Final Fantasy 2 Walkthrough V.20
Finished: 12-9-98 (V.10)
1st Update: 1-11-99 (V.15)
Last Update: 2-19-99 (V.20)
Written by:  David Callander

Some people have been asking me why would I write a walkthrough for Final Fantasy 2 now, after 
its been about 7 years ago since it was released.  I decided to make this walkthrough because
many of the other FF2 walkthroughs I have seen were not very detailed, plus I know the game 
inside and out, and I decided to share what I know about the game with others.

**This walkthrough is best viewed with the Windows WordPad at a resolution of 800x600.  If you
use 640x480 resolution the document will have the Hard Returns (Enter) placed at the wrong place 
and all the text will be out of alignment.**

If you have any questions or comments about this walkthrough, E-Mail me at
Cal_96@hotmail.com

Here is a complete walkthrough for Final Fantasy 2.

I've divided this document into sections.  Here's what each section covers:

Section I:  Recommended Equipment
Section II:  Walkthrough
Section III:  Quick Exp. Point Locations
Section IV:  Item List
Section V:  Weapon List
Section VI:  Armor List
Section VII:  Magic List
Section VIII:  Character Spell Levels
Section IX:  Game Genie Codes/Cheats

*The Hit Points of the bosses were obtained by using a Game Genie to obtain a Dummy item, 
(Dictionary of Monsters) which can be used on boss monsters to view their Hit Points and 
weaknesses.

*The ways that I have to beat the Bosses throughout the game are the way that I defeated them.
They may or may not work for you.  You can try it my way, and if you can't seem to make it
work, by all means, try experimenting with various combinations of your own since this game was
made to be done various ways, not just one.

Most of the information came from my web site.  Here is my web page address:
http://www.geocities.com/timessquare/portal/1143/index.html

Now for the little copyright notices that everyone hates:
You can give this walkthrough to anyone you want as long as you do not charge them for it, or 
edit it.  You can put this walkthrough up on your web page if you wish, following the same 
rules.  If you wish to modify this walkthrough, please send me an E-Mail first, and once you 
have modified it, please be sure to give me credit for the original walkthrough.

Enough with the talking.  Lets get to the walkthrough:

Section I:  Recommended Equipment

1-4. Cecil-Shadow Sword, Shadow Shield, Shadow Helmet, Shadow Armor, Shadow Gauntlet
Kain-Spear, Iron Shield, Iron Helmet, Iron Armor, Iron Gauntlet

5.  Cecil-Shadow Sword, Shadow Shield, Shadow Helmet, Shadow Armor, Shadow Gauntlet
Rydia-Rod, Cap, Leather Robe, Iron Ring

6.  Cecil-Darkness Sword, Shadow Shield, Shadow Helmet, Shadow Armor, Shadow Gaunlet
Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring
Tellah-Staff, Cap, Leather Robe, Iron Ring

7.  Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness Armor, Darkness Gauntlet
Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring
Tellah-Staff, Cap, Leather Robe, Iron Ring

8.  Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness Armor, Darkness Gauntlet
Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring
Edward-Dream Harp, Leather Cap, Bard Robe, Iron Ring

9.  Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness Armor, Darkness Gauntlet
Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring
Edward-Charm Harp, Leather Cap, Bard Robe, Iron Ring

10.  Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness Armor, Darkness Gauntlet
Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring
Edward-Charm Harp, Leather Cap, Bard Robe, Iron Ring
Rosa-Crossbow, White Arrows, Cap, Leather Robe, Iron Ring

11.  Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness Armor, Darkness Gauntlet
Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring
Edward-Charm Harp, Leather Cap, Bard Robe, Iron Ring
Rosa-Crossbow, White Arrows, Cap, Leather Robe, Iron Ring
Yang-Fire Claw, Cap*, Leather Robe, Iron Ring*
*These cannot be equipped until the Mombomb is defeated

12.  Cecil-Black Sword*, Black Shield*, Black Helmet, Black Armor, Black Gauntlet
Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring
Edward-Charm Harp, Leather Cap, Bard Robe, Iron Ring
Rosa-Crossbow, White Arrows, Cap, Leather Robe, Iron Ring
Yang-Ice Claw, Thunder Claw, Cap, Leather Robe, Iron Ring
*These cannot be equipped until the seige of the castle has ended.

13.  Cecil-Black Sword, Black Shield, Black Helmet, Black Armor, Black Gauntlet
Porom-Cure Staff, Gaea Cap, Gaea Robe, Silver Ring
Palom-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring

14.  Cecil-Black Sword, Black Shield, Black Helmet, Black Armor, Black Gauntlet
Porom-Cure Staff, Gaea Cap, Gaea Robe, Silver Ring
Palom-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring
Tellah-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring

15.  Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor, Paladin Gauntlet
Porom-Cure Staff, Gaea Cap, Gaea Robe, Silver Ring
Palom-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring
Tellah-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring

16.  Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor, Paladin Gauntlet
Porom-Cure Staff, Gaea Cap, Gaea Robe, Silver Ring
Palom-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring
Tellah-Thunder Staff, Gaea Cap, Gaea Robe, Silver Ring

17.  Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor, Paladin Gauntlet
Porom-Cure Staff, Tiara*, Gaea Robe, Silver Ring
Palom-Dancing Knife*, Gaea Cap, Gaea Robe, Silver Ring
Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring
*These are only obtainable if you went to Village of Mist before defeating Kainazzo.

18.  Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor, Paladin Gauntlet
Porom-Cure Staff, Tiara, Gaea Robe, Silver Ring
Palom-Dancing Knife, Gaea Cap, Gaea Robe, Silver Ring
Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring

19.  Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor, Paladin Gauntlet
Porom-Cure Staff, Tiara, Gaea Robe, Silver Ring
Palom-Dancing Knife, Gaea Cap, Gaea Robe, Silver Ring
Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring

20.  Cecil-Silver Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet
Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring

21.  Cecil-Slumber Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet
Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring

22.  Cecil-Slumber Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet
Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring

23.  Cecil-Slumber Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet
Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring

24.  Cecil-Great Bow, Ice/Fire/Lit Arrows, Gaea Cap, Karate Robe, Ruby Ring
Cid-Great Bow, Ice/Fire/Lit Arrows, Leather Cap, Karate Robe, Ruby Ring
Tellah-Change Staff, Gaea Cap, Karate Robe, Ruby Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Ruby Ring

25.  Cecil-Slumber Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet
Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring

26.  Cecil-Fire Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet
Cid-Earth Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring
Tellah*-Change Staff, Gaea Cap, Wizard Robe, Silver Ring
Rosa-Great Bow, Lit Arrows, Gaea Cap, Gaea Robe, Silver Ring
Kain-Wind Spear, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet
*Tellah is available up to the point where he dies in the tower.

27.  Cecil-Fire Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet
Cid-Earth Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring
Rosa-Great Bow, Lit Arrows, Gaea Cap, Gaea Robe, Silver Ring
Kain-Wind Spear, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet

28.  Cecil-Fire Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet
Cid*-Earth Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe,  Rune Ring*
Rosa-Great Bow, Lit Arrows, Wizard Cap*, Wizard Robe*, Rune Ring*
Kain-Flame Spear*, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet
Rydia-Whip, Wizard Cap**, Wizard Robe**, Rune Ring**
*These are only available after you defeat Calbrena and Golbez.
**These are only avilable after Rydia rejoins your party and you defeat Calbrena and Golbez

29.  Cecil-Ice Brand, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet
Yang-Thunder Claw, Ice Claw, Bandanna, Karate Robe,  Rune Ring
Rosa-Archer Bow, Lit Arrows, Wizard Cap, Wizard Robe, Rune Ring
Kain-Blizzard Spear, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet
Rydia-Whip, Wizard Cap, Wizard Robe, Rune Ring

30.  Cecil-Ice Brand, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet
Rosa-Archer Bow, Ice Arrows, Wizard Cap, Wizard Robe, Rune Ring
Kain-Blizzard Spear, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet
Rydia-Whip, Wizard Cap, Black Robe, Rune Ring

31.  Cecil-Ice Brand, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet
Rosa-Archer Bow, Ice Arrows, Wizard Cap, Wizard Robe, Rune Ring
Kain-Blizzard Spear, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet
Rydia-Whip, Wizard Cap, Black Robe, Rune Ring
Edge-Short Sword, Short Sword, Bandanna, Black Belt, Silver Gauntlet

32.  Cecil-Ice Brand, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet
Rosa-Archer Bow, Ice Arrows, Wizard Cap, Wizard Robe, Rune Ring
Kain-Blizzard Spear, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet
Rydia-Whip, Wizard Cap, Black Robe, Rune Ring
Edge-Middle Sword, Ice Claw, Bandanna, Black Belt, Silver Gauntlet

33.  Cecil-Ice Brand, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet
Rosa-Archer Bow, Ice Arrows, Wizard Cap, Wizard Robe, Rune Ring
Kain-Blizzard Spear, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet
Rydia-Whip, Wizard Cap, Black Robe, Rune Ring
Edge-Middle Sword, Ice Claw, Bandanna, Black Belt, Silver Gauntlet

34.  Cecil-Ice Brand, Diamond Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rosa-Archer Bow, Mute Arrows, Tiara, Wizard Robe, Diamond Ring
Kain-Blizzard Spear, Diamond Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rydia-Chain Whip, Tiara, Wizard Robe, Diamond Ring
Edge-Middle Sword, Middle Sword, Bandanna, Black Belt, Diamond Ring

35.  Cecil-Defense Sword*, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rosa-Samurai Bow*, Charm Arrows*, Tiara, Sorcerer Robe*, Diamond Ring
Kain-Avenger Sword**, Diamond Helmet,  Diamond Armor, Diamond Gauntlet
Rydia-Blitz Whip*, Tiara, Sorcerer Robe*, Diamond Ring
Edge-Ninja Sword*, Long Sword, Bandanna, Black Belt, Diamond Ring
*Only if you went to the Land of Summoned Monsters
**Only if you went to the Sylphan Cave

36.  Cecil-Light Sword*, Diamond Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rosa-Elven Bow**, Mute Arrows, Tiara, Wizard Robe, Diamond Ring
Rydia-Charm Rod**, Tiara, Black Robe, Diamond Ring
Edge-Long Sword*, Middle Sword, Ninja Cap*, Black Belt, Diamond Ring
*Only if you went to the Sealed Cave first
**Only if you went to the Sylphan Cave first

37.  Cecil-Defense Sword*, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rosa-Samurai Bow*, Charm Arrows*, Tiara, Sorcerer Robe*, Diamond Ring
Kain-Avenger Sword**, Diamond Helmet,  Diamond Armor, Diamond Gauntlet
Rydia-Blitz Whip*, Tiara, Sorcerer Robe*, Diamond Ring
Edge-Ninja Sword*, Long Sword, Bandanna, Black Belt, Diamond Ring
*Only if you went to the Land of Summoned Monsters

38.  Cecil-Defense Sword, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring

39.  Cecil-Defense Sword, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring

40.  Cecil-Defense Sword, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring

41.  Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring

42.  Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring

43.  Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Ninja Cap, Black Belt, Diamond Ring

44.  Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Ninja Cap, Black Belt, Diamond Ring

45.  Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Ninja Cap, Black Belt, Diamond Ring
FuSoYa-Lunar Staff, Wizard Cap, Sorcerer Robe, Diamond Ring

46.  Cecil-Excalibur, Samurai Shield, Samurai Helmet, Diamond Armor, Samurai Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Bandanna, Samurai Armor, Diamond Ring
FuSoYa-Lunar Staff, Wizard Cap, Sorcerer Robe, Diamond Ring

47.  Cecil-Excalibur, Samurai Shield, Samurai Helmet, Diamond Armor, Samurai Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword**, Ninja Cap, Samurai Armor, Diamond Ring
FuSoYa-Lunar Staff, Wizard Cap, Sorcerer Robe, Diamond Ring
**I would strongly recommend that you equip a Thunder Claw for fighting inside the Giant.  Most
of the enemies in here are machines and are hurt by Thunder.  I would also recommend brining 
one each type of claw (Fire, Ice, Thunder) for fighting the Fiends near the end.  This is not
required to do however.

48.  Cecil-Excalibur, Samurai Shield, Samurai Helmet, Diamond Armor, Samurai Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Ninja Cap, Samurai Armor, Diamond Ring
FuSoYa-Lunar Staff, Wizard Cap, Sorcerer Robe, Diamond Ring

49.  Cecil-Excalibur, Samurai Shield, Samurai Helmet, Diamond Armor, Samurai Gauntlet
Kain-Gungir Spear, Samurai Shield, Samurai Helmet, Samurai Armor, Samurai Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Ninja Cap, Samurai Armor, Diamond Ring

50.  Cecil-Crystal Sword, Crystal Shield, Crystal Helmet, Crystal Armor, Crystal Gauntlet
Kain-White Lance, Dragoon Shield, Dragoon Helmet, Dragoon Armor, Dragoon Gauntlet
Rosa-Samurai Bow, Artemis Arrows, Ribbon, White Robe, Protect Ring
Rydia-Flame Whip, Ribbon, Heroine Robe, Protect Ring
Edge-Murasame, Masamune, Samurai Helmet, Ninja Robe, Samurai Gauntlet

Section II:  Walkthrough

1.  Baron Castle-Opening Sceens
Items: 300 GP, Tent, Cure 1
After witnessing the opening sceens, the King of Baron will tell you to go to the Village of 
Mist.  He will give you a package to bring with you.  After you hear this, you are free to roam 
around Baron Castle.  You may walk around the castle if you wish, but to continue you must take 
Cecil up to his room.

2.  Town of Baron
Items: Cure 1 x3, Heal x3, Tent x4, 1 Ether1, and 1 Life.
Weapon Shop:  Thunder Rod-700 GP, Cure Staff-480 GP, Fire Claw-350 GP,Ice Claw-450 GP,
Thunder Claw-550 GP
Armor Shop: Karate Suit-4,000 GP, Headband-500 GP, Silver Ring-650 GP
Item Shop: Cure 1-30 GP, Life-150 GP, Tent-200 GP, Carrot-50 GP, Heal-100 GP, Ether1-10,000 GP
Inn: 50 GP
In the Town of Baron, you might want to buy some Cure 1 potions and gather some information.
You will notice that both the Weapon and Armor shop are  locked.  Don't worry, you'll be able
to get into them later in the game.  Now you must head northwest to the Mist Cave.

