Problem:
How do I get past customs?
Hint:
Select the passport and immunization card and click them to the
Custom's
Official. If the tutorial has started, do each action the game
asks you to.
Click on each message to get to the next instruction.
Problem:
Where is my immunization card?
Hint:
Your immunization card has slipped down inside your passport.
Open your
inventory and click the hand icon on your passport. You will find
your card.
Problem:
Where do I find Nicanor?
Hint:
Nicanor, a man from the Ecology Emergency Network, is holding up
a sign near
the customs exit. Click the talk icon on him or walk near him and
he'll
introduce himself. If you just walk near him, you will not get
points, but the
game will advance.
Problem:
Dad is busy with Nicanor. What do I do next?
Hint:
Explore this screen and the one to the east. Look at everything
and talk to
everyone. Although you don't have to do all of the things here to
make the game
advance, you will learn extra information and earn additional
points by
exploring thoroughly.
Problem:
I see two guys talking behind some crates near the launch. How do
I get close
enough to hear what they're talking about?
Hint:
The men standing by the crates are employees of Maxim Slaughter,
the man who
bribed the Customs Official. They are talking privately, so you
will have to
sneak up on them. Click the hand icon on the crates to climb up
and overhear
their conversation.
Problem:
How do I get close enough to be heard by the old fisherman?
Hint:
The old fisherman is a little deaf, however, Adam doesn't want to
walk near his
smelly catch. Go west to the first screen and walk out on the
pier from there.
Problem:
How do I deal with the parrot peddler?
Hint:
The parrot peddler will appear every other time you enter this
screen and walk
in front of the crates. You can buy the parrot any time you see
him. Just
select money from your inventory and click it on the parrot
peddler. After the
parrot flies away the peddler will leave and not return.
Problem:
How do I stop the litterer?
Hint:
The litterer won't stop. Click the garbage bag icon on his trash
to clean it
up. If you leave the screen and come back, or if you are on the
pier with the
fisherman when you see him, the trash will blow away before you
can return. The
litterer will be in the screen every other time you go there, so
you have more
chances to get the trash.
Problem:
What do I do with the package Dad has?
Hint:
Click the hand icon on the package and it will open. It's an
Ecorder, a hand
held computer. Once you open the package, the Ecorder is in your
inventory. Dad
will give you a demonstration of how to use it. If you forget how
to use it,
there is a complete description and diagram in "Adam's Eco
News," your game
documentation.
Problem:
What do I do with the Ecorder?
Hint:
Select the Ecorder from inventory. Go to the next screen and run
the Ecorder
cursor over the launch where gas is leaking. The Ecorder cursor
lights up when
something is found. Click the Ecorder cursor while it is lit up
and you will
get a message that it is recording. Go into your inventory and
click the
inventory hand icon on the Ecorder. Then you can turn the Ecorder
on and go to
the screen that contains the information on "River
Traffic," the item you
recorded. If you have trouble using the Ecorder, your game
documentation called
"Adam's Eco News" has a complete description and a
diagram. Remember to use the
Ecorder on every screen. You get a point each time you record a
fact and it
makes some of the puzzles easier to solve. You will get extra
points the first
time you successfully take the Ecorder quiz. You can take the
quiz as many
times as you like. Now walk back to Dad.
2 ... The Jungle
Problem:
What do I do with the otters?
Hint:
Click the talk icon on Orpheus, the shy otter who is hiding in
the roots, until
he comes near the boat. You will have to do this two times. Click
the hand icon
on him to get Forest Heart's gift.
Problem:
Bugs keep biting me! How do I climb the large tree near the
campfire?
Hint:
Click the hand icon on the leaf from the pool of sap near the
canoe. It will be
placed in your inventory. If you are bitten by the gnats, select
the leaf from
inventory and click it on Adam. The leaf works as insect
repellent! Click the
hand icon on the tree to climb. The gnats will come near you but
won't bite.
Keep climbing until you get the exit arrow near the top of the
screen. Click on
that spot and you will climb to the next screen.
Problem:
How do I put out the bird's nest fire?
Hint:
Pitcher plants grow in tree tops and hold lots of rain water.
Climb to the
screen above the bird's nest and click the hand icon on the
pitcher plant to
push it over. A stream of water will fall down to the screen
below. Careful! Be
sure to push over the correct pitcher plant or someone below will
be angry.
Problem:
How do I avoid the hoatzin's terrible smell?
