CLUB DEAD - A WALK THRU - 1.0 By Mercury Okay all, this is my first release of this walk thru. This is basically the game as I played it, from start to finish. I've gotten the rooms and times off my PDA and so the times are actually the END time of the encounters. The really important thing is the order in which you to go into the rooms, and what to use as you enter. I've broken it up into days so you need not spoil the entire game if you don't want to. I would like to thank especially Thomas L Hildemann for all his mail helps, we really worked through this together from day 3 onwards, thanks mate. I also want to mention mattc@ionet.net as his hints of the future drove me on. Okay now, down to business. The following lift guide will show you the codes for the walk-thru. --------------------------------------------------------------------------- 0 G 1 Sub-basement Lobby Central Control --------------------------------------------------------------------------- 2 3 4 Ritchie --------------------------------------------------------------------------- 5 6 7 Lana --------------------------------------------------------------------------- 8 9 10 Sam Memory Lane --------------------------------------------------------------------------- 11 12 14 Pods Fantasy Med Lab --------------------------------------------------------------------------- 15 16 17 Body Station Survey Tikki Lounge --------------------------------------------------------------------------- Also, most of the time I haven't shown you what to use. If things don't seem to work, try using something logical (or il). You will notice I've included some telefax transmissions. I actually t/f just about everything, but if you do that to 3 dumb things, you lose his help. So, I save, t/f, fast forward to his reply, then load the saved game. Sometimes I didn't bother, which is why they appear here. I also recommend saving after each encounter using names like D1_1320.sav. This makes it easier to correct mistakes. Good luck. Mercury. ........................................................................... ........... D A Y O N E ................................ ........... S P O I L E R W A R N I N G ................................ ...........................................................................