3.  Cave of Mist
Items:  Cure 1 x2, Heal, Tent
This is a pretty easy cave to navigate through.  During your venture, you  will hear a voice
calling out to you. Who's voice is this?  Don't worry,  you'll soon find out. When you reach 
the exit of the cave a voice will ask you if you wish to continue.  Say 'yes' if you are ready 
to go on.  Say 'no' if you need to heal up.  Once you say 'yes' a battle will begin.
Mist Dragon.  HP:  465  Weakness:  None
This boss is pretty easy to defeat.  Have Cecil attack while Kain uses his Jump attack.  You 
can attack it for a couple of rounds, then it changes into a mist.  You cannot hit it while it 
is a mist form, plus it will counter attack you with an Ice attack.  Just Parry, or use Cure 1s 
to heal until it changes back into a dragon. After a couple more rounds it should die.  If it 
changes back into a mist for a second time, just repeat the steps listed above.  After you kill 
it, you can continue your journey to the Village of Mist.

4.  Village of Mist.
Items:  Must come back later
Weapon Shop:  Whip-3,000 GP, Dancing Knife-5,000 GP (You must come back later to buy them)
Armor Shop:  Bard Robe-70 GP
Item Shop:  N/A
Inn:  50 GP
After you defeat the Mist Dragon, head to the village.  Once you arrive there, the package the
king has given you suddenly bursts open.  Then the village is burned right in front of your 
eyes.  Cecil and Kain find a girl there.  They try to explain to her what has happend.  
However, she does not listen to them and she attacks you.  During the battle, she summons 
Titan, who causes an earthquake thus causing the mountain to collapse.  After the battle, you 
will find yourself  alone with the girl, and Kain is gone.  You have no choice but to head 
toward Kaipo Village located in the desert.

5.  Kaipo Village
Items: Ether1
Weapon Shop:  Rod-100 GP, Staff-160 GP, Short Bow-220 GP, Iron Arrow-10 GP
Armor Shop:  Cap-100 GP, Cloth-50 GP, Leather Robe-200 GP, Iron Ring-100 GP
Item Shop:  Cure 1-30 GP, Life-150 GP, Tent-200 GP, Carrot-50 GP, Heal-100 
GP, Ether1-10,000 GP
Inn:  50 GP
When you first reach Kaipo, you will automatically head to the Inn.  You will recieve a free 
night's sleep then. In the middle of the night, soldiers from Baron will kick the door open.  
They demand that you give the girl from Mist to them.  Cecil will refuse to hand her over. You 
have no choice now but to fight them.  The soldiers have 27 HP and the officer had 221 HP.  The 
officer is totally optional to kill.  If you kill off 2 soldiers, and have a lot of HP to 
spare, you can give it a try to kill him.  You will gain much more exp. if you kill all the 
soldiers plus the officer.  After the battle, Rydia will join your party. You now must go to a 
house in the upper right hand part of the town.  There you will find Rosa, suffering from
a terrible fever.  You will find out that you must obtain an item called the Sand Ruby in order 
to cure her. You must now travel to the Watery Cave to the northwest.  However, before doing 
so, You may want to gain Rydia some levels.  I would recommend at least Level 5 so that she 
will have learned Lit-1.  This spell is useful because many of the monsters in the cave are 
weak to Lightning spells.

6.  Water Pass-South
Items: Cure 1 x4, Heal x2, Tent, 120 GP, Iron Ring, Elixir, Cure 2, 1000 GP, Ether1 x3, Ice
Rod, 200 GP, Leather Cap, Darkness Sword
In this cave you will come across Tellah the Sage.  He will join your party after telling you 
about the monster of the cave, and how he does not have enough power alone to defeat it.  There 
is a hidden cave inside a waterfall here, which contains some useful items.  About midway 
through the cave, there is a save point.  Tellah will camp out here.  After a brief sequence 
here, you will be allowed to continue.  Right before you exit the cave, make sure that you pick 
up and equip the Darkness Sword for Cecil.  Once you are outside, it might be wise to use a 
Tent if you are low on HP/MP and save the game. Then proceed to the next cave.

7.  Waterfalls
Items:  Darkness Helmet, Darkness Gauntlet, Darkness Armor, Ether1
After a short venture through the cave, you will have to fight the boss Octomann.  He isn't 
really too hard to fight.  Just keep having Cecil attack it, Tellah using Lit-1, and Rydia 
calling the Chocobo.  After a few rounds, it will start loosing its tentacles, and eventally it 
will die.
Octomann  HP:  2,300  Weakness:  Lightning, Darkness
After you defeat it, the passage to Damcyan will open.

8.  Damcyan
Items:  Crossbow, Leather Cap, Ruby Ring, Cure 1 x2, 300 GP, Iron Arrow x10, White Arrow x20, 
200, GP, Ether1, Tent
Here you will see that the castle has been ramsacked.  At the top, Tellah will find that Anna 
has been mortally wounded.  A bard will then come out and Tellah will attack him without 
listening to what he has to say.  After a few round's of combat, Anna will stop the fight. She 
will then explain to them what has happened.  Tellah is enraged at Golbez for the death of his 
daughter and leaves your party.  Edward will then join the group, and you will obtain the 
Hovercraft.  Now you must travel east to the Antlion Cave.

9.  Antlion Cave
Items:  190 GP, Cure 1 x3, Tent x2, 210 GP, Life x2, Charm Harp, Heal, 250 GP, Ether1
This is a pretty short cave with a few weak enemies, with a couple of stronger ones within.  
There is a save point midway through.  At the end of the cave, you will fight the Antlion.  It 
is easy to recognize the Antlion room, because it is the only room that is like a big circle.
Antlion  HP: 1,000  Weakness:  None
This boss can be a little tricky to defeat.  However, there is a way to defeat him with very 
little trouble.  First of all have Cecil and Edward parry.  Then have Rydia keep summoning the 
Chocobo over and over until it dies.  That way it will only attack you for about 1-10 points of 
damage.  If you harm it with physical attacks, it will use counter and take off over 50 points 
of damage.  Once you defeat the Antlion you will recieve the Sand Ruby.  You must now take the 
Hovercraft back to Kaipo Village.

10.  Back at Kaipo Village
Items:  Should have already collected them.  If not look back at #5
After you retrieve the Sand Ruby from the Antlion Cave, come back to Kaipo and head to the 
house where Rosa is.  She will recover from her fever and fill you in on some loose details 
about who Golbez is and how the King of Baron has somehow changed.  Cecil will object to her 
coming with you, but after some pressure from Edward and Rydia, he agrees to take Rosa along.  
In the middle of the night Edward goes out by the lake in town to sing about how he misses
Anna.  Then a Water Hag comes out and attacks him.  This battle is fairly easy to defeat.  All 
it takes is 3 hits to kill.  Note:  There is no way to kill this boss, even if you have used a 
Game Genie to get Edward to Level 99.  I have done this before, and have taken off over 2,300 
damage/hit, but even then it still takes 3 hits to die.  In the morning, travel back over the 
shallows, past Damcyan, and to the mountain pass that is near the Antlion Cave.

11.  Mt. Hobs
Items:  Tent, Cure 1, Heal, 350 GP, White Arrows x 10
Rydia will learn Fire-1 here with some encouragement from Rosa and Edward.  There are two paths 
to go on the mountain.  The left path leads to a save point and a some treasure chests.  The 
right path will take you to another treasure chest and to the top of this mountain.  At the 
top, you will find a man surrounded by monsters.  He attacks them and with very little trouble, 
he defeats them.  Then a big monster will show up.  The party decides to help the man fight it.
Mombomb  HP:  10,800  Weakness:  Darkness
It is highly unlikely that you can kill off this boss before it explodes.  However, using the 
Game Genie it can be done.  After a few rounds of combat, the Mombomb will explode.  This 
explosion causes servere damage to the party.  To make matters worse, the Mombomb has now 
become 3 Bombs and 3 Grey Bombs.  Bomb:  50 HP  Grey Bomb:  100 HP.  After the explosion you 
may want (or have to) have Rosa and Rydia heal up the party.  Just have Cecil, Edward, and Yang 
fight off the monsters.  I typically have Cecil attack the Grey Bombs since they are stronger, 
and Cecil is the strongest in the party.  I also have Yang kick since every little bit adds up.  
I have Edward attack the Bombs since, he has a better chance of hurting them more than the Grey 
Bombs.  After the battle, Yang will tell you about how he was attacked. Rosa will then tell him 
about Baron using the Red Wings to get the Crystals.  They then realize that Yang's hometown, 
Fabul, is the next target.  You must now head to Fabul.

12.  Fabul Castle
Items:  Cure 1 x4, Tent x2, Heal, Pan & Spoon (Must come back later), 500 GP, Black Sword,
Black Shield, Ether1
Weapon Shop:  Fire Claw-350 GP, Ice Claw-450 GP, Thunder Claw-550 GP
Armor Shop:  Black Helmet-980 GP, Black Armor-3,000 GP, Black Gauntlet-800 GP
Item Shop:  Cure 1-30 GP, Life-150 GP, Tent-200 GP, Carrot-50 GP, Heal-100 GP
Ether1-10,000 GP
Inn: 100 GP/Free if you rest in the King's room before the big fight
Once you enter Fabul Castle, buy any equipment and items that you might need. Also you might 
want to stay at the Inn if you have low HP.  Once you are ready, go talk to the King.  He seems 
kind of skeptical about the attack, until Edward explains to him what happened to Damcyan.  The 
King upon hearing this bit of information, will ask Cecil and the others to help.  If you are 
ready to fight say 'yes'.  If you are not prepared say 'no'.  Once you say 'yes' prepare to 
fight.  Rosa and Rydia will not be in this battle to help you so it may be a wise idea to buy 
some Cure 1 potions at the Item Shop before proceeding.  There will be 6 battles that you must 
win inside the castle.  Here is a brief descripton of each battle:
Battle #1:  Here you will fight 2 Fighters with 65 HP and a General with 320 HP.  Now it is not 
necessary to kill the General, but if you do so, you will gain much more exp.  You only need to 
defeat the Fighters to finish this battle.
Battle #2:  Here you must fight 1 Weeper with 100 HP, an Imp Cap. with 37 HP, and a Waterhag
with 48 HP.  This fight should be easy enough to win.
Battle #3:  This fight is just like the first one you fought in.  If you are low on HP, try to 
make it quick as possible.  Yang, and Cecil should be able to kill off the Fighters in one hit.
Battle #4:  Here you will fight a Gargoyle with 160 HP.  It isn't too difficult to defeat, but 
however, if you do not kill it quick enough, it will cast the Weak Spell, which leaves one
party member with 1-9 HP left.
Battle #5:  This fight is exactly like the second battle you fought.  You may be a little low 
on HP here, so use this battle to heal up on.  This is the easiest battle to heal on since the 
monsters do very little damage as compared to the General-Fighter Combo.
Battle #6:  Yep, you guessed it, another General-Fighter Combo.  You don't have to kill the 
General here, but it might be a good idea if you need the exp. since this is the last battle 
that you actually fight in.  Once you end this battle, the group will head to the Crystal Room.  
Although you fight strongly against the attackers, you slowly retreat up to the Crystal Room.  
At that time, Kain will show up.  Cecil has not seen Kain since he disappeared after the battle 
at Mist.  He asks Kain to join them, but he wants a one-on-one fight with Cecil.  Again, this 
is not a battle which you can win, just like the Mombomb, unless you cheated with a Game Genie.  
However, here is an interesting note.  Kain at this point has 65,000 HP.  I don't know why,
or where he got that much HP, but that's his stats for here anyway.  Kain will defeat Cecil.  
Then Golbez makes an appearance.  You have heard so much about him to this point and you 
finally get to see him.  He orders Kain to take the Crystal.  Edward and Yang, try to stop 
Kain, but Golbez just hits them with a bolt of lightning.  Rosa tries to talk some sense into 
Kain, but Golbez captures her and leaves.  Kain then leaves taunting words with Cecil as he 
leaves.  Rydia will then cast Cure 1 on the group.  You now must head to the Inn.  There the 
group will decide how to get into Baron to save Rosa.  They decide that a boat is the best way.  
The King agrees to give the party a ship.  Once on the ship, Cecil decides that they must talk 
to Cid, in order to get an airship.  However, the party runs into bad luck again.  Leviatan 
comes out from beneath the ocean and sinks the ship.  Cecil will find himself alone on a beach 
outside the town of Mysidia.  If you remember correctly, this is the town which he stole the 
Crystal from in the beginning of the game. He has no choice but to go there.

13.  Mysidia
Items:  None
Weapon Shop:  Ice Rod-220 GP,  Flame Rod-380 GP, Cure Staff-480 GP, Crossbow 700 GP,  White 
Arrow-20 GP
Armor Shop:  Gaea Cap-700 GP,  Gaea Robe-500 GP, Silver Ring-650 GP, Paladin Shield-700 GP,  
Paladin Helmet-4,000 GP, Paladin Armor-8,000 GP,
Paladin Gauntlet-3,000 GP
Item Shop:  Cure 1-30 GP, Cure 2-150 GP, Life-150 GP, Tent-200 GP, Cabin-1,000 GP Heal-100 GP, 
Ether1-10,000 GP
Inn:  200 GP
When you first get to Mysidia, try to avoid talking to people.  They are still angry at Cecil 
for the attack he led at the beginning of the game.  Some of the people you try to talk to will 
cause abnormal effects to Cecil.  Head to the building in the middle of the town.  There you 
will have to talk to the village Elder.  He will listen to Cecil's story.  He will tell Cecil 
that he must go to Mt. Ordeals to be able to fight evil with good.  He also tell you that it 
would be hard for him to make it with his Dark Sword.  He tells Cecil to take the wizards, 
Palom and Porom, with him.  Now you should buy some equipment if you need it.  I would 
recommend buying 3 Gaea Caps, 2 Gaea Robes, 3 Silver Rings, and 1 of each Paladin item.  Then 
head out to Mt. Ordeals, to the east.