Hint:
Climb down to the screen with the bird's nest and head west. From
time to time,
you will see a hummingbird heading west. Click the hand icon to
pick some of
the purple flowers that the hummingbirds are clustering around.
The flowers
have a strong perfume that will protect you from the hoatzin's
terrible smell.
Problem:
I have the fragrant flowers but still can't get past the hoatzin!
Hint:
Climb near the stink bird. When you are standing next to him,
select the
flowers and click them on Adam. Adam will hold them over his
nose. Click the
hand icon on the far pitcher plant and Adam will walk over and
tip it over.
Problem:
I can't get past the snake!
Hint:
You must help the toucans before the snake will leave. After
helping the
toucans, climb down to see the baby bird hatch. A drum will start
to play and
it will scare the snake away.
Problem:
How do I get through the tree maze west of the toucans?
Hint:
Click the hand icon around the screen and you'll soon find a way
west. To find
the correct path, notice where the small red lizard ran. Just go
where the
lizard did.
Problem:
How do I get the drum on the lower limb of the tree?
Hint:
Walk all the way out on the limb. It will bend down, but you
won't fall.
Problem:
I can't get past the jaguar. Help!
Hint:
Go out on the limb and click the hand icon on the drum. Use the
drum to
frighten the jaguar.
3 ... The Village of the Grove - part I
Problem:
I've landed in the village. Now how do I get out of the mud?
Hint:
Pick up the fruit and the vine. They are located beside the mud
hole. Use them
to lasso the wild pig. Click the fruit on the pig to get him to
come over.
While he eats the fruit, click the vine on him. You will have
enough fruit to
keep trying if you miss him. If you miss, just throw more fruit
and try again.
Problem:
The village is deserted! Where is everybody?
Hint:
The people are hiding from you. Explore the village thoroughly,
then head north
near the mud puddle to enter the Grove. Once you have met Forest
Heart and have
agreed to help her, the people will come out of hiding.
Problem:
Where is Forest Heart?
Hint:
Forest Heart is in the large tree in the Grove north of the
village.
Problem:
I've met Forest Heart but the village is still empty!
Hint:
The people will hide until you agree to help Forest Heart. Once
you are inside
the tree and have talked to her, show that you agree to help by
clicking the
hand icon on the branch she dropped in the tree room. The next
time you enter
the Village, the people will be there.
Problem:
Ok, the village is full of people. What do I do?
Hint:
Click the talk icon on all of the villagers. They will tell you
their problems.
Help each one to solve them.
Problem:
How do I help the boy Taquia?
Hint:
If you have the drum, select it and click it on Taquia to return
it. He is the
shaman's apprentice and is responsible for the drum. If you don't
have the
drum, you may have to return to the spot you last played it pick
it up again.
After helping Taquia, he will move away from the vine. Click the
hand icon on
the vine to swing across to the other bank.
Problem:
How do I help Churana the weaver?
Hint:
Once you have helped Taquia, you will be able to swing across the
river. On the
other side of the river, click the hand icon on the berries. You
can also find
a necklace that is hidden in the bushes. Musqui dropped the
necklace when she
was picking berries to make paint. Click the hand icon on the
necklace to pick
it up. Return the necklace to Musqui the potter and she will tell
you to keep
it. After she tells you to keep the necklace, you can give it to
Churana the
weaver. The next time you visit the weaver, Llusti will be
sitting at her side.
Problem:
Apu the chief won't let me borrow his machete.
Hint:
You must help Churana the weaver first by giving her the love
charm necklace
you found in the berry bush. Llusti will go back to Churana. Once
Llusti is no
longer with Apu, the chief will be free to talk. Click the hand
icon on the
machete on the ground near Apu and he will let you borrow it.
Problem:
I want to help Alichina, the cook, fix her drink. How do I help?
Hint:
You must help Sumac the gardener harvest her roots first. She
will give you
some roots that you can give to Alichina. Alichina is the woman
with gray hair
who is standing next to the cooking pot.
Problem:
How do I help Sumac the gardener harvest roots?
Hint:
Obtain the machete from the chief and give it to Sumac.
4 ... The Village of the Grove - part II
Problem:
How can I help Musqui's baby?
Hint:
The baby needs medicine for its arm. Get the bark cup that is
near Forest
Heart's sap pool in the tree room. Click the cup on the sap pool
to fill it.
