From: Lenore1901@aol.com Date: Sat, 29 Aug 1998 13:00:05 EDT "Clock Tower" FAQ on for playing Scenario 2 (The Municipal Library) This FAQ was written by Lenore. Feel free to email me with any Questions/Comments at Lenore1901@aol.com. Just don't send me violations of email (chain letters, advertising, etc). I won't read it. If you want to put this on your web page…email me. I will probably say yes, but I will only do so if you give me credit for it… --Lenore :) Lenore1901@aol.com After Sullivan dies and Scissorman appears, go downstairs and make your way to the clerk's desk. Move your cursor to the middle of it and click. Helen will hide behind the counter. This is one of only two ways I have found to dodge Scissorman in this scenario. Once he's gone, return to Sullivan's Office (ignore the clerk hanging on the bookshelf on the way, unless you want to meet Scissorman again). In there, check the spot on his desk where you find the envelopes twice to get the "Collection Room Key". Next, check the locked door in Sullivan's Office. In the Collection Room, switch on the aquarium light. (If your luck is like mine, Scissorman will be on the other side of the tank :P If Scissors is there, beat feet back to Sullivan's Office and use the lamp on him. You can only use that lamp once. So remember if you have or not.) In the collection room, search the table to get the statue (that is if you had Harris leave it with Sullivan in the Prologue). Then get out of there. By now, you should have heard Edward's voice. Go up the stairs and enter the Gear Room. A chain of some sort will 'wrap' itself around Helen's ankle and Scissorman will make another appearance. Hit the panic button like mad (the Square on the D-pad) and she will free herself. To dodge him again, you can use Sullivan's lamp in his office (if you haven't already) or hide behind the clerk's desk. ("Oh yea!" If, at anytime, you run into Scissorman on your way to the Clerk's desk where he blocks the way, and you already had used the lamp, head up the stairs to the Gear Room and wait till he comes. When the cursor starts flashing blue and red (which means near death) hit at your panic button and attempt to head to the clerk's desk again.) When he's gone, go back into the gear room and search the set of gears at the far left for Hint #5. Now head towards the clerk's desk and behind the desk is a door. Go inside and the camera will show a clip of a chair moving. Inspect the chair and you will find Edward. Helen will take him to the Reading Room. In the Reading Room, check out the vent at the far left. Then go back to the Clerk's desk again. At the clerk's desk, you notice the police have come! The camera angles change, and inspect the door. Unfortunately, you are locked in :( Go into the room where you found Edward and check the table at the far left to get the Screwdriver. Beat feet back to the Reading Room and use the Screwdriver on the vent. Helen will have Edward crawl through it. Now all you have to do is find a way out. One more time, head back to the clerk's desk and on your way, Gotts will greet you.