14.  Mt. Ordeals
Items:  Cure 1 x2, Ether1 x2
This mountain can be pretty tough to deal with.  The major threat is the fact that almost all 
of the enemies are undead.  Cecil cannot effectivly fight undead monsters, like he can almost 
any other.  Therefore, Palom and Porom, must do the majority of the fighting.  If you must have 
Cecil fight, unequip his Sword since he will do 1 point of damage with it.  He's better off 
fighting bare handed against undead.  About halfway up the mountain, you will come across 
Tellah again.  After a brief conversation, Tellah will finally admit that his magic is not 
strong enough to defeat Golbez.  At this point, he will join your party again.  He still has 
the same spells he did when he first joined the party.  However, his Fire spell can cause some 
major damage up here, plus he has an adequate amount of MP to go along with it.  Right near the 
top of the mountain, you will start hearing voices.  Porom will think that it is Palom making 
noises, but he will insist that it's not him doing it.  You will also find a save point up 
here.  I would strongly recommend that you save the game here.  After you save the game, head 
to the bridge.  But before you can cross it, you run into the Fiend of Earth, Milon.  He then 
attacks the party.
Milon  HP:  3,100  Weakness:  None  
Ghast:  HP 170  Weakness:  Fire, Sacred Power
Milton is not really too tough to beat.  Just have Cecil attack him, Palom and Porom use their 
Twin Magic, and Tellah either use his magic to attack Milon, or to heal the party.  Just be 
aware that Milon counter attacks with Lit-1 everytime he takes damage.  After a few rounds, 
he'll die. Now head back to the save point and use a Tent and save.  Then head across the 
bridge.  Right before you cross it totally, use the Change command, on your menu screen.  Then 
finish crossing the bridge.  MilonZ will then attack the party from behind.
MilonZ  HP:  3,000 Weakness:  Fire, Sacred Power, Arrows
MilonZ is pretty easy to defeat.  Just have Cecil attack him, have Palom use Fire-2 on him, and 
have Porom and Tellah, use Cure 2 on him.  Just repeat this process, and after a couple of 
rounds he'll be killed.  Now, head to the shrine located in the middle of the ledge there.  
Once you get there, Cecil will receive a sword.  Then, he'll have a one-on-one fight with a 
clone of himself as a Dark Knight.  To win this fight, just have Cecil parry for 3 rounds.
Then he'll die, and Cecil will become a Paladin.  Tellah will also remember all of his spells 
plus he will learn Meteo.  A little note about the Dark Knight clone.  He only has 1,000 HP.  
Despite the controversy, that he cannot be killed, the fact is he can be killed.  It'll just 
take a little while to do.  The end result ends just as if you Parried for 3 rounds.  Now head 
back to Mysidia.

15.  Back to Mysidia
Once you have become a Paladin, head back to Mysidia.  Once you arrive there, talk to the 
Elder.  He will tell you that Palom and Porom's real duty was to spy on you.  It turns out that 
there was no need for it after all.  The Elder then notices the Sword that Cecil has.  He then 
explains a little bit about the Mysidian Legend.  Tellah then urges you to get to Baron to get 
an Airship to defeat Golbez.  The Elder agrees to open the Serphant Road.  Now you can get back 
to Baron.

16.  Town of Baron Revisited
Items:  Baron Key, 2000 GP, Thunder Claw
Once you use the Serphant Road to get back to Baron, head to the Inn.  There you will find 
Yang, whom has not been seen since Leviatan attacked the ship.  Talk to him, and to the party's 
surprise, he sends Guards to attack you.  After you beat the Guards, you must deal with him 
despite Cecil's attempts to talk to him.
Yang:  HP:  4,000  Weakness:  None
To beat Yang, just simply have Cecil attack him, Tellah use on of the -3 spells (Fire, Ice, 
Lit) and have Palom and Porom use their Twin Magic on him. Once you beat him, he will rejoin 
your party.  He will also give you the Baron Key so that you can use the Underground Passage to 
get into Baron Castle.  You can also use this key to get into the weapon and armor shops.  You 
should also buy Yang some equipment here.  Now you have 2 different choices here:  You can 
travel back to the Village of Mist.  Here you can find the Tiara, Porom's best helmet, and buy 
a Dancing Knife, Palom's best weapon.  Or you can go to the Underground Passage.  If you want 
to go back to Mist, look at #17.  If you go through the Underground Passage, look at #18.

17.  Village of Mist Revisited
Items:  Tiara, Cloth, Ruby Ring, Change Rod, 100 GP, Heal, Cure 1
Inn:  50 GP
Even though this town was burned to the ground earlier in the game, it seems to have been 
rebuilt to an extent.  You can now enter the Weapon and Armor shops, and stay at the Inn.  
There are even a few good Items to collect now, so it might be worth the trip to come here.  
**This is a totally optional event.  Coming here does not affect the game at all.**

18.  Underground Passage
Items:  1,000 GP,  Cure 2,  Ether1 x2,  Life x3, Ancient Sword
When you first enter, walk to the right.  There is a hidden passage leading to a chest with 
1,000 GP in it.  This is a pretty short cave, with lots of hidden passages, leading to a 
different place.  You will find a fair amount of chests in here.  There are a few mid-strength 
enemies in here, but none that can be a serious threat.  Right before you reach the exit, there 
is a save point.  In that room, there is also a hidden passage that leads to the Ancient Sword. 
Once you go up the stairs, you will be back inside Baron Castle.

19.  Baron Castle
Items:  Ether1 x4, Cure 2 x3, Life x3, Tent x3, Cure 1 x2, Heal, Elixir
Once inside Baron Castle, you will notice a strange atmosphere.  There is not a person in 
sight.  Once you enter the main room, Baigan will come out.  He seems friendlier than before.  
He offers to help you out, but Palom and Porom see through his little trick.  He then changes 
into a monster and attacks you.
Baigan:  HP:  3,500  Weakness:  None
Right Arm:  HP:  350  Weakness:  None
Left Arm:  HP:  350  Weakness:  None
Baigan isn't too tough to beat.  Have Cecil and Yang attack his body, Palom and Porom use their 
Twin Magic, and have Tellah use a -3 spell on it.  Just make sure that Palom and Porom use 
their spell first.  If Tellah uses his spell first, Baigan will cast Wall, which will cause the 
Twin Spell to reflect back onto the party.  If Baigan survives the Twin Spell, plus Tellah's -3 
spell he will cast Wall.  At that point, just use normal attacks against him, since he's all 
but dead from those 2 attacks alone.  After you defeat him, you are free to walk around the 
castle.  You can now take the treasures in the castle. When you are ready, head to the King's 
room.  However, if you need to rest, go to Cecil's room to rest.  Once you are at the King's 
room, talk to the King. It seems though he has changed since you have been gone.  However, it 
seems that he's been changed for quite some time.  He then reveals, his true self, Kainazzo the 
Fiend of Water.  He then attacks the party. 
Kainazzo:  HP:  4,000  Weakness:  Ice/Thunder when the water is around him.
This boss is a joke.  Just have Tellah cast Ice-3/Lit-3, depending on the circumstances.  It  
should only take 1 hit to kill him.  After the battle, Cid will show up.  It seems that he's a 
little bit PO'ed at Kainazzo, for locking him up somewhere.  He then sees that Cecil is in the 
room.  After a brief conversation, he agrees to take the party to where the airship is.  Once 
you enter the small coridoor, you find that Kainazzo has set a trap there.  As the walls close 
in on you, Palom and Porom decide that the only way to save the party is to sacrifice 
themselves.  Cecil tries to stop them, but they turn themselves to stone, thus stopping the 
walls from crushing everyone.  After a sad farewall, Cid will take you onboard the airship.  
Then before you can leave, another airship pulls up along side yours.  Kain will emerge, and 
tell you in order to save Rosa, that you must get the Crystal of Earth from Toroia.  He tells 
you that once you get the Crystal, that they'll exchange Rosa for the Crystal.  You must now 
head northwest to Toroia.  At this point, you'll have a couple of optional places to visit now 
that you've got the airship.  If you just want to go to Toroia, look at #22.  If you want to 
head to Silvera, look at #20.  If you want to head to Elban Castle, look at #21.

20.  Silvera
Items:  Silver Staff, Silver Knife, 5,000 GP
Weapon Shop:  Silver Staff-4,000 GP, Silver Knife-3,000 GP, Silver Hammer-8,000 GP, Silver 
Sword-6,000 GP
Armor Shop:  Silver Shield-1,000 GP, Silver Helmet-3,000 GP, Silver Armor-17,000 GP, Silver 
Gauntlet-2,000 GP
Item Shop:  Heal-100 GP
Inn:  500 GP
This town is totally optional to come to.  It does have the best weapon and armor for Cecil up 
to this point.  It also has the best armor for Cid to this point. After buying all the 
equipment that you can afford, you can either head to Elban Castle, or to Toroia.

21.  Elban Castle
Items:  600 GP, Cure 2 x6, Ether1 x4, Life x2, Cabin x2, 800 GP, Drain Spear*, Elixir*, Slumber 
Sword*, 2,000 GP, Mute Arrow x10, Heal
*This items are guarded by monsters in the treasure chest.  Here is a brief description of the 
monsters guarding the weapons: 
Elixir Chest-There are 3 Mad Ogres guarding the item.  Just have Tellah cast Stone on them all.  
It should kill them all in one use.
Slumber Sword Chest-There is a Staleman and 4 Skulls here.  Have Tellah use Weak on the 
Staleman.  Have the next available character attack the Staleman. Then kill off the Skulls, 
with Cecil, Yang, and Cid.  Make sure Yang has a Fire Claw equipped, to inflict maximum damage 
to undead.  Also have Cecil equipped with the Legend Sword to do the same thing as Yang's Fire 
Claw.
Drain Spear Chest-There are 2 Black Panthers, and a Lamia here.  Have Tellah use a -3 spell on 
all enemies.  It should be sufficient to kill both Panthers. Just attack the Lamia normally 
after the Black Panthers are defeated. There is nothing really exciting about this Castle.  
However, there are a lot of treasures to collect here.  Some like, the Drain Spear, Elixir, and 
Slumber Sword, are guarded by monsters.  There is nothing else to do once you collected all of 
the treasures, so now head to Toroia.

22.  Toroia
Items:  1,000 GP, Cure 2, Ether 1, Ether 2
Weapon Shop:  Wooden Hammer-80 GP, Great Bow-2,000 GP Fire/Ice/Lightning Arrow-30 GP
Armor Shop:  Cap-100 GP, Leather Cap-330 GP, Cloth-50 GP,
Leather Robe-200 GP, Ruby Ring-1,000 GP
Item Shop:  Cure 1-30 GP, Life-150 GP, Tent-200 GP, Carrot-50 GP, Heal-100 GP, Ether1-10,000 GP
There isn't really much to do with the story in this town. You might need to buy some armor and 
weapons here, used once you get farther into the game. I'm including this information further 
into the walkthrough.

23.  Toroia Castle
Items:  Twin Harp, Ether1 x3, Tent x2, Cure 2 x2, Ruby Ring x2
When you first enter the Castle, head to the middle room.  There the 8 clerics will allow you 
to use the Earth Crystal, for a good cause, if you can get it back from the Dark Elf.  To the 
left, you will find Edward, whom has not been seen since the Leviatan attack.  He will explain 
to you, that he ended up here afterwards.  He will then notice that Rosa is not with the party.  
Cecil tells him that she was captured in exchange for the Earth Crystal.  Then Cecil mentions 
that the Dark Elf has it.  Edward will then give you the Twin Harp.  Now you must head north to 
a chocobo forest to find a black chocobo to fly to the Dark Elves' cave.

24.  Cave Magnes
Items:  Cure 2 x2, Cabin, Cure 3, Ether2, Life, Charm Claw
This cave has a strange field surrounding it.  Indeed, this field will prevent anyone from 
using metallic weapons and/or armor.  Therefore Cecil and Cid will most likely not be able to 
fight.  Yang can fight, but you'll have to replace his Silver Ring with a Ruby Ring, thus 
causing a loss of Defense.  Same thing goes for Tellah.  Replace his Silver Ring with a Ruby 
Ring.  You may need to replace his staff too, if its Silver.  I find that making it through the 
cave is easier to handle, if you outfit Cecil and Cid with non-metallic equipment so that all 
can focus on all enemies.  Here's how I would equip Cecil and Cid with all the available 
equipment from previous towns:
Cecil
Weapon:  Great Bow with some type of arrow.  I haven't really seen much difference in the types 
of arrow.
Helmet: Gaea Cap
Armor:  Karate Robe
Ring:  Ruby Ring
Cid
Weapon:  Great Bow with any type of arrow.  As with Cecil, I haven't seen much difference in 
which type of arrow I use.
Helmet:  Leather Cap
Armor:  Karate Robe
Ring:  Rune Ring
This cave can be fairly hard to get through, considering the fact that you have weak weapons 
and armors equipped.  You should have only Yang, in the front row and Cecil, Cid, and Tellah in 
the back.  Try to have Tellah lay off using his magic, since you'll need it for healing.  Have 
him use his weapons as items, such as Ice Rods, Flame Rods, etc. in battle.  The effect will be 
little, but hey every little bit helps.  You will find a save point halfway through the cave, 
and another one at the end of the cave.  At the very end, you will fight the Dark Elf.
Dark Elf:  HP:  22,000  Weakness:  Sacred Power
When you first fight the Dark Elf, he waits for a few rounds before attacking you.  The first 
attack that he attacks you with, hits your party with Fire-2, Lit-2, and finally Ice-2.  This 
attack does well over 600+ points of damage to your party.  He will then use the Weak spell 
against everyone.  Don't ask me how he can does this since Weak is a one target spell only.  
Shortly after, the party will go down.  Edward will sense that they are in danger and he goes 
over to his harp.  He plays a song, and it will reach Cecil's group through the Twin Harp.  
This song will prevent the Dark Elf from using his magnetic field against the party.  Now you 
can beat him.  This time around his magic does not cause nearly as much damage as it did 
before.  However, he can still use Weak against one member of the party.  Magic does not have a 
lot of power against him, so just attack him normally.  After you inflict so much damage to him 
he changes into a Dark Dragon.
Dark Dragon:  HP:  3,000  Weakness:  None
This boss can be a little tough to kill.  Just have Cecil, Cid, and Yang attack while Tellah 
uses his Cure spells after the Dark Dragon hits you with D.Breath. However, there is an easy 
way to defeat him.  Just have Tellah cast Weak on it and the next person to hit it kills it.

25.  Revisiting Toria Castle
Items:  Cure 2 x2, Heal x2, Ether1 x2, Ether2 x2, Elixir x2, 2000 GP, Great Bow, Fire Arrow 
x20, Ice Arrow x20, Lightning Arrow x10
After getting the Earth Crystal back, head to Toroia once again.  Once there, speak to the 
Clerics,  They will agree to let you use the Crystal as promised. Then  you can hear Kain's 
voice.   He will tell you to get on your airship, and he will take you to where Rosa is.  Once 
you get on it, you will be taken to the Tower of Zot.