Gather some pods on the opposite platform. To do this, you will
need to use all
the tree entrances. The doors are located between the buttress
roots, just as
the first one is. Click the ingredients on the bench outside the
shaman's hut
by the river. Leave the room. When you come back the medicine
will be waiting
for you. Click the hand icon on the bark cup and take the
medicine to Musqui.
Click it on her or the baby and she will give you something in
appreciation.
Problem:
I've given Alichina the roots but she still won't give me the
drink!
Hint:
You must get a clay cup from Musqui the potter to hold the drink.
However,
Musqui won't give you the cup until you help her baby with the
shaman's
poultice. To make the poultice, gather the ingredients in the
tree room in
Forest Heart and leave them on the shaman's bench by his hut.
Once Musqui gives
you the cup, give it to Alichina. If Alichina isn't ready to make
the drink,
she will keep the cup for you until the right time.
Problem:
Where is the shaman?
Hint:
You must help all the villagers before you meet the shaman. If
you talk to
Sinchi, the man who is thatching his hut, he will tell you that
the shaman
wants a Sky Sapphire. By helping all the villagers, you will
acquire what you
need to capture a Sky Sapphire, the blue Morpho butterfly you see
in the
Village.
Problem:
I've helped a lot of people but I don't understand what I'm
trying to do.
Hint:
Talk to Sinchi, the man who is thatching the shaman's hut. He
will tell you
that the shaman needs a Sky Sapphire. Sinchi is talking about the
large blue
butterfly that you see in the village after you speak to him.
Unless you talk
to him, you will not see the butterfly. You can talk to him at
any point, even
if you have already helped some villagers. You must help ALL the
villagers
before you will be able to catch the butterfly. Talk to each
villager to find
out what they need.
Problem:
How do I get the Sky Sapphire?
Hint:
You must have a cup of the sweet drink to attract the butterfly.
To get this,
help all of the villagers. The villagers will eventually give you
roots and a
clay cup. Give the cup and roots to Alichina. She'll give you a
cup of sweet
drink. Next, go west to the screen where you fell into the
village. Wait until
the butterfly lights on the bushes with large, blue flowers. The
bushes are
near the mud hole. Click the cup of sweet drink on the butterfly.
When the
butterfly is drinking, click the hand icon on the cup to pick it
up again.
Click the cup and butterfly on Sinchi the thatcher. He will
invite you into the
hut.
Problem:
Sinchi invited me to enter the hut and meet the shaman. What do I
do?
Hint:
Enter the shaman's hut. The spider will not bother you.
Problem:
How do I deal with the Shaman?
Hint:
When you first enter the hut, the shaman asks you to sit down.
Click the hand
icon on the ground to do what he asks. At that moment a rainstorm
begins that
keeps you from leaving the hut. Since Sinchi didn't finish
mending the thatch
the it leaks. His pet spider doesn't like the water. You will
have to fix the
leak.
Problem:
How do I plug the leak in the hut?
Hint:
Click the hand icon on the hut pole to climb it. Click the sticky
leaf on the
spot where the water is dripping to plug the leak.
Problem:
Quiri won't move! I can't mix the paint!
Hint:
Click the berries you gathered across the river on the berry pot
and the shaman
will initiate you. The key to the face painting symbols is found
in your game
documentation, "Adam's Eco News." Click the cursor on
the pattern that the
shaman names. Then click on Adam's face.
Problem:
Quiri moved out of the way, but I'm still stuck!
Hint:
Put the berries you gathered across the river in the small pot on
the ground.
You will go to a close-up and the Shaman will tell you which
pattern to select.
The patterns are listed by name in the game documentation,
"Adam's Eco News."
Find the pattern name in the documentation. Click on the pattern
in the game.
Now click the cursor on Adam's face.
5 ... The Grove and Forest Heart
Problem:
What do I do at the large tree north of the village?
Hint:
The tree has three entrances. You can find them if you walk
between the
buttress roots. When you find an entrance, you will see one of
the white exit
cursors, which indicates that you can walk further. Click there
and you will
end up in front of a tree door.
Problem:
I can't get in the door to the tree!
Hint:
You can only enter the tree from the main entrance, which has a
drum stand.
Problem:
How do I use the drum stand by the tree?
Hint:
Click the drum you found up in the Canopy on the drum stand. You
will see a
close-up of the drums. Click on the baton to the left of the
drums in the
close-up. Now you can play by clicking the baton cursor on the
drums.
