any. Therefore, as long as you have shotgun ammo, you can do this move indefinitely without reloading (although you will not have any pistol ammo left after a few shots). ==== Zola ==== Special Moves: d, df, f + slash (Want shoe-shine-o?) - Pentagram whip f, df, d, db, b + slash (Golden Ballerina) - Spinning whip attack (Tap S or T to continue to rise up towards the ceiling) f, df, d, db, b + slash (air)(Golden Ballerina) - Spinning, descending whip attack d, db, b + S (Love to play, you know) - Forward projectile d, db, b + S (air) (Love to play, you know) - Down-forward projectile d, db, b + T (Love to play, you know) - Up-forward projectile d, db, b + T (air) (Love to play, you know) - Forward projectile f + S N/A - Straight whip attack d + X N/A - Low kick f + O N/A - Ceiling kick b + O N/A - High kick d + O (air) N/A - Heel drop df + T N/A - Whip uppercut db + T N/A - Short, low whip attack df + O N/A - Crouching overhead kick db + O N/A - Somersault claw rake b, f + T N/A - Whip hand punch Counter(s): b + T N/A - Windup, Thunder Ring Taunt: ??? - NS Strings: d+T, T d+T, b+T X, X, S X, X, T X, X, X X, X, d+O O, X Super Moves: Overdrive: ??? - Step in, Aurora Revolution around opponent Life Bomb: ??? - Purple energy aura Air Life Bomb: ??? - Yellow energy whip projection Desperation: ??? - Super descending Aurora Revolution Secret: f, df, d, db, b, db, b, f, b + T ??? - Super flailing whip ****************************************************************************** ******************************* Unknown Moves ******************************** ****************************************************************************** The following are moves that I have either seen the computer do, or have done myself with the L and R buttons but don't know the proper controller motion to do them otherwise. If you know the correct way to do any of these, please let me know. Cuiling: Secret move - She waves her claws, does the low power kick, a few claw slashes, and ends with the mid-air mystic sphere. You can do this move by using the instant secret move trick described below. Ellis: Ribbon toss - She tosses the bow on her back a short distance, and it comes back to her. This was in the first game, but it doesn't seem to work the same way in this one. You can do this move by using the instant secret move trick described below. ****************************************************************************** *********************************** Codes ************************************ ****************************************************************************** Random select: Hold L1 + L2 + R1 + R2 at the character select screen to make the selection box jump randomly around all the characters. Press S or T or X or O while box is moving to select a character at random. No life bars: Pause the game during a match. Press S + T + X + O + select. This will make the options menu disappear. Press it again, and the life bars, OD bars, timer, etc. will disappear. Now unpause and play without knowing how much life you have left or how full your OD bar is. Pause the game and press all five buttons one more time to return to normal. (Note on unlocking bosses: I've received all sorts of conflicting information about the requirements for unlocking boss characters. Until I have time to investigate this thoroughly, I'm going to leave this section of the faq alone, since what's listed here is what worked for me. If this doesn't work for you, try beating the game with a better time, as that may have something to do with it.) Play as sub-bosses: Beat the game with each basic character at any level or to unlock his/her sub-boss. Play as Shou: After unlocking all the sub-bosses, beat the game with any character on level 3 or higher. Play as Abel: Beat the game with Shou at level 7 Play as Veil: Beat the game with Abel at level 7 Play as Naru: Beat the game with Veil at level 7 Alternate character costumes: Beat the game with Naru at level 7. Select your character with S or X to get the alternate costume. For some characters this is just a couple new colors for their old costume, but for many, its an entirely new outfit. Instant Secret moves: After beating the game with Naru, set two or more of the L and R buttons to special moves. Press all special move buttons at once to perform some characters' secret moves. Unfortunately, this does not work for all characters. Free Ground Life Bombs: Set one of the L or R buttons to Life Bomb (see Options Explanations section). When you run out of Life Bombs, press the preset L/R button and any attack button at the same time to continue to do ground Life Bombs. This does not work with Air Life Bombs and will freeze the game if you try it in the air with certain characters. Camera angle control: At the Key Config screen, press all four L and R buttons simultaneously. This will set all L and R buttons to camera controls. Also, while the game is paused, push S+T+X+O+select to get rid of the options menu. Press all five buttons again to get rid of menu bars. Once the options menu is gone, you may simply press select to toggle between camera