26.  Tower of Zot
Items:  Fire Armor, Fire Sword, Poison Claw, Fire Shield, Earth Hammer, Wizard Robe
This tower is fairly long, with a lot of turns in it.  There are also some fairly challenging 
enemies up here too.  If you run out of supplies, just head back to the point in the tower 
where you started at.  On either the third or fourth floor, you will find the save point.  Use 
a Tent or Cabin and continue your journey.  Right near the door, you will fight Cindy, Mindy, 
and Sandy, the three Magus Sisters.
Back-Sandy:  HP:  2,500  Weakness:  None
Middle-Cindy  HP: 4,300  Weakness:  None
Front-Mindy  HP: 2,200  Weakness:  None
To beat them, have Cecil, and Yang target Cindy.  Have Cid either attack Cindy, or have him use 
his Earth Hammer in battle.  It will produce the same effect as the Quake spell.  Tellah can 
use either his -3 spells against Sandy or Mindy, or have him cast Bersk on either Cecil or 
Yang.  Bersk will not allow you to choose a target for whom the spell was used on, but it does 
increase the amount of damage that they cause.  When Cindy requests a Wall, but she already has
on, note which character the spell will hit.  Then have Tellah use a spell on that character.  
That way, his spell can hit Cindy without it bouncing back upon the party.  However, it is 
random who the spell will hit after being bounced off of your wall.  After you kill off Cindy, 
have everyone attack, and Tellah use his spells against the other two.  After beating the Magus 
Sisters, head back to the save point and rest and/or save.  When you are ready, head through 
the door.  There you will run into Golbez.  Cecil gives him the Crystal, but he does not return 
Rosa to the party.  Tellah sees that they have been cheated, attacks Golbez.  He tries a few of 
his spells, but none of them have much effect.  He then casts Meteo despite the protest from 
the rest of the group.  He defeats Golbez for now, but it costs him his life.  After Golbez 
retreats, talk to Kain.  He will apologize for what he has done.  Cecil will then ask Kain 
where Rosa is.  Kain will take you up to where she is being held at.  Cecil will barely save 
Rosa from being crushed.  Afterwards, the party decides to have Kain join them.  He protests, 
but with some encouragement from Rosa, and Cecil he will rejoin the party.  Now you must head 
out of the tower.  However, you must first fight the Fiend of Wind, Valvalis.
Valvalis:  HP:  6,000  Weakness:  None
There is only one way to defeat her.  That is to have Kain jump while she is spinning.  His 
jump will neutralize her spin.  Then have Cecil, Yang, and Cid attack her, while she’s not 
spinning.  If your party does not need healed, have Rosa attack too.  This will take several 
rounds to win, so just keep following the pattern.  Kain jump, have everyone else fight, Rosa 
heal if necessary.  If she spins, have Kain jump again, and repeat.  Once you beat her, the 
tower will begin to break up.  Rosa will then cast Exit, and you will be back in Cecil’s room 
in Baron.  Kain will then talk to you a little bit about the Crystals.  Everyone will believes 
that Golbez has gathered them all.  But Kain tells you about the Dark Crystals of the 
Underground.  He will also give you the Magma Key which is the key to open the Underground.  
You must now head to Agart.

27.  Agart
Items:  Cure2
Weapon Shop:  Rod-100 GP, Staff-160 GP, Spear-60 GP, Boomerang-3,000 GP, Short Bow-220 GP, 
Crossbow-700 GP, Iron Arrow-10 GP, White Arrow-20 GP
Armor Shop:  Iron Shield-100 GP, Iron Helmet-150 GP, Iron Armor-600 GP, Iron Gauntlet-130 GP, 
Iron Ring-100 GP
Item Shop:  Cure 1-30 GP, Life-150 GP, Tent-200 GP, Carrot-50 GP, Heal-100 GP, Ether1-10,000 GP
Inn:  50 GP
In this town, there is a lot of talk about the underground, and Dwarves.  There is also a 
telescope here.  You can take a look through it if you wish, but it doesn’t really provide you 
with anything really useful.  Goto the well in the middle of town.  When you get there, throw 
you Magma Key into the well.  It will cause an earthquake, which will cuase the mountain to 
cave in.  Now you can head into the hole.  Once you enter the hole, the group will see some 
tanks fighting the Red Wings.  The Enterprise will take some damage so Cid lands it.  Now head 
to the castle.

28.  Dwarf Castle
Items:  Dwarf Axe, 500 GP, Strength Ring, Ether1 x2, Elixir x2, Ether2, 500 GP, Cure2, Black 
Belt, 1,000 GP, Carrot x3, Cabin x3
Weapon Shop:  Dwarf Axe-15,000 GP, Great Bow-2,000 GP, Darkness Arrow-40 GP, Fire Sword-14,000 
GP, Flame Spear-11,000 GP
Armor Shop:  Fire Shield-1,250 GP, Fire Armor-30,000 GP, Wizard Cap, 2,000 GP, Wizard Robe-
1,200 GP, Rune Ring-2,000 GP
Item Shop:  Life-150 GP, Cure 1-30 GP, Cure 2-150 GP, Tent-200 GP, Cabin-1,000 GP, Carrot-50 
GP, Heal-100 GP, Ether1-10,000 GP
Inn:  600 GP
Once you get here, you will be restricted to where you can go.  You can go to the Inn and the 
Item Shop, but that’s about it.  Once you buy any necessary items, and/or rest, talk to the 
King.  He tells the group that two of the four Darkness Crystals have been taken already.  He 
also asks you if you can use your airship to help support them.  Cid tells him that the airship 
needs repairs, as well as mystic silver to help it withstand the heat of the Underground.  
He then leaves your party, while he makes the repairs.  Giott then tells you that his Crystal 
is behind his throne.  Yang then feels someone eavesdropping on the conversation.  No one else 
can hear or see anyone, so the King orders the door to the Crystal to be opened.  Behind the 
King the party is attacked by dolls.
Cal:  HP:  1,000  Weakness:  None
Breana:  HP:  300  Weakness:  None
Calbrena  HP:  4,624  Weakness:  None
These dolls aren’t too hard to defeat.  However, the will unite into a big one, if they are not 
defeated quick enough.  To beat them, have Cecil attack the blue dolls, Kain jump on the blue 
dolls, have Yang either attack the blue dolls or Kick them all, and have Rosa attack the Red 
dolls, or cure the party.  If the dolls happen to unite into the Calbrena, have Cecil attack, 
Kain Jump, Yang attack, and Rosa cure the party.  Be aware, that the Calbrena uses a Charm like 
attack to one party member.  Also, beware that it you don’t kill off the Calbrena quickly 
enough, it will change back into 3 Cals and 3 Brenas, and you’ll be back where you started 
from.  If you can, I would recommend killing off the big Calbrena.  You gain much more exp. and 
GP from killing it then you do from killing the 6 dolls.  After you defeat the dolls, Golbez 
shows up.  He talks about the crystals being the key to the moon.  He then attacks the party.  
After a few rounds he uses hold gas on the party.  He then calls his Shadow Dragon to kill the 
party.  The Dragon will kill off Yang, Rosa, and possibly Kain.  It then is ready to kill off 
Cecil, but a Mist Dragon will come out and kill the Shadow Dragon.  A item is then used to 
remove the paralyzing effects of hold gas on the party.  An uknown voice will call out telling 
Cecil that he can move again.  At that moment, Rydia will come out and help you fight Golbez.
Golbez  HP:  22,001  Weakness:  Fire, Sacred Power.  Golbez has 22,001 HP, but you don’t need 
to take off that much to beat him.  To beat Golbez, have Cecil attack him with the Fire Sword, 
Kain Jump if he’s alive, and have Rydia cast Jinn.  After a couple of rounds, he’ll be 
defeated.  After the battle, Rydia will tell everyone what happened to her after Leviatan 
attacked the ship.  As the party starts to leave, Golbez’s hand takes the Crystal away.  Once 
you exit the Crystal Room, King Giott will tell you about the Tower of Bab-Il and how all of 
the Crystals are stored there.  He also tells you that the tankes will attack the tower to 
cover your entrance into it.  The party decides to help, and he’ll tell you about an exit in 
the bottom of the castle, and to leave when the party is ready.  Now here is a weird part.  
Right after Giott is done talking to you, have Rydia cast warp.  You’ll end back up in the 
Crystal Room, but the Crystal will be there, even though you saw Golbez take it away.

29.  Tower of Bab-Il (Lower)
Items:  Ice Arrow x20, Ether1, Bandanna, Blizzard Spear, Ice Brand, Cat Claw, Cure 2 x2, Life 
x2, Archer Bow, Ice Shield, Ice Armor, 2000 GP, Ether2, Tower Key
This tower has multiple floors to travel to reach the top.  There are also a lot of Fire 
enemies here, so make sure you pick up the Ice equipment you find while traveling through the 
tower. About mid-way up, you will find a save point.  If you need to rest, use a tent or a 
cabin, and save your game and continue your climb.  Near the top of the tower, you’ll find a 
locked door.  Don’t worry about it being locked, you’ll find the key later on.  At the top of 
the Tower, you’ll find the Fiend of Fire, Rubicant, talking to Lugae.  He’ll mention, that all 
of the Crystals, have been moved to the Upper Section of the Tower of Bab-Il and that Lugae is 
in charge while he’s gone.  Lugae will notice the party and you’ll have to fight him and 
Balnab.
Lugae:  HP:  4,416  Weakness:  None
Balnab:  HP:  3,927  Weakness:  None
These two aren’t too hard to beat.  However, if the fight lasts a long time, Lugae will take 
contril of Balnab himself, but he presses a button causing Balnab to explode on one of your 
party members, most likely killing them.  Lugae then seems to get mad, and he transforms into 
his true self.
Dr.Lugae 2nd fight:  HP:  6,600  Weakness:  None
He can be challanging at times to defeat.  Just have Cecil attack, Kain Jump, have Rydia call 
Titan, and have Rosa cast Bersk on Yang.  This should make things much easier for you to beat 
him.  However, if the party needs cured, have Rosa use Cure-2 or Cure-3 if you have it.  Just 
keep repeating the process and he’ll die.  Then he makes note that the Super Cannon is still 
going to blast the Dwarves.  Now take the Tower Key that you got off of him after he died, and 
go back to the locked door.  Once you get there, use the Tower Key.  There you will see there 
little monsters talking about the Dwarves going to get blasted.  Then they attack you.  They 
aren’t really hard, just 3 Dark Imps.  After you beat them, they do something to the Super 
Cannon so that nothing can stop it.  Yang then sees that there is no chance of stopping it, so 
he knocks the group out the door, and then he locks it.  Despite pleas from the group, Yang 
stays into the room until it blows up.  Now you must walk out of the tower.  It may be a good 
idea to use the save points that you come across on your way down.  Once you start to cross the 
bridge to head out, Golbez’s voice can be heard, saything that you have amused him for long 
enough.  Then he starts the bridge on fire.  The group starts to run across it, and right at 
the end of the bridge, they fall, but land on the airship.  Cid has finally finished the 
repairs.  However, just as your start to leave, the a Red Wing airship starts chasing you.  The 
Enterprise cannot outrun it, due to the fact the Red Wings have been modified.  Cid tells Cecil 
to take control of it.  He then tells him to head for the upperworld.  He also tells him to 
head to Baron, and to have his workers modify the airship.  He then says his goodbyes, and 
jumps off the airship and sets off a bomb, sealing the underground once more.  Now you must 
head to Baron Castle.  Once you get there, go to the right side of the castle, and talk to 
Cid’s helpers (they are dressed in Blue), and they will add a hook to the Enterprise.  Now you 
can go back to Mt. Hobs, and hook the hovercraft, and take it down to Elban Castle.  Now you 
can get into the cave that is visible there by crossing the shallows using the hovercraft.

30.  Cave Eblana
Items:  Shuriken, Heal, 1200 GP
This is a very short cave.  Once you get through it, you will find an Underground town, which 
houses the citizens of Elban Castle, which was overrun by monsters.
Weapon Shop:  Power Staff-2,000 GP,  Ice Brand-26,000 GP, Blizzard Spear-21,000 GP, Short 
Sword-4,000 GP, Boomerang-3,000 GP, Archer Bow-3,000 GP, Poison Arrow-70 GP
Armor Shop:  Ice Shield-10,000 GP, Ice Armor-35,000 GP, Black Robe-10,000 GP
Item Shop:  Life-150 GP, Cure 1-30 GP, Cure 2-150 GP, Tent-200 GP, Cabin-1,000 GP,  Carrot-50 
GP, Heal-100 GP, Ether1-10,000 GP
Inn:  700 GP
There is also talk about the prince of Elban, Edge, who went after Rubicant alone.  Now head 
north through the door to follow him.

31.  Pass to Bab-Il
Items:  Ether1, Tent, Cure 2 x3, Cure 3, Cabin, Elixir x2, 800 GP, 850 GP, Life x3, Shuriken, 
Drain Sword, Ether2
There are soldiers along this path who tell you about Edge wanting to fight Rubicant.  They 
also say that he went alone, despite protests from them.  They also mention that he has a 
terrible temper.  Right near the exit of the cave into the tower, there is a save point.  Also 
make sure you grab the Drain Sword, in the hidden chest in the save point room.  Also after 
grabbing it, I would not recommend using it in this cave, since there are a few undead monsters 
around.  Hitting them with the Drain Sword or Spear, will drain HP from you and give it to the 
undead.  Near the exit of the cave, you will see Edge confronting Rubicant.  He then attacks 
Rubicant.  It only takes Rubicant 2 rounds to defeat Edge.  Edge though defeated, seems obessed 
with killing Rubicant.  He then falls to the ground while attempting to chase him.  The party 
rushes over to him to see if he requires help.  Edge, being a prince and all, is quite arrogant 
and says that he doesn’t need help.  After a brief converstation, he agrees to join your group.  
Now head through the door, and chase Rubicant.

32.  Tower of Bab-Il Upper
Items:  Cure 3 x2, Ogre Axe, Middle Sword, 2,000 GP, 82,000 GP
This upper section of the Tower is much more difficult than the lower section you did before.  
It is longer, plus the enemies are more difficult.  But I think that Edge will help you out 
more that Yang.  There are 5 floors to this place.  There is also a lot of treasures to pick up 
so I would advise that you grab everyone that you can find.  There is also one save point in 
this upper section of the Tower, and of course, it has to be right near the end.  Once you get 
to the very top floor, don’t go up the middle right away.Keep going left, and you will find a 
treasure chest with 82,000 GP in it.  This should help you out with buying Diamond equipment 
very shortly.  Once you head up the middle path, you will be stopped by Edge’s parents.  
However, to their surprise, the King wants to take them all down to Hades with him.  The 
parents then attack the party.  It seems that they have been changed into monsters.
King Elban:  HP:  60,000  Weakness:  None
Queen Elban:  HP:  60,000  Weakness:  None
The King casts Fire 2, and the Queen casts Fire 1, but they never seem to attack the party.  It 
is highly unlikely that you can defeat them, but shortly after the battle begins, they regain 
their consiousness, and stop attacking the party.  They then explain to Edge about how they’re 
no longer human, and how they must leave soon.  Edge protests, but they finally decide to die 
(suicide maybe?).  After they die, Edge goes on a berserked rampage.  Rubicant then shows up 
and tells Edge that Lugae was the one that turned his parents into monsters.  He apologizes for 
that.  Edge is still persistant on defeating Rubicant (these types of obessions seem to be on 
every Final Fantasy game in one way or another), plus he gains two new spells here, Blitz and 
Flood.  Rubicant will totally restore your HP/MP, and then attacks.
Rubicant:  HP:  25,200  Weakness:  Cloak Closed-None, Cloak Open-Ice
Rubicant can be very hard to defeat.  To make it easier, equip Cecil with an Ice Shield, Ice 
Armor, and the Ice Brand, Kain with an Ice Shield, Ice Armor, and the Blizzard Spear.  You can 
equip Edge with an Ice Claw if you wish to have him attack Rubicant after he runs out of MP 
from casting Flood.  Rydia should cast Virus on Rubicant, since with Ice 2 or Shiva, you might 
mistime the spell and hit him while his cloak is closed giving him HP.  Virus may not take off 
as much HP as Ice 2 or Shive, but it will never heal him.  Rosa should cast Berserk on Cecil to 
increase the number of attacks he gets, plus to raise his Attack power.  She should also cure 
the party with Cure 2 or 3 if you have it.  Kain should jump to inflict the maximum amount of 
damage as possible.  Keep this up, and after a few rounds he’ll die.  He makes a comment about 
weak people joining forces to win, and that he respects your power.  Chamerlain of Elban Castle 
will then show up, and tries to urge Edge to go back to Elban Castle with him to rebuild it.  
They group decides to finish off Golbez and to get back the Crystals.  Now you must head 
through the door.  In the next room, you can see all of the crystals, but you take 2 steps into 
the room, and you fall into a pitfall.  The trap was set to prevent you from reclaiming the 
crystals.  You then fall into another section of the Underground section of the Tower of Bab-
il.
Items:  Cure 2 x2
This section only has about 2 or 3 rooms in it with a couple of items.  Once you reach the 
biggest room there is, you will find a Red Wing airship.  The group decides to take it.  Now 
you must fly back to the Dwarf Castle, since it cannot fly over magma.