Problem:
I'm playing the drum but nothing seems to happen.
Hint:
You must play the correct melody on the drum. To learn it, pick
up the drum
again and go back to the drum stand in the village. Click the
drum on the drum
stand there. The markings behind the village drum stand match the
markings on
the drums. Play the pattern in order. Be sure to pick up the
baton to play.
Learn the pattern. Play the pattern exactly the same way at the
drum stand in
the Grove. Be sure pick up the drum again when you leave the
village drum
stand.
Problem:
Why can't I talk to Forest Heart?
Hint:
Forest Heart is too weak to speak unless you are close to her
heart. Click the
hand icon on the seat in the middle of the screen. When Adam sits
down, he can
hear her. She will tell him that her seedling has been destroyed
and that he
must find a new one. She will offer Adam a gift that he must take
to accept his
quest.
Problem:
How do I help the Shaman start the ceremony?
Hint:
Click Forest Heart's branch on the shaman -- this is the
"green memory" he
needs to start the Ceremony.
Problem:
The ceremony is over but nothing is happening
Hint:
Click the hand icon on Forest Heart's golden blossom. The golden
blossom is the
one lying on the bottom of the path in the tree room.
Problem:
How do I make friends with the bat?
Hint:
Click the talk icon on the bat. Then, click Forest Heart's amulet
on her. She
will decide to help you in your quest!
Problem:
How do I free the bat?
Hint:
Once you have made friends with the bat by talking to her and
showing her
Forest Heart's amulet, click the hand icon on the net.
6 ... Cibola Camp
Problem:
How do I escape from Slaughter's shack?
Hint:
Use the walk icon to bounce the chair over to the bird cage. You
must free
Paquita, the bat that Adam made friends with in the forest.
Paquita will help
you escape.
Problem:
How do I free Paquita?
Hint:
Use the walk icon to bounce over to the bird cage. The latch to
the cage has
been fastened shut with a carrot. Click the hand icon on the
carrot and Adam
will eat it! Paquita can then fly out and chew through the rope
that keeps Adam
tied to the chair.
Problem:
How do I get out of Slaughter's bedroom without getting caught?
Hint:
If you leave by the door, you will always get caught. You will
have to make
your own escape route. First, click the hand icon on the jaguar
pelt rug to
move it out of the way. The floorboard underneath is rotten.
Click the hand
icon on the rotten section and Adam can pull a large chunk of it
out. Click the
hand icon on both the top sheet and the bottom sheet of
Slaughter's bed. In the
inventory window, click one sheet on the other and you will have
a sheet rope.
Now select the sheet rope and close the inventory window. Click
the sheet rope
on the hole in the floor and Adam will tie the rope to the bed.
Click the hand
icon on the rope and Adam will start to climb down the rope.
Problem:
Slaughter's took all my things! I have nothing in my inventory!
Hint:
Your things are locked up in the safe in his bedroom - along with
a few other
surprises.
Problem:
Where is the combination to the safe?
Hint:
The combination to the safe is hidden in the password protected
section of
Slaughter's executive organizer. You will find the executive
organizer under
the bottom sheet on Slaughter's bed. Click the inventory hand
icon on the
organizer to view it close up. Click the power button to turn it
on. Click the
button with the key on it. You can find the password hidden on a
slip of paper
in Slaughter's bedroom.
Problem:
What is the password for the executive organizer?
Hint:
Click the look icon on the head of the jaguar pelt. You will find
something is
clenched in its teeth. If you look at the tail, you will find
that it has been
removed and sewn on. Click the hand icon on the jaguar's tail and
the jaguar
will spit a note onto the floor. Click the hand icon on the note
to pick it up.
Open the inventory window. The password is on the note -
Slaughter's name
backwards.
Problem:
How do I avoid getting caught by Gonzales once I am outside the
shack?
Hint:
To stay safe while you figure out how to help the birds, click
the hand on the
barrels or equipment and hide behind them. Gonzales must not be
facing you when
you sneak from one to the other. Hide behind a barrel when you
first enter the
room. Go to the screen to the east if Gonzales is reading his
cookbook. If he
takes too long on this screen, it sometimes helps to get caught.