rotate mode and pan/zoom mode (use the directional pad up and down in pan/zoom mode). ****************************************************************************** **************************** Options Explanations **************************** ****************************************************************************** The following is an explanation (not translation) of all options in the game, for those who are having trouble figuring out what they do. Main Option Screen: Option 1: Stereo vs. Monaural Both choices contain four katakana characters. Monaural is the choice where the second character consists of a single stroke. Stereo is the other choice. Option 2: Camera Angle This can be set by pausing the game and accessing the options menu from there. This allows you to see what the camera angle looks like for each choice. Option 3: Level of Difficulty Choices range from 0 to 7. The default is 3, and level 7 is the narrowest (smallest total character width) of the choices. Pushing left moves down one level, pushing right moves up one level. To set it to a specific level, start at either of the above reference points and count as you adjust the difficulty up or down. Option 4: Round Time Choices are 60 seconds, 99 seconds, and infinity. The choice with only kanji (no numbers) is infinity. Option 5: Rounds per Match Choices are 1, 2, or 3. Option 6: Animation Mode. Choices are 30 frames per second and 60 frames per second. 30 fps mode has better graphics but choppier animation. 60 fps mode sacrifices wall textures, gauraud shading, and some special effects for smoother animation. Key Config Screen: Options on the left are for player 1 controller. Options on the right are for player 2 controller. Options 1-4 (either side): L and R buttons Choices are: Reference point - Choice ending with 1 - Special move 1 Push right 1 time - Choice ending with 2 - Special move 2 Push right 2 times - Choice ending with 3 - Special move 3 Push right 3 times - Choice ending with 4 - Special move 4 Push right 4 times - 4 kana characters - Roll towards screen Push right 5 times - 3 kana characters - Roll away from screen Push right 6 times - 4 kana characters - Roll either way Push right 7 times - Choice starting with R - Counter attack Push right 8 times - 5 kana characters - Life bomb Push right 9 times - 3 kana characters - Block Push right 10 times - 3 kana characters - Not used Options 5-8 (either side): Attack buttons Choices are: Reference point - 3 kana, first has - Weak slash unbroken horizontal stroke on top Push right 1 time - 3 kana characters - Strong slash Push right 2 times - 4 kana characters - Weak kick Push right 3 times - 4 kana characters - Strong slash Option 9 (either side): Blocking style Choices are autoblock on or autoblock off. Autoblock on is the choice where the first character is a simple box divided into three sections. Save/Load screen: After selecting one of these options, you will be presented with a confirmation option screen. Option 1: Save Option 2: Load Confirmation screen: This is essentially an "Are you sure you want to do this?" screen. Option 1: Yes Option 2: No ****************************************************************************** ********************************** Credits *********************************** ****************************************************************************** -=The Jesster=- (author)....................................jesster@execpc.com Vegita1701 (instant secret move trick)......................vegita1701@aol.com Barberman (moves and clarifications)...................barbermn@wichita.fn.net Adam Krump (moves).................................Akrump01@shepherd.wvnet.edu Khairani Khairuddin (moves).................................haslinkk@tm.net.my Michael Basus (moves, language input, and corrections).....NFVS75B@prodigy.com Daniel Henninger (moves)...................................daniel@eos.ncsu.edu Josh McVeigh (moves)....................................mcveighj@entercomp.com Chris Hunt (moves)........................................frack@mindspring.com I'd also like to add special thanks to: Tomwoof............................................tomwoof@AnimatedObjects.com whose Toshinden 2 faq I used while playing that game. Much of the information in this faq originated there. ---------------------=THE JESSTER: MASTER SMART ASS-TER=---------------------- -= Have a quote, or five: =- -="I could never be a woman. I'd just sit at home and play with my breasts =- -= all day." -Steve Martin =- -="I'm an instant spring and ramen with no fish cake, the bluish-green =- -= thunder, a twelve-year-old teacher, martial arts babysitting. I am =- -= Incomplete." -Bad Religion 1/2 =- -="Commander, have you been discharging ammunition again without my =- -= approval?" -Battia Bureitin Rou =- -="I'd never be a member of any organization who's symbol is a man nailed =- -= to two pieces of wood... especially if it's me." =- -= -George Carlin (Interview With Jesus) =- -="The glass is not half empty or half full. It's too big." -me =- -------------------------------=Surely I jest=--------------------------------