33.  Return to Dwarf Castle
Items:  Luca Key
Once you get the Falcon from the tower of Bab-Il, return to the Dwarf Castle.  Once you are 
there, talk to King Giott.  Seeing that the last Crystal is in jeopardy, he gives you the Luca 
Key, to get into the Sealed Cave, where the last Crystal is kept.  However, there is still the 
problem of the airship not being able to fly over the magma.  Walk around the castle until you 
find the hospital like room.  In that room is Cid, whom everyone though dead after he jumped 
off the airship and set off the bomb.  Cecil tells him that all the Elemental Fiends have been 
defeated.  He also tells him that they must get the last Crystal before Golbez, and the airship 
cannot fly over magma.  Cid will get out from his bed, and with some help, makes his way to 
modify the airship to fly over magma.  Now you can travel to 4 different places:  Tomra, the 
Sealed Cave, the Land of Summoned Monsters, or the Sylphan Cave.  If you travel to the Sealed 
Cave, look at #35.  If you go to the Land of Summoned Monsters, look at #36.  If you travel to 
the Sylphan Cave, look at #37.

34.  Tomra
Items:  Cure 2 x3, 470 GP, Cabin, 490 GP
Weapon Shop:  Middle Sword-7,000 GP, Chain Whip-6,000 GP, Ogre Axe-45,000 GP, Archer Bow-3,000 
GP, Mute Arrow-100 GP
Armor Shop:  Diamond Shield-15,000 GP, Diamond Helmet-10,000 GP, Diamond Armor-40,000 GP, 
Diamond Gauntlet-5,000 GP, Tiara-20,000 GP, Diamond Ring-4,000 GP
Item Shop:  Life-150 GP, Cure 1-30 GP, Cure 2-150 GP, Tent-200 GP, Cabin-1,000 GP, Carrot-50 
GP, Heal-100 GP, Ether1-10,000 GP
Inn:  300 GP
There isn’t really much to do here.  You can buy equipment here and I would advise that you pay 
the outrageous prices, since this is the best equipment you can get up to this point.  Now 
either head to the Sealed Cave #35, or the Land of Summoned Monsters #36, or the Sylphan Cave #
37.

35.  Sealed Cave
Items: Life x5, Long Sword x2, Ether1 x2, Cure 2 x2, Light Sword, Ninja Star, Elixir, 5,000 GP, 
Ninja Cap, Ether2, Cure 3, Darkness Crystal
This cave is a great place to gain experience.  All you need to do is to kill off all of the 
trap doors in this cave.  However, they can be quite difficult to defeat.  If your party is at 
low level, it will use Disrupt at least one time during the fight, instantly killing off one of 
your characters.  Often after defeating the Trap Door, you may also have to kill off another 
tough monster, a Manticore.  If you can kill off both monsters you can gain in excess of 6,000 
exp points per battle.  There are 15 trap doors in this cave.  Many of the trap doors lead to 
dead ends.  Here is a list of the trap doors which lead to items and/or the correct path to go.  
Also included here is a list in which order to go through the doors to get to the Darkness 
Crystal and the Evil Wall:  Trap Door #2, Door #9 because of the save point, Door #11, and 
finally Door #15.  Unfortuantly by doing this, you will loose a lot of items and exp. points 
from killing the monsters.
Trap door #1: This first door is in the first room below the enterance.  You must slide down 
the rope to get to it.  There is a Long Sword and an Ether1 in this room.
Trap door #2:  This door is located in the upperleft corner of floor B1F.  In this room you'll 
find a Cure 2 and an Ether1.  Also in this room you'll find another 2 trap doors plus the way 
to the next room.
Trap door #3:  This is the door to the left.  It is an empty room.
Trap door #4:  This is the door to the right.  It is also an empty room.
Trap door #5:  This is the very right door on floor B2F.  It is an empty room.
Trap door #6:  This is the next door to the left.  Inside, you'll find the Light Sword.
Trap door #7:  This is 1 door left from #6.  Inside there is a Ninja Star, Elixir and 5,000 GP.
Trap door #8:  This is 1 door left from #7.  It is an empty room.
Trap door #9:  This is 1 door left from #8:  Inside you'll find a Save point.
Trap door #10:  This is the very left door.  Inside you'll find a Long Sword and Ninja Cap.
Trap door #11:  This door is in the very bottom left corner.  Inside you'll find an Ether1 and 
a passage to another section of the cave.
Trap door #12:  This door is on the left portion of the screen when you get through the passage 
from door #11.  It is an empty room.
Trap door #13:  This is the far right room on floor B3F, but don't go down the rope.  It is an 
empty room.
Trap door #14:  This is the far right room on the bottom corner on floor B3F after you go down 
the rope.  It has an Ether2 and Cure 3 inside.
Trap door #15:  This is the final door.  It is located right after the second save point.  Once 
inside, you'll find the Darkness Crystal.
Once you manage to get through the trap doors you will find a save point.  After the save 
point, you will have to fight one more trap door, then the door opens and you can get the 
Crystal.  However, once you get the Crysal and try to head out, the wall behind you starts 
moving.  It is the boss of the cave:  Evil Wall.
Evil Wall:  HP: 19,000  Weakness:  None
This boss can be hard to beat, because you have a time limit to beat it.  It slowly moves in 
and once it gets close enough, it will use a Crush attack, which kills one party member 
instantly.  It continues to do this, until it is either defeated, or your party is wiped out.  
To defeat this boss, have Kain Jump, Edge and Cecil fight, Rydia cast either Virus or Ice 3, or 
Leviatan, if you went to the Land of Summoned Monsters first, and have Rosa cast Berserk on 
Cecil and Edge, and also have her cure the party with Cure 3 or 4 if you have it at this point.  
It may get close, but if you use the above strategy, you should defeat it easily.  After you 
beat the Evil Wall, head out of the Cave.  At the exit, you will hear Golbez’s voice calling 
out to Kain to take the Crystal and come back to him.  At first it seems that Kain is resisting 
him, but then all a sudden Kain takes the Crystal then leaves.  It seems that Golbez has all of 
the Crystals now.  Now you must head back to the Dwarf Castle again.

36.  Land of Summoned Monsters:  **You can actually come here before going to the Sealed Cave**
Items:  Life x2, Cure 2 x3, Cabin, Ether1, Poison Axe, Ninja Sword, Defense Sword
This cave is short with about 3 floors to it before you actually get into the town.  The town 
also has 2 floors to it.  **Be warned that the damage floors here can only be avoided by using 
the Float spell.  Each step on the floor that flashes will inflict 50 HP of damage to every 
character.  It may not seem like much, but it can add up rather quickly.**  There are also some 
very powerful weapons in the chests here, so don’t pass them up by any means.
Town of Summoned Monsters:
Items:  Ether1, 2,000 GP, Rat Tail, 2,000 GP, 3,000 GP, Samurai Arrows x10, Elixir, Ether2, 
Samurai Bow, Heal, Life
Weapon Shop:  Whip-3,000 GP, Chain Whip-6,000 GP, Blitz Whip-10,000 GP, Long Sword-11,000 GP, 
Charm Rod-5,000 GP, Lunar Staff-7,000 GP, Charm Arrows-110 GP
Armor Shop:  Aegis Shield-20,000 GP, Sorcerer Robe-30,000 GP
Item Shop:  Life-150 GP, Cure 1-30 GP, Cure 2-150 GP, Tent-200 GP, Cabin-1,000 GP, Carrot-50 
GP, Heal-100 GP, Ether1-10,000 GP
Inn:  1,200 GP
Down in the library, you will find the King and Queen of the Land of Summoned Monsters:  
Leviatan and Asura respectivly.  When you talk to Asura, she will offer Rydia the chance to 
call her during a battle.  However, you must first defeat Asura to gain this power.
Asura:  HP:  23,000  Weakness:  None
Asura isn’t too hard to defeat.  Just be sure that Rosa knows the Wall spell.  Cast Wall on 
Asura and all the spells she tries to cast on herself will reflect back and hit one of your 
party members.  A quick and dirty way to beat Asura is to go to the Sylphan cave first, obtain 
the Mute Knife from there and use the Duplication trick to make 4 extra knives.  To do the 
duplication trick, enter a battle.  Then go to the item screen, and put the pointer on an empty 
space and press ‘A’.  Then go to the weapon you wish to duplicate in your character’s hand.  
Then press ‘A’ on that weapon.  It will disappear from your character’s hand.  You can then 
repeat the process with other characters, or win the battle or simply run away.  Now go to the 
equip menu and select any weapon with the character you used the trick on.  Now equip the item 
and there will be two of the equipped item.  Use this trick to obtain a Mute Knife for Cecil, 
Kain, Rydia, and Edge.  Also if you’ve been to Tomra, you should have bought some Mute Arrows 
for Rosa.  With the Wall on Asura, just attack away.  If you need cured, just stop attacking 
Asura and either let her heal you, or have Rosa cast Cure 3 or 4.  After you defeat Asura, go 
back and save your game.  Then come back and challange Leviatan.
Leviatan:  HP:  35,000  Weakness:  Thunder
Leviatan has a powerful Tidal Wave attack that he uses quite often.  Once he uses this Wave, he 
then can hit you with Ice 2, until he goes back to his Tidal Attack.  To defeat him, have Cecil 
attack, Kain Jump, Edge use Blitz, Rydia cast Indra or Lit-3, and have Rosa cast Cure-3 or 4.
Keep repeating this process and he’ll be defeated soon.  However, do not have Rydia try to cast 
Asura if your party is low on HP.  Asura may or may not cure your party.  There is a possibility
that instead of getting Cure 2 or 3 cast on everyone, you will get Life 1 cast on everyone 
instead.  Once you defeat Leviatan, you will be able to call him during battle.  Now head to the
Sylphan Cave, or to the Sealed Cave.

37.  Sylphan Cave  **This cave is totally optional to go through, just like the Land of 
Summoned Monsters Cave**
Items:  Cure 2 x5, Charm Arrows x10, Cabin, 1,000 GP, Elven Bow, Mute Knife, Elixir x4, Ether1 
x2, Lit Arrows x10, Fire Arrows x10, Ice Arrows x10, Cat Claw, Poison Claw, Heal x4, Charm Rod, 
3,000 GP, 2,000 GP, Cure 3, Full Moon, Avenger Sword, Medusa Arrows x10
This cave has the same damage floors that the Land of Summoned Monsters Cave does, meaning to 
void that damage you must have the float spell.  If not, its 50 HP damage/step here.  There 
sn’t really much to do here.  However, if you can make your way into the big house there, you 
ill find Yang, with the Sylph faeries.  However, they won’t let you take Yang anywhere. 
However, this does allow you to go back to Fabul Castle, and get a Frying Pan from Yang’s wife 
after you beat the Sealed Cave, and hit Yang in the head with it, only if you talk to Yang 
himself.  This allows you to get the Sylph call spell, before defeating the Giant of Bab-Il.  
Other than that, there’s nothing much to do, except collect all of the treasures, and boy there 
are quite a few of them in here.

38.  Return to Dwarf Castle Again
After you finish the Sealed Cave, and Kain takes the Crystal away from your party, head back to 
the Dwarf Castle.  Cecil will tell the King that Golbez has obtained all of the Crystals.  
Giott will then talk about something, and Cecil recalls it being the words in the Mysidia 
Legend.  Giott tells Cecil that the Elder must be wishing to raise the Big Whale.  He tells 
Cecil that they must hurry and get to Mysidia.  The group then mentions that the passage to the 
Upper World is blocked.  At that moment, Cid shows up and he tells everyone that he is going to 
modify the airship by adding a drill to the head of it so that they can dig their way out of 
the Underground.  To fly out, simply fly north of the Dwarf Castle to the big crater, and 
you’re out.  Now you can do a couple of different things here.  You can head to Mysidia, or you 
can head to Fabul to tell Yang’s wife about him and receive the frying pan, and then head back 
to the Sylphan Cave in the Underground, you can take your hovercraft to Silvera Island, and use 
it to cross the shallows, and give the man inside the cave the Rat Tail for the Adamant, and 
take it to the Blacksmith south of the Dwarf Castle in the Underworld for the Excalibur, or you 
can head back to Baron Castle to fight Odin in the basement.  The only required step that you 
take is to head to Mysidia and get the Big Whale.

39.  Back to Mysidia
Once you arrive there, the elder prompts you to come to the Tower of Wishes with him.  There 
they will wish for the Big Whale.  Not long after the Ship does raise from the water.  The 
Elder then tells Cecil that this is the Ship from the Moon.  He also tells Cecil how to operate 
it, and that while he was wishing, he heard a voice calling Cecil to the moon.  Now you can 
head to the moon by talking to the Crystal in the middle of the Big Whale.  If you’ve already 
given the Adamant to the Blacksmith, you can now go back down to get the Excalibur from him.  
Now if you’re ready head to the moon.  If not, look at some of the optional items to do below.