Paquita will
free you again and Gonzales may be reading when you reenter. If
Gonzales isn't
reading and not facing you, you can go east the following way:
Enter the screen
by the rope ladder. Go as far into the distance as the game
allows, then go
east. When you enter the next screen, click the hand icon on the
crates to hide
if Gonzales is chopping vegetables. To climb the tower, wait
until Gonzales
goes to the other side of the camp and out of sight. He is
chopping vegetables
and wood, as you will see from the flying chips. He will leave
for a while and
then return. Be sure to time his habits. Click the hand icon on
the alarm by
the satellite dish to disable it as soon as you climb up.
Problem:
How do I get rid of Gonzales?
Hint:
Distract Gonzales by setting the birds in the cages near the
river free. Click
the key that you got from the safe on the lock on the lower cage
- the one with
the bird Adam saw in Iquitos.
Problem:
How do I get rid of Gonzales?
Hint:
Distract Gonzales by setting the birds in the cages near the
river free. Click
the key that you got from the safe on the lock on the lower cage
- the one with
the bird Adam saw in Iquitos.
Problem:
The birds keep giving me away!
Hint:
The birds are hungry and must be fed some of the grain from the
sack near
Gonzale's cookbook to quiet them.
Problem:
How do I get the grain?
Hint:
If you just try to touch the grain, Gonzales will catch you. You
must suck up
the grain with the hand vacuum that is on top of the satellite
platform. Climb
up on the tower when Gonzales is out of sight. Turn off the alarm
that is
attached to the satellite dish by clicking the hand icon on it.
The alarm will
turn green and you will be safe. Click the hand icon on the small
vacuum near
the laundry basket. To climb down from the platform, click the
hand icon on the
laundry basket and find the purple suspenders. Click the
suspenders on the hook
above the alarm. Adam will bungee down to the ground. Hide behind
the barrel
near the birdseed. Click the vacuum on the birdseed. Get the
birdseed out of
the vacuum in inventory by clicking the inventory hand icon on
it. When you can
get to the screen with the bird cages, click the birdseed on the
birds. Don't
go too close or the hungry birds will squawk and give you away!
The birds will
stay quiet when eating and allow you to approach.
Problem:
I've successfully avoided Gonzales. How do I leave the camp?
Hint:
Take the ax that is in the stump on the same screen with the bird
cages. Make a
canoe from the log near the bird cages by clicking the ax on it.
Get a tennis
racket from Slaughter's zebra-skin footlocker to use as a paddle.
For more
points, go back and click the talk icon on Paquita to tell her
you are leaving
before setting out in the canoe.
7 ... The Caves
Problem:
What do I do in the bat caves?
Hint:
You can't go back the way you came. You have to go deeper into
the caves. There
is a tunnel in the upper right-hand corner of the screen. A small
bat will stop
you and demand your identification. To pass, you must obtain a
bat visa.
Problem:
How do I get a visa?
Hint:
The cave is a refugee center for bats where your human passport
will not work.
Talk to the little bat who is writing. He is the Customs
Official. Show him
Forest Heart's amulet and he will give you a job handing out bat
visas. The bat
visas are a stack of leaves next to the Customs Official. Once
you have passed
out the visas to the bats, you will be allowed to use an extra
one to go
through the tunnel.
Problem:
Which bat gets which visa?
Hint:
There are many different kinds of bats in the rain forest. You
must match the
correct visa to each bat. If you look at the leaf visas in your
inventory, you
will find the Lat name of each type of at. Talk to all the bats
to find out
about them. Use the Ecorder on the bats. Review the data in the
Ecorder. The
Ecorder information screen about each bat includes its Latin
name. Now you can
match the leaves and the bats. Don't forget to give one to
Paquita!
Problem:
I've given out visas to all the bats but still can't leave!
Hint:
Give the last visa to the bat Customs Official. It is a visa for
a "California
Big-Eared Bat." He'll let you use it and you can proceed
north into another
cave.
Problem:
How do I get the old bat to talk to me?
Hint:
Chiropterus Handwing, the old Temple Bat, is grouchy. He is
hanging upside down
and it makes him dizzy to talk to Adam standing on the ground.
Click the hand
icon on the perch and hang upside down. Now when you talk to the
old bat, he
can help you find the City of Gold.
Problem:
Ok, I've talked to the old bat. What do I do next?
Hint:
Adam must prove to Chiropterus that he is worthy to go to the
City of Gold.
Pick up the Truth Stone. It is in a small alcove on the wall to
the left of the
jaguar statue.
Problem:
What do I do with the Truth Stone?