40.  Revisiting Fabul
Items:  Frying Pan, Spoon Knife
Once you see Yang in the Sylphan Cave, you can now travel back here and talk to Yang’s wife.  
She notices that he’s in the Underground.  She says that she has something for him.  She gives 
you the Frying Pan.  Now, head back to the Sylphan Cave, and revisit Yang.  Talk to him, and 
you get to choose an item to use on him.  By choosing Pan, you literally hit him in the head 
with the Pan, waking him up.  He tells you that he cannot fight in his current condition.  
However, you will gain the Sylph call spell here instead of waiting to beat the Giant of Bab-Il 
to obtain it.

41.  Cave of Silvera Island
Items:  Adamant, Adamant Armor!!**
Once you use your hovercraft to get here, give the man your Rat Tail.  He will give you a piece 
of ore called Adamant.  You can take this to the Blacksmith in the Underground, and he’ll take 
your Legend, and encoat in with Adamant making it into the Excalibur, Cecil’s second best 
weapon.  However, he will not give you the Excalibur, until you’ve obtained the Big Whale from 
Mysidia.  Also make sure you grab the Elixir from the Blacksmith’s bookcase.  His assistant 
will start selling Ninja Stars, Shurikens, and Samurai Arrows later.  Back at the cave, you 
call obtain the Adamant Armor.  This is a very rare and powerful armor.  However, you will not 
be able to obtain it very easy.  Look down farther in the walkthrough for info on getting 
Adamant Armor.

42.  Return to Baron Castle to fight Odin
Once you get back to Baron Castle, head down to the basement.  The King there will tell Cecil 
that even though he was defeated as a human by monsters, he mentions that he has gained 
external powers to help you out as Odin.  But, just like Asura and Leviatan, you have to beat 
him first.
Odin:  HP: 20,500  Weakness:  Thunder
Odin has to be killed within 1 minute (I think, that’s the time limit in the Japanese version).  
Have Cecil attack him with the Excalibur, if you’ve got it, Rydia cast Indra or Lit-3, and Edge 
attack with at least a Thunder Claw equipped, or have him cast Blitz, and have Rosa cast 
Berserk on Cecil and Edge, and to cure the party.  If you can’t beat him, you can wait until 
Kain rejoins the party, or to gain more levels.

43.  To the Moon
After you have gotten the Big Whale and have either done any or all of the optional items 
listed above, talk to the Crystal in the center of the Big Whale.  Once you arrive there, head 
to the big crystal palace that you can see.  You will have to land near the cave closest to it 
and walk the rest of the way.
Lunar Path 1st Cave
Items:  Elixir, Cure 2, Heal
This is a short cave with 3 treasure chests in it.  The exit is in the upper area of the cave.
Lunar Path 2nd Cave
This is another short cave.  However, there are no items in here so just head south to the 
exit.  After you exit the cave, head west to the Crystal Palace.

44.  Crystal Palace
Once you arrive here, head left for a HP/Status recovery spring, or right for a MP recovery 
spring.  When you are ready head up the middle.  Here you will meet FuSoYa.  He tells you about 
the mastermind of the Crystals, Zemus.  He also tells you about how he is controlling Golbez to 
get the Crystals to reactivate the Giant of Bab-il to eliminate the living on Earth.  He will 
also tell you a little bit about Cecil which he never knew about.  He will then join your 
party.  Now you can head to 3 different places:  1):  You can get back in the Big Whale and 
head back to the Earth, 2):  You can head to Bahamut's Cave, which is a cave surrounded by 
mountains, or 3):  You can find a cave full of Namingway's in which one of them sells very 
useful and expensive recovery items.

45.  Cave Bahamut
Items:  Samurai Gauntlet, Samurai Shield, Samurai Armor, Samurai Helm
This is a pretty touch cave with 3 floors in it.  Many of the enemies that you fight down here, 
you will run into later into the game.  The first floor is really short with 2 treasures in it, 
one concealed by a hidden path.  On the second floor you will find the last 2 chests in the 
cave and things can get really tricky.  On this floor is a Behemoth, which you cannot run from.  
Behemoth's have 16,000 HP with no weaknesses.  The main way to defeat them is to have Cecil and 
Edge attack, have Rosa cure the party, and have Rydia cast either Leviatan or Nuke on them.  
Also have Fusoya cast Nuke too, or if you come here later, have Kain Jump.  DO NOT have FuSoYa 
cast Meteo or Rosa cast White on a Behemoth!!!  If either spell hits a Behomoth and DOES NOT 
kill it, the Behemoth will counter attack the party with a spell called Storm.  Storm is very 
much like the Weak spell except that it hits every member of the party, leaving them with 1-9 
HP left.  If you really must use one of these spells, make sure that the spell has a chance of 
killing off the Behemoth or look out.  The third floor is a pain to do too, since there are 2 
more Behemoths on this floor.  If you must, you can kill one Behemoth at a time, exit out, heal 
up and go back in since once a Behemoth dies, its gone for good in that cave anyways.  After 
you defeat the 2 Behemoths on floor 3, you will run into Bahamut.
Bahamut:  HP:  37,000  Weakness:  None
Bahamut can be a real pain to beat at times.  He will start out at a count of 5 then count down
to 0.  When he reaches 0, he uses Meganuke on the entire party.  To defeat him, have Cecil 
attack, Rydia cast either Nuke or Leviatan, preferably Nuke since it takes less time to cast, 
Edge either attack or throw one of the following weapons:  Light Sword, Avenger Sword, Spoon 
Knife, Shuriken or Ninja Star, and have Rosa and FuSoYa cast Wall in the following order:  
Cecil, Edge, FuSoYa, Rydia, Rosa.  There is a slight chance that the wall on the first 2 
characters will wear off before Bahamut uses Meganuke.  That's ok, since it should only wipe
out Cecil and Edge, because their combined damage is about 1/5-1/4 the damage the Rydia can 
cause with either Nuke or Leviatan.  If FuSoYa and Rosa get the walls up before the time runs
out, have FuSoYa also cast Nuke, and Rosa use White, if she has it.  After Bahamut's Meganuke
spell is reflected back onto him, it should inflict 9,999 damage to him and it should kill him.
If it doesn't just repeat the process above and he should die within a couple more rounds of 
combat.

46.  Namingway Cave
There is nothing to do here except buy items.
Item Shop:  (Can't really tell you which one sells items, its one of them)Cure 2-150 GP, Life-
150 GP, Ether1-10,000 GP, Ether2-50,000 GP, Elixir-100,000 GP, Cabin-1,000 GP, Whistle-20,000 
GP

47.  Back to Earth
Once you have finished everything on the moon, and have FuSoYa in your party, head back to the
Big Whale, and go back to the Earth.  Once you arrive back there, a Giant will appear out of
the Tower of Bab-il.  It seems that this is the dreaded weapon that Zemus needed the Crystals
to operate.  There seems to be nothing that the group can do about it.  However, the Dwarves
have managed to get their tanks into the upper world and have started attacking the Giant.  
They then explain that their fight is not to be faught alone.  Then a couple of airships fly up
and they too, begin attacking the Giant.  The attacks do not seem to be doing much in the form 
of damage, so FuSoYa tells the group that they must head inside the Giant to destroy it.  Cecil
calls upon Cid to get them inside the Giant.  He does the job, and now you must navigate
through the Giant.

48.  Inside the Giant
Items:  Shuriken, Cure 2, Ether1, Cabin, Samurai Arrows x10, Life x2, Elixir
Once you are inside the Giant, you must battle your way up to the room that's labeled as 
passage.  Most of the enemies in here are machines, therefore Thunder should be your main spell
up here.  Some of the enemies are rather difficult to defeat like the MacGiants and the D. 
Machins.  Once you reach the save point inside the pasage, and save, there is a good way to 
make some experience points here.  First of all you must run into an enemy called Searcher.  
Then have a weak character like Rydia, Rosa, or FuSoYa hit it with their weapon.  If you are 
lucky, it will call a D.Machin.  Now you must have FuSoYa or Rydia cast Weak on the D.Machin.  
Now have the next available character hit it to kill it off.  Now repeat the process again and 
it will call another D.Machin.  Make sure that you can find a good timing to hit the Searcher 
so that the D.Machin doesn't cast Fire on the party very many times.  Try to get the striking 
order so that Rydia or Rosa hits the Searcher, and FuSoYa is the next character in order to 
cast Weak on the D.Machin.  If you repeat this about 10 times, you can earn over 80,000 exp 
points.  When you start to head up the small coridoor that's to the north of the passage, 
you'll run into the Four Fiends again.  They explain to you how Golbez has revived them to
defeat you.  Rubicant as always will restore your HP/MP and then you must fight them.
MilonZ:  HP:  57,000-(He and Rubicant share the same HP.  MilonZ takes about 25,000 HP damage
before he changes so Rubicant will have the left over amount of the 57,000.)  Weakness:  Fire
To defeat MilonZ, have Cecil attack him, Rydia and FuSoYa cast Fire3 on him, Edge attack him
with a Fire Claw equipped, and have Rosa either cast Cure-4 or White on him.  After causing 
about 25,000 damage to MilonZ, he'll die and Rubicant will appear.
Rubicant:  HP:  between 25,000-32,000  Weakness:  Ice
To defeat Rubicant, have Cecil attack, Rydia and FuSoYa cast Ice-3, Edge attack him with an Ice
Claw equipped, and have Rosa use Cure-4 to heal the party.  Rubicant uses Fire-2 and 3 and 
Glare but since it hits every party member, the damage is quite a bit less than it would be if
used against 1 character.  After you defeat Rubicant, he'll die and Kainazzo shows up.
Kainazzo:  HP:  47,000  (He and Valvalis share the same HP)  Weakness:  Thunder
To defeat Kainazzo, have Cecil attack, Rydia and FuSoYa cast Lit-3, Edge attack with a Thunder
Claw equipped, and have Rosa cure the party.  After dealing Kainazzo about 20,000+ damage, 
he'll be killed and Valvalis will appear.
Valvalis:  HP:  between 27,000-20,000  Weakness:  Sacred Power
To defeat her, have Cecil attack, Rydia and FuSoYa use Lit-3, have Edge attack with his Thunder
Claw still equipped, and have Rosa either cure the party, or have her cast White.  After a 
couple or rounds, Valvalis will be defeated.  Once the Four Fiends are defeated, head back to
the save point, and save your game.  Now head up the coridoor and fight the CPU.
CPU:  HP:  20,000 Weakness:  None
Attacker:  HP:  2,000  Weakness:  None
Defender:  HP:  2,000  Weakness:  None
This boss can be quite challanging to defeat even though it only has 20,000 HP.  Start off by 
defeating the Defender globe which is the bottom one.  After defeating it, turn your efforts to 
the CPU, the big globe.  However, shortly into the battle, it will use a Wall making all magic 
useless, except for Call and Ninja magic.  However, do not use any spells, until you think that 
the spell is good enough to kill it off.  The CPU is kind of like a Behemoth in a way.  If you 
hit it with a spell like Meteo or Bahamut, which will go through a Wall, and it will kill off 
the Attacker, and it survives, it will retaliate with an attack called Globel999.  This will 
cause 9,999 damage to a character, plus it will do it 2 maybe 3 times.  To beat the CPU, have 
Cecil attack, Rydia either attack or parry, FuSoYa attack or cure the party, Edge attack or 
dart, and Rosa Cure the party or attack.  Don't worry about the Maser attack of the Attacker,
it will always do that same amount of damage to you.  The amount of damage that it causes is
equal to the first 3 numbers of a characters HP.  Say for example your max HP is 5,843.  In 
that case Maser would cause 584 damage or roughly 10% of your HP.  Once you kill off the CPU, 
go ahead and finish off the Attacker.
After you defeat the CPU, Golbez shows up again.  FuSoYa recgonizes him and tries to talk some
sense into him.  Golbez knocks him to the ground, and then wonders why he had so much hatred in
him.  FuSoYa asks him if he remembers his father's name.  He replys that it is KluYa.  It then
turns out that Cecil and Golbez are brothers.  Golbez is then determined to defeat Zemus for 
what he has made him do.  FuSoYa decides to go with him.  After they leave, the Giant starts to
break up.  Kain then shows up, and shows you the way outside.  He then explains that he has 
regained his senses after being controlled again.  Rosa tells him about Cecil and Golbez being
brothers and how they went to the moon to defeat Zemus.  The group decides to go to the moon,
however, Cecil insists that Rydia and Rosa stay on the Earth.  Reluctantly, the two of them get
off of the Big Whale.  Cecil, Kain, and Edge then head to the moon.  They are about to get off
the ship, when Rydia and Rosa show up.  They explain that they are fighting for the same cause
and rejoin the party.  Now head back to the Crystal Palace again, and head up past the room 
where FuSoYa joined you.  If you are interested you can talk to the Crystals to get some info,
but you don't have to.  When you are ready, head to the square in the middle of the room.  
You'll be teleported to Lunar Subterrane.

49.  Lunar Subterrane
Items:  Life Staff, Murasame, Ninja Robe, Flame Whip, Dragoon Shield, Dragoon Helm, Dragoon 
Armor, Dragoon Gauntlet, Artemis Arrows x10, Elixir, Cure 3 x2, Stardust Rod, Crystal Shield,
Protect Ring x2, Crystal Armor, Crystal Armor, Crystal Gauntlet, White Robe, Crystal Helmet,
Cabin, Artemis Arrows x10, Ninja Star, Crystal Sword, White Lance, Heroine Robe, Ribbon x2
Ninja Star, Masamune, Elixir, Whistle, Ninja Star, Ninja Star
This place is pretty complicated, so I'll go through it floor by floor.  When you first get 
here, you'll see two hidden passages.  The one on the left will take you to the Murasame.  On 
the way there, you will find a chest with the Life Staff in it.  When you finally get to the
sword, you'll have to fight Pale Dim for it.
Pale Dim:  HP:  27,300  Weakness:  None
Pale Dim isn't really too hard to beat.  Just have everyone attack him and have Rosa cure the
party when necessary.  However, you might want Rosa to use Float on her first turn since Pale
Dim can and will use Quake from time to time.  After you defeat him, you'll get the Murasame.
Now head back to the place that you started at.  The hidden passage on the right will take you
to the Ninja Robe.  Now head down to the door leading to floor B2.
Floor B2:
This floor has a hidden passage leading to the Flame Whip and the Dragoon Shield.  It also 
leads to the door to floor B3.
Floor B3:
On this floor, you'll find the rest of the Dragoon equipment by heading down and to the hidden
passage to the right.  The door to floor B4 is in the upper portion of the screen.
Floor B4:
On this floor, you'll find 10 Artemis arrows, an Elixir, 2 Cure 3s, a Stardust Rod, and stairs
that lead down to floor B5.
Floor B5:
When you first get here, head down and left but don't go in the door just yet.  Keep heading 
left, and you'll come to a chest which has the Crystal Shield in it.  Once you have gotten the
Crystal Shield, go into the door.  Inside the door, you'll find a Protect Ring, and a door 
leading up and one that goes down.  The one going down leads to the Crystal Armor.  Once you 
have the Crystal Armor, take the door going up.  This door leads to the Crystal Gauntlet, and
also a door which leads further into floor B5.  This door leads to the White Robe and another
door.  This final door leads to the Crystal Helm on the very left side of the screen, the 
stairs to floor B6, slightly to the right, and a door to a room with a Cabin in it almost all
the way to the right of the screen.  In the room with the Cabin in it, if you walk around 
enough, has an enemy called Pink Puff which come in groups of 5.  These guys very rarely show 
up and they very rarely leave an item called the Pink Tail (1:4096 odds or something like that
to get the tail).  If you manage to get a Pink Tail, take it back to the man who collects 
tails.  He will give you the Adamant Armor in exchange.
Floor B6:
On this floor, you'll find a Ninja Star, 10 Artemis arrows, and a Cabin.  If you goto the place
where the gap is narrow, you can walk across an unseen passage.  Through this passage, you'll 
find a Life potion, plus you'll be warped back to an unexplored portion of floor B5 where you
could see but not get to earlier on.  Here you'll find a chest with a Behemoth in it.  Defeat
it and you'll earn a Protect Ring.  You'll soon come to a Save Point.  Save your game and head
outside.  Here you'll fight the Wyvern for the Crystal Sword.
Wyvern:  HP:  25,000  Weakness:  None
This could quite possibly be the hardest boss in the game.  He uses Meganuke first thing 
usually killing the whole party.  To beat him, someone must first survive Meganuke.  Have that
character use a Life potion on Rosa, then have her cast Cure 4 or Life 2 on everyone else.  
Have Cecil and Edge attack, Kain Jump, Rosa cast Wall, and Rydia call Bahamut.  Make sure that
Rosa has put up at least one Wall, because the Wyvern will use Meganuke again after he has been
hit with Bahamut.  When you beat him, you'll get the Crystal Sword.  Now head back to the place
you were on floor B6.  When you get back there, go through the door on the right.  Through this
door, you'll find a chest with the Heroine Robe in it, plus the door that leads to floor B7.
Floor B7:
On this floor, you'll see three doors.  The first door on the left is the Save point.  I would
advise you to save your game here.  In the middle door, you'll have to fight the Plague for the
White Lance.
Plague:  HP:  28,000  Weakness:  Arrows
This boss can be pretty tough to beat too.  To beat him, have Cecil attack, Edge throw 
Shurikens or Ninja Stars, Kain Jump, Rydia cast Nuke, and Rosa cast White.  He never physically
attacks you, its just that he uses Count and every character has about 10 seconds to live, and
there's nothing that you can do about it either.  The Plague may take several tries to beat, 
but just keep trying.  Once you beat him, you'll get the White Lance.  In the last room, you'll
get 2 ribbons by defeating the 2 D. Lunars.
D. Lunar:  HP:  21,000  Weakness:  Fire
These two aren't too difficult to beat.  Have Cecil and Edge attack (The Crystal Sword will
inflict 9,999 damage to any undead monsters), have Kain Jump, Rydia cast Bahamut, and Rosa cure
the party.  The only danger that these 2 present is when they cast Wall, they cast Virus off
the walls surrounding themselves onto the party.  This is a very strong spell, but they usually
die before they do it three or more times.  You'll get the 2 ribbons once they are defeated.  
Now head to the upper portion of the screen to continue your journey to Zeromus.
Floor B7:  Crystal Room #1:
On this floor, you'll find a Ninja Star along with Edge's best weapon, the Masamune, but you'll
have to defeat Ogopogo first.
Ogopogo:  HP:  37,000  Weakness:  None
Ogopogo is quite challanging to defeat.  The first thing that he does is Big Wave, followed by
a Blaze attack.  His single Big Wave attack causes over 1,000 damage to all party members, 
while his Blaze attack causes 10% damage to everyone.  His double Big Wave attacks causes 50%
damage which is calculated from the 1/2 the characters Max HP, not their current HP.  If he 
uses the Double Big Wave, and you don't heal up and he does it again, he will kill everyone.
He'll also counter with Blaze if you hit him with any spells.  To defeat him, have Cecil and
Edge attack, Kain Jump, Rydia either parry or attack him, and have Rosa cure the party.  You'll
take quite a bit of time to defeat him.  However, if you need more levels, the next 3 floors 
are a good place to earn some.  You'll win the Masamune from him once you defeat him.  Now go
down the stairs to the next floor.
Floor B7:  Crystal Room #2:
In this room, you'll find an Elixir, and a Whistle.  Not very many items for such a big room 
though.  This floor is also a good one to make some exp. points in.  You'll find the teleport
to the next room near the bottom right hand corner of the screen.
Floor B7:  Crystal Room #3:
On this floor, you'll find 2 Ninja Stars plus the teleport to the final room here.  If you need
to earn levels, this is by far the best room to do it on.  You can run into 2 Evils Masks
(about 20,000 exp.), 2 Behemoths (over 20,000 exp.) 3 Red Dragons (over 30,000 exp.) and a few
other combinations well over 20,000 exp.  You may even find a few rare items by doing this like
Glass Helms, Dragoon Spears, Crystal Rings, and a few others.  The teleport is in the bottom 
right corner of the room.
Floor B7:  Crystal Room #4:
This is practically the last floor here.  There are no items here.  The only thing here is the
teleport to the room where Golbez and FuSoYa have finally confronted Zemus.  After a little 
discussion they attack Zemus.  They appear to have defeated him, but his hatred comes back and
easily defeats everyone.  Golbez and FuSoYa try to defeat him, but they are defeated too.  Just
at that moment the Elder back on earth decides to have everyone pray for Cecil and the others.
Cecil gets up and Golbez gives him the Crystal.  Cecil then attacks Zeromus (Zemus' hatred).  
He only has 1 HP, but the wish from the Elder has reached Cecil and their wishes heal the party
completly.  Now its time to fight Zeromus.

50.  Fight with Zeromus
Zeromus:  HP:???????  Weakness:???????????  It is unknown just exactly how much HP Zeromus 
actually has.  I just know that he has over 100,000 HP.
Zeromus is the final boss of Final Fantasy 2.  To defeat him, start off by having Cecil use the
Crystal Golbez gave to you on him.  He'll change to his true from.  You may want to hold off
attacking him for a couple of turns since, after his transformation, he cannot be hurt right 
away.  He attacks often with an attack called Big Bang which causes about 2,000 damage to the
party.  He also uses and attack called Black Hole which I have no idea what it does.  To defeat 
him, have Cecil attack, Kain Jump, Edge throw any and all of the following weapons:  Excalibur,
Defense Sword, Gungir Spear, Ninja Sword, Ninja Star, Shurikens, and any other spare weapons 
that you have, Rosa should cast Fast on everyone (Edge can help out since the Masamune casts 
Fast when used in battle) and she should use Cure 4 and Life 2 when necessary after the Big 
Bang attack.  Rydia should try to use Asura to cure the party also or she should attack Zeromus
physically since Zeromus will counter attack the party with the same spell his is hit with.  
For example if Rydia hits him with Nuke, Zeromus will possibly cast Nuke maybe 2 or 3 times 
himself.  I usually find that if you are about level 58+, Zeromus is quite a bit easier.  If 
you try and still can't beat him, try to make some more levels and try again.  Zeromus will use
Meteo when his HP starts to get low, but don't worry too much about it.  It doesn't do 9,999
damage to your party like it did to Golbez and FuSoYa.  I can say that its safe right about now
to say that you've gotten Zeromus about beat.  Just a couple more hits and he'll die.  When he
dies, the screen will flash for a second, then he'll start breaking up like most of the other
bosses in the game.  Well after he dies, he leaves with some taunting words, and dies out 
completly.  Now I don't want to spoil the ending by telling you all about it and besides, that
would take forever to type out anyways.  So just go ahead and sit back and enjoy the ending to
Final Fantasy 2.  You can also give yourself a pat on the back since you've just beaten a 
fairly challanging game.

Section III:  Quick Exp. Point Locations

1.  Right after you lose Kain and before you head to Kaipo Village, have Cecil fight a couple 
of battles by himself.  They should be pretty easy to win, and since Cecil will be by himself, 
he will gain more exp.  Once you think you are ready, continue with the game.

2.  Mt. Hobs-When you first enter Mt. Hobs, you can gain some quick levels simply by fighting 
near the Save point.  The enemies up here aren't too tough plus they give you some decent exp. 
considering that there are 4 characters in the party.

3.  Mysidia-Right after Leviatan sinks your ship, and Cecil has to head to Mysidia, fight 
outside the town to earn some big exp. points.  You should have the Black Sword equipped, so 
the battles should not be much of a problem.

4.  Mt. Ordeals-When you first enter here, stay near the beginning and have the Twins use their 
Twin magic against the undead monsters that roam here.  Almost every battle will result in a 
lot of exp.  If you run out of magic, leave the mountain, and go to the round shaped forest to 
the south of it, and talk to the White Chocobo to restore your MP.  Then go back to the 
mountain and repeat the process.

5.  Toroia Castle-Right outside of the castle, you'll fight some pretty tough monsters.  They
can be pretty hard at times, but they are also worth a pretty good amount of exp. too.

6.  Dwarf Castle-Fighting out here results in good exp. points, too.  If you can get a group of
4 Dark Imps, you'll net in over 1,500 points of exp.  This might be a good time to earn some
levels.

7.  Sealed Cave-This is quite possibly one of the best places to earn levels in the game.
There are 15 Trap Doors in here, and when defeated you'll gain between 6,000-8,000 exp.
per battle.  Its a pity that there aren't more Trap doors in this cave.  Also if you manage to
run into Mantcores in the cave, they are worth a lot of exp. too.

8.  Slyphan Cave-This is another good place to earn levels.  However, it is required that you
have the Float spell here.  Walking around on the floors which cause damage can make the 
battles down here quite difficult.

9.  Inside the Giant-This could also be the best place in the game to earn levels, but it all
depends upon whether or not, you get the right combination of enemies.  First of all, you'll
need at least a Searcher (it looks like a big floating eye).  Have a weak character, Rydia or
Rosa will do, and have them attack it.  If you're lucky, it'll call a D.Machin.  Have FuSoYa
cast Weak on it as soon as he can, otherwise it is quite possible that the Dragon could wipe
out your party.  After its been hit with Weak, have the next available character hit it to kill
it.  If you need to heal the party, just parry and heal when you feel like it, since the 
Searcher will not attack you unless you attack it.  Then just repeat the process until you kill
off the Searcher.  You mostly run into this combo near the Save point in the passage.

10.  3rd Crystal Floor of Lunar Subterrane-This floor has various combinations of tough enemies
to beat.  They include, Evil Masks, Behemoths, and Red Dragons.  However, you'll net over
20,000 exp./battle here.  Not a bad place to earn levels for the final battle with Zeromus.

That about does it for the quick exp. locations.  Remember, the higher the level you have the
longer it will take for higher levels, so if you're at a high level already, try looking down
to the next number for making levels.  Just another reminder, any place can be a quick level
area, it all depends on which level you are, and how much time you're willing to put into it.

Section IV:  Item List

This Item list can be quite confusing right now, with all of the mentions of the dummy items.
There must be at least 30 or more different dummy items (Items that were cut out from Final
Fantasy 4 when it was released over here in the States) so I'll update this list again when I
decide on how I want it to be done.

Here is a list of items that can be obtained in Final Fantasy 2. These even include the Dummy 
items which can only be obtained with a Game Genie. These items are included because even though 
they can't be obtained otherwise, they're still included in the game itself. I've divided this 
part into sections based on where the Item can be used such as Battle, Field (which include 
special items or event items), or Both. I've also included a brief description of what effect 
the item has:

Section 1: Field Items Only
3 Dummy items that can never be used
Tower Key-Used in the lower levels of Tower of Bab-il
Pink Tail-Give this to the guy who collects tail for Adamant armor
Pan-Used to wake up Yang in the Sylphan Cave
Adamant-Used to make the Legend into the Excalibur
Rat Tail-Give this to the guy who collects tails for the Adamant
Darkness Crystal-Can never be used. Stolen by Kain
Luca Key-Use this key to open the Sealed Cave
Magma Key-Use this key to open the way to the underground
Earth Crystal-Can never be used. Given to Golbez
Sand Ruby-Use this to cure Rosa's fever
Baron Key-Used to open the Weapon/Armor shops in Baron and also the hidden passage in Baron
Package-Can never be used. Contents destroy the Village of Mist
Whistle-Use this to summon the Fat Chocobo
Pass-Use this to enter a hidden place in Toroia
Carrot-Use to summon the Fat Chocobo in Chocobo forests
Mage Call Spell-Use this and Rydia will gain the ability to call a Mage in battle
Dummy Call Spell-Use this to obtain a blocked out call spell Coctarice
Bomb Call Spell-Use this and Rydia will gain the ability to call a Bomb in battle
Imp Call Spell-Use this and Rydia will gain the ability to call an Imp in battle
Dummy Item-Uses Sight Spell-Use this item and view the map much like the Sight spell
2 Dummy Items-Do nothing
Cabin-Use this on the world Map and on Save Points to totally restore HP/MP
Tent-Use this on the World Map and on Save Points to restore 1,000 HP and 100 MP
Dummy item*-Use this item to raise a person's Max MP by 10
Dummy item*-Use this item to raise a person's Max HP by 50
Dummy item*-Use this item to raise a person's Max HP by 100
8 different dummy items cannot be used**
Dummy item-This item will sound an Alarm causing you to enter a battle
*These items can usually vary with the results. Please refer to the bottom of the page for more 
information on this.
**These items can possibly be the items that heal individual status aliments (Poison, Toad, Pig,
etc). I have to verify this and will update this walkthrough if I find that these are indeed 
what they are for.