Hint:
Place the Truth Stone in the slot in the Jaguar statue. The
correct slot is the
same shape as the stone and is at the base of the statue in the
front.
7 ... The Caves
Problem:
What do I do in the bat caves?
Hint:
You can't go back the way you came. You have to go deeper into
the caves. There
is a tunnel in the upper right-hand corner of the screen. A small
bat will stop
you and demand your identification. To pass, you must obtain a
bat visa.
Problem:
How do I get a visa?
Hint:
The cave is a refugee center for bats where your human passport
will not work.
Talk to the little bat who is writing. He is the Customs
Official. Show him
Forest Heart's amulet and he will give you a job handing out bat
visas. The bat
visas are a stack of leaves next to the Customs Official. Once
you have passed
out the visas to the bats, you will be allowed to use an extra
one to go
through the tunnel.
Problem:
Which bat gets which visa?
Hint:
There are many different kinds of bats in the rain forest. You
must match the
correct visa to each bat. If you look at the leaf visas in your
inventory, you
will find the Lat name of each type of at. Talk to all the bats
to find out
about them. Use the Ecorder on the bats. Review the data in the
Ecorder. The
Ecorder information screen about each bat includes its Latin
name. Now you can
match the leaves and the bats. Don't forget to give one to
Paquita!
Problem:
I've given out visas to all the bats but still can't leave!
Hint:
Give the last visa to the bat Customs Official. It is a visa for
a "California
Big-Eared Bat." He'll let you use it and you can proceed
north into another
cave.
Problem:
How do I get the old bat to talk to me?
Hint:
Chiropterus Handwing, the old Temple Bat, is grouchy. He is
hanging upside down
and it makes him dizzy to talk to Adam standing on the ground.
Click the hand
icon on the perch and hang upside down. Now when you talk to the
old bat, he
can help you find the City of Gold.
Problem:
Ok, I've talked to the old bat. What do I do next?
Hint:
Adam must prove to Chiropterus that he is worthy to go to the
City of Gold.
Pick up the Truth Stone. It is in a small alcove on the wall to
the left of the
jaguar statue.
Problem:
What do I do with the Truth Stone?
Hint:
Place the Truth Stone in the slot in the Jaguar statue. The
correct slot is the
same shape as the stone and is at the base of the statue in the
front.
Problem:
I've answered all the riddles and the jaguar is gone. What
happens next?
Hint:
Take the golden feather that the jaguar gave you. Head north to
the underground
river. The shadows at the back of Chiropterus's cave lead to a
stairway.
Problem:
How do I help Paquita?
Hint:
Go back to get Chiropterus. He knows more about bat illnesses and
can tell you
what to do next.
Problem:
Chiropterus has examined Paquita. How do I proceed?
8 ... The Flooded Forest
Problem:
Help! I'm trapped in the flooded forest!
Hint:
Swim east and click the talk icon on the howler monkey. He has a
problem and
needs your help. The floods have stranded him in the middle of a
harpy eagle's
hunting ground. Unless the monkey can escape, he will be dinner
for the eagle.
Problem:
The monkey won't let me on his rock!
Hint:
You can make friends with the monkey by giving him something to
eat. Swim south
from where you entered. Click the hand icon on the vine to climb
it. Click the
hand icon on the fruit to pick some. Climb down and swim back to
the monkey.
Click the fruit on the monkey and he will let you climb onto the
rock with him.
Hint:
You can make friends with the monkey by giving him something to
eat. Swim south
from where you entered. Click the hand icon on the vine to climb
it. Click the
hand icon on the fruit to pick some. Climb down and swim back to
the monkey.
Click the fruit on the monkey and he will let you climb onto the
rock with him.
Problem:
I'd like to help the monkey escape but I don't know how.
Hint:
Get one of the large lily pads for the monkey to use as a raft.
Before you can
use the lily pad, you'll have to figure out how to cut it loose.
Look at the
monkey's rock carefully.
Problem:
How do I cut the lily pad loose?
Hint:
Get the piranha's teeth from the monkey's rock - they are very
sharp. Click
them on the large lily pad near the fruit tree. Click the hand
icon on the lily
pad and take it to the monkey.
Problem:
The monkey can't reach me even though I can help.
Hint:
Click the hand icon on the rock to climb up. The monkey will hop
onto the lily
pad.
Problem:
How do I get out of the harpy eagle's nest?
Hint:
You cannot leave without the eagle's help. Use the golden feather
you got from
the jaguar. Click it on the harpy eagle.
9 ... The City of Gold
Problem:
How do I get into the main ruins?
Hint:
You must open a secret tunnel. It leads from under the huge rock
with the
carvings into the ruins you see in the distance by the lake. If
Adam climbs up
on the seat, it will tip the stone so that you can see the
staircase. The rock
slides back in place when Adam climbs down. You need to weight
the rock down.
Click the mask from Slaughter's safe in the hole where one is
missing. If it
won't fit, open the inventory window and click the hand icon on
it. One of the
gold weights was stuck inside it! Put the mask in place and take
the rest of
the disks. Put all the disks on the seat. Don't forget to use the
disk that you
found in the mask.
Problem:
How do I find my way through the temple maze?
Hint:
Click the hand icon on the litter left by Slaughter and his men.
Under one
piece of trash is a magnifying glass dropped by Slaughter. Click
the hand icon
on it to pick it up. In the Inventory Window, click the
magnifying glass on
Churana's necklace to see the carved pattern. The pattern is a
map to the maze.
Go down the secret passage to the maze. Whenever you click the
eye icon on the
necklace in inventory and you are in the maze room, you will pop
up the maze
map to help you find your way.
Problem:
I'm in the room at the top of the maze, but I'm stuck!
Hint:
This room has an exit that leads to the lake. Click the hand icon
on the
footholds on the back wall. Click the hand icon on the carving of
the snake's
tail. The door will slide open.
Problem:
How do I get past the golden serpent?
Hint:
The snake can be charmed, just as the king used to do in ancient
times. You
will need the gold crown and the bone pipes. They are in the room
at the top of
the maze. Solve the jigsaw puzzle on the back wall by clicking on
the blocks.
There are two pictures. Each time you put one together, a hidden
panel opens.
You can take the crown, the pipes and a small pot of gold dust
that may be
useful later. Once the panel has been unlocked, you may use the
hand icon on it
to swing it around in case you forgot anything. Go to the lake
shore and click
the walk icon on the small islands to reach the large one with
the carving. If
one of the stones turns into a turtle and dunks you, don't worry.
Just start
over and avoid that stone the next time. Once you get to the
island, click the
hand icon on the water to the east. A golden serpent will swim
toward you.
Click the crown on Adam's head. Click the pipes on the serpent
and Adam will
play a tune that puts him to sleep. Click the hand icon on the
water to swim to
the secret island.
Problem:
The vines won't release me!
Hint:
Click the amulet of Forest Heart on the orchids and they will
make the vines
let go of Adam. Now, whenever you approach the fountain, you are
allowed to
touch it.
Problem:
Where is the seedling?
Hint:
The correct seedling is hidden among the thousands of
identical-looking seeds
on the fountain ledge. You must sprout the seeds to find out
which is the right
one. To sprout the seeds, click the hand icon on the stone cup
from the stella
(statue) of the Princess. Click the stone cup on the hole in the
fountain -
located just behind the vines. Click the golden blossom of Forest
Heart in the
cup. Now turn on the water by clicking the hand icon on the
pillar at the top
of the fountain. When you see the correct seedling, click the
hand icon on it.
Problem:
Slaughter keeps catching me!
Hint:
You must walk Slaughter into the vine booby trap, where he will
be caught by
the plants. Click the walk icon on the ground to climb down from
the stella.
Click the pot of gold dust on Slaughter and Adam will blow the
dust in his
eyes. Slaughter won't be able to see and will back up into the
fountain.
Another way to trap Slaughter is to put the pot of gold dust on
the fountain.
Slaughter will trap himself trying to get it.
Problem:
I've defeated Slaughter. How do I proceed?
Hint:
You've found the Fountain of Youth, just as Chiropterus asked you
to do. Use
the bat whistle to call the bats. Click the whistle on Adam and
he will blow
it. When the bats fly in, click the hand icon on the sparkling
water in the
fountain and Adam will give some to Paquita.
Problem:
What do I do when I return to the village?
Hint:
Since you now have the seedling of Forest Heart, the people will
help you plant
it so she can live again. Click the seedling on the area of
ground that the
shaman has prepared for it. After the seedling sprouts, you will
be left alone
with the shaman. Click the whistle on Adam when the shaman tells
you to.
Paquita will fly in. Click the eye icon on Paquita when she asks
you to and you
will see a surprise!