Section 2: Battle Items Only
2 Dummy items use Heal on the whole party
Dummy item-This item is much like the Peep spell except that it will work on bosses
Dummy item-This dummy item will summon a random monster
Dummy item-This dummy item has the same effect as the Fatal spell
Crystal-Use this item on Zeromus at the end of the game
Dummy item-This dummy item will have an effect similar the the Quake spell
Dummy item-This dummy item will attempt to Mute all enemies
Dummy item-This dummy item will cast Wall on the whole party
Dummy item-This dummy item will have an effect similar to Explode killing the person who used it
Dummy item-This dummy item will also cast Wall on the whole party
Lit-Bolt-This item will use a Thunder attack on all enemies
Dummy item-This item will use an Ice attack on all enemies
Fire Bomb-This item will use a Fire attack on all enemies
Dummy item-This item will use Image on one person, allowing them to evade 2 physical attacks
Dummy item-This item will use Slow on all enemies
3 Dummy items will use Stop on all enemies
Dummy item-This item will use Fast on all party members
Dummy item-This item will use Bersk on the person who uses it
Dummy item-This item will use Drain on the enemy that is targeted
Dummy item-This item will use Comet on all enemies
Dummy item-This item will use Lit-2 on all enemies
Dummy item-This item will use Lit-1 on all enemeis
Dummy item-This item will use Ice-2 on all enemies
Dummy item-This item will use Ice-1 on all enemies
Dummy item-This item will use Fire-2 on all enemies
Dummy item-This item will use Fire-1 on all enemies

Section 3: Items that can be used on both the Field and in Battle
Cure-1 Potion-This potion will restore 96 HP when used in the Field, and will restore a random
amount of HP when used in Battle
Cure-2 Potion-This potion will restore 480 HP when used in the Field, and will restore a random
amount of HP when used in Battle
Cure-3 Potion-This potion will restore 1,920 HP when used in the Field, and will restore a
random amount of HP when used in Battle
Ether 1-This will restore 48 MP when used in the Field, and will restore a random amount of MP
when used in Battle
Ether 2-This will restore 144 MP when used in the Field, and will restore a random amount of MP
when used in Battle
Life Potion-This potion will restore life. The amount of HP that a character is revived with,
depends upon their level
Heal Potion-This potion will heal all status aliments such as posion, toad, small, etc.
I know that since there are a lot of references to Dummy items here, I'll make a reference chart
using numbers to help you find which Dummy item I'm refering too. Hopefully, this will be
finished within a week or so.

Section V:  Weapon Chart
This chart is made fairly small as to fit within this document without disrupting anything, but
it will have all the vital information about them.  The format will be something like this:

Weapon Name:    Attack Power/Hit %:     Who can Equip it:               Special Effect:

Swords:
Shadow Sword    +10/80%                 DK                              Darkness        
Darkness Sword  +20/85%                 DK                              Darkness                                
Black Sword             +30/90%                 DK                              Darkness, Death         
Legend Sword    +40/99%                 P                               Sacred Power
Light Sword             +99/99%                 P                               Sacred Power
Ancient Sword   +35/77%                 P,D                             Curse                   
Drain Sword             +45/30%                 P,D                             Drains HP
Silver Sword    +50/80%                 P,D                             None
Slumber Sword   +55/80%                 P,D                             Puts enemies to sleep
Fire Sword              +65/80%                 P,D                             Fire Elemental  
Ice Brand               +75/80%                 P,D                             Ice Elemental
Medusa Sword    +77/70%                 P,D                             Slow Petrification
Avenger**               +90/75%                 P,D                             Berserks User                   
Defense Sword   +109/90%                        P,D                             Raises Vitality
Excalibur               +160/99%                        P                               Sacred Power
Crystal Sword   +200/99%                        P                               Sacred Power

Spears:
Spear                   +9/99%                  D                               None
Wind Spear              +55/80%                 D                               None
Flame Spear             +66/80%                 D                               Fire Elemental
Blizzard Spear  +77/80%                 D                               Ice Elemental
Drain Spear             +88/22%                 D                               Drains HP
DragoonLance    +99/99%                 D                               None
GunguilSpear    +92/80%                 D                               None
White Lance             +109/95%                        D                               Sacred Power

Axes:
Hand Axe                ?/?                             Unknown                 None            
Dwarf Axe               +62/69%                 P,D,Ch                  None
OgreAxe         +80/69%                 P,D,Ch                  None
Poison Axe              +100/69%                        P,D,Ch                  Poisons Enemies
Rune Axe                ?/?                             Unknown                 None

Bows:
Short Bow**             +10/30%                 P,C,B,WW,BW,Ch,L                Aerial
Cross Bow**             +20/35%                 P,C,B,WW,BW,Ch,L                Aerial
Great Bow**             +30/40%                 P,C,B,WW,BW,Ch,L                Aerial
Archer Bow**    +40/30%                 P,C,B,WW,BW,Ch,L                Aerial
ElvenBow**              +50/75%                 P,C,B,WW,BW,Ch,L                Aerial
SamuraiBow**    +60/60%                 P,C,B,WW,BW,Ch,L                Aerial
ArtemisBow**    +70/99%                 P,C,B,WW,BW,Ch,L                Aerial

Arrows:
Iron Arrow              +3/0%                           P,C,B,WW,BW,Ch,L                None
Medusa Arrow    +8/0%                           P,C,B,WW,BW,Ch,L                Petrification
White Arrow             +10/0%                  P,C,B,WW,BW,Ch,L                Sacred Power
Fire Arrow              +15/0%                  P,C,B,WW,BW,Ch,L                Fire Elemental
Ice Arrow               +15/0%                  P,C,B,WW,BW,Ch,L                Ice Elemental
Lightning Arrow +15/0%                  P,C,B,WW,BW,Ch,L                Lightning Elemental
Darkness Arrow  +20/0%                  P,C,B,WW,BW,Ch,L                Darkness
Poison Arrow    +30/0%                  P,C,B,WW,BW,Ch,L                Poison Enemies
Mute Arrow              +35/0%                  P,C,B,WW,BW,Ch,L                Mutes Enemies
Charm Arrow             +40/0%                  P,C,B,WW,BW,Ch,L                Charms Enemies
Samurai Arrow   +50/0%                  P,C,B,WW,BW,Ch,L                None
Artemis Arrow   +75/0%                  P,C,B,WW,BW,Ch,L                None

Whips:
Whip                    +20/99%                 C                               Paralyze
Chain Whip              +30/55%                 C                               Paralyze
Blitz Whip              +40/60%                 C                               Lightning, Paralayze
Flame Whip              +50/65%                 C                               Fire Elemental, Paralayze
Dragon Whip             +60/99%                 C                               None

Knives:
SilverKnife             +20/99%                 P,D,C,BW,N                      None
Mute Knife              +35/75%                 P,D,C,BW,N                      Mutes Enemies
Dancing Knife   +28/99%                 P,D,C,BW,N                      None
Assassin Knife  +40/65%                 P,D,C,B,BW,N            Death

Ninja Swords:
Short Sword             +25/90%                 N                               None
Middle Sword    +32/90%                 N                               None
Long Sword              +40/90%                 N                               None
Ninja Sword             +48/90%                 N                               None
Murasame                +55/90%                 N                               None
Masamune                +65/99%                 N                               None

Throwing Weapons:
Boomerang               +20/80%                 N                               Aerial
Full Moon               +40/85%                 N                               Aerial
Shuriken                +40/99%                 N/A                             None
NinjaStar               +60/99%                 N/A                             None

Claws:
Fire Claw               +0/80%                  K,N                             Fire Elemental
Ice Claw                +0/80%                  K,N                             Ice Elemental
Thunder Claw    +0/80%                  K,N                             Lightning Elemental
Charm Claw              +0/80%                  K,N                             Charms Monsters
Poison Claw             +0/80%                  K,N                             Poison Enemies
Cat Claw                +0/80%                  K,N                             Puts enemies to sleep

Hammers:
Wooden Hammer** +45/75%                 Ch                              None
Silver Hammer** +55/75%                 Ch                              None
Earth Hammer**  +65/75%                 Ch                              None

Rods:
Rod                     +3/40%                  C,S,BW,L                        None
Ice Rod         +5/45%                  C,S,BW,L                        Ice Elemental
Flame Rod               +7/45%                  C,S,BW,L                        Fire Elemental
Thunder Rod             +10/50%                 C,S,BW,L                        Lightning Elemental
Change Rod              +17/55%                 C,S,BW,L                        Change monster to pig
Charm Rod               +30/55%                 C,S,BW,L                        Charms Enemies
Stardust Rod    +45/60%                 C,S,BW,L                        None

Staves:
Staff                   +4/45%                  C,S,WW,P,L                      None
Cure Staff              +8/50%                  S,WW,P,L                        None
Silver Staff    +12/55%                 S,WW,P,L                        None
Power Staff             +30/99%                 S,WW,L                  None
Lunar Staff             +36/60%                 S,WW,L                  None
Life Staff              +48/65%                 S,WW,L                  None
Silence Staff   ?/?                             S,WW,L                  None

Harps:
Dream Harp              +10/85%                 B                               Puts enemies to sleep
Charm Harp              +20/90%                 B                               Charms Enemies

Section VI:  Armor Chart
Again this chart was made small with all the vital information located within it.  It's format
will look like this:

Armor Name:             Defense/Def%:   Magic Defense:/MDefense %:      Who can Equip:

Shields:
Iron Shield             +1/20%                  +0/0%                           D,Ch
Shadow Shield   +1/22%                  +0/0%                           DK
Black Shield    +2/24%                  +0/1%                           DK
Paladin Shield  +2/24%                  +1/1%                           P
SilverShield    +3/26%                  +2/2%                           P,D,Ch
Fire Shield             +3/28%                  +2/2%                           P,D,Ch
Ice Shield              +2/30%                  +2/2%                           P,D,Ch
Diamond Shield  +4/32%                  +2/3%                           P,D,Ch
Aegis Shield    +4/34%                  +5/5%                           P,D,Ch
Samurai Shield  +5/36%                  +3/4%                           P,D,Ch
DragoonShield   +6/38%                  +3/5%                           P,D
CrystalShield   +7/40%                  +4/6%                           P

Helmets:
Cap                     +1/3%                           +1/1%                           All but DK
Head Band               +1/10%                  +1/1%                           All but DK
Leather Cap             +2/6%                           +3/3%                           All but DK
Gaea Cap                +3/7%                           +5/5%                           C,S,P,WW,BW,L
Iron Helmet             +3/0%                           +0/0%                           P,D,Ch
Bandana         +3/12%                  +1/1%                           All but DK
Shadow Helmet   +4/0%                           +0/0%                           DK
Darkness Helmet +5/0%                           +1/0%                           DK
Wizard Cap              +5/8%                           +7/7%                           C,S,P,WW,BW,L
Ninja Cap               +5/14%                  +1/1%                           All but DK
Black Helmet    +6/0%                           +1/1%                           DK
Paladin Helmet  +7/0%                           +2/1%                           P
Tiara                   +7/10%                  +10/10%                 C,WW
Silver Helmet   +8/0%                           +2/2%                           P,D,Ch
Diamond Helmet  +8/0%                           +2/2%                           P,D
Ribbon          +9/12%                  +12/12%                 All but DK
Samurai Helmet  +10/0%                  +6/3%                           P,D,N
Dragoon Helmet  +11/0%                  +7/4%                           P,D
CrystalHelmet   +12/0%                  +8/5%                           P
Glass Helmet    +30/0%                  +0/0%                           All but DK

Armors:
Cloth                   +1/10%                  +0/0%                           All but DK
Leather Armor   +2/10%                  +1/1%                           All but DK
Bard Robe               +2/10%                  +1/0%                           All but DK
Gaea Robe               +3/10%                  +3/3%                           C,S,P,WW,BW,L
Karate Robe             +3/20%                  +2/1%                           All but DK
Iron Armor              +4/0%                           +1/0%                           D,P,Ch
Shadow Armor    +5/0%                           +1/0%                           DK
Wizard Robe             +5/10%                  +5/5%                           C,S,P,WW,BW,L
Darkness Armor  +7/0%                           +2/0%                           DK
Black Robe              +8/10%                  +7/7%                           C,S,BW,L
Black Armor             +9/0%                           +3/0%                           DK
Black Belt              +10/30%                 +3/2%                           All but DK
Paladin Armor   +11/0%                  +3/1%                           P
Sorcerer Robe   +12/10%                 +9/10%                  C,S,P,WW,BW,L
Silver Armor    +13/0%                  +4/2%                           P,D,Ch
Fire Armor              +13/0%                  +4/2%                           P,D,Ch
Ice Armor               +17/0%                  +4/2%                           P,D
White Robe              +18/10%                 +10/8%                  P,WW
Diamond Armor   +19/0%                  +4/2%                           P,D
Heroine Robe    +20/40%                 +5/1%                           C,WW
Samurai Armor   +21/0%                  +7/4%                           P,D,N
Dragoon Armor   +22/0%                  +8/5%                           P,D
Crystal Armor   +23/0%                  +10/6%                  P
Ninja Robe              +24/70%                 +15/8%                  N
Power Armor             ?/?                             ?/?                             ?
Adamant Armor   +107/99%                        +20/16%                 All but DK

Rings/Gauntlets:
Ruby Ring               +0/10%                  +3/2%                           All but DK
Iron Gauntlet   +2/0%                           +0/0%                           D,P,Ch
Shadow Gauntlet +2/0%                           +0/0%                           DK
Iron Ring               +2/10%                  +2/1%                           C,WW,BW,B,K,S,L
Strength Ring   +2/10%                  +2/2%                           P,D,C,K,N
Darkness Gauntlet       +3/0%                           +0/0%                           DK
Silver Ring             +3/10%                  +4/4%                           C,WW,BW,B,K,S,N,L
Black Gauntlet  +4/0%                           +0/0%                           DK
Rune Ring               +4/10%                  +8/8%                           C,WW,BW,B,K,S,L
Paladin Gauntlet        +5/0%                           +1/1%                           P
Silver Gauntlet +6/0%                           +2/2%                           P,D,Ch
Diamond Ring    +6/10%                  +8/6%                           C,WW,BW,B,K,S,L
Diamond Gauntlet        +7/0%                           +3/3%                           P,D,Ch
Samurai Gauntlet        +8/0%                           +5/3%                           P,D,N
Dragoon Gauntlet        +9/0%                           +6/3%                           P,D
Crystal Gauntlet        +10/0%                  +7/4%                           P
Protect Ring    +10/15%                 +12/10%                 All but DK
Crystal Ring    +20/15%                 +12/10%                 All but DK
Cursed Ring             -3/0%                           +0/0%                           All but DK

Section VII:  Magic Chart

White Magic:

Spell:  Type:           MP Used:        Effect:                 Cast By:        Target:
Cure-1  Recovery        3               Recover HP (Low)                P,C,S,WW,L      1/all ally/enemy
Cure-2  Recovery        9               Recover HP (Mid)                P,S,WW,L        1/all ally/enemy
Cure-3  Recovery        18              Recover HP (High)               S,WW,L  1/all ally/enemy
Cure-4  Recovery        40              Recover HP (Max*)               S,WW,L  1/all ally/enemy
Heal            Recovery        20              Heals Abnormal Stats    P,S,WW,L        1 ally/enemy
Hold            Attack  5               Immobilization          C,S,WW,L        1 ally/enemy
Life-1  Recovery        8               Recovers Swoon          S,WW,L  1 ally/enemy
Life-2  Recovery        52              Recover Swoon to Max    S,WW,L  1 ally/enemy
Mute            Attack  8               Disables Magic          S,WW,L  1/all ally/enemy
Charm           Attack  10              Confusion                       S,WW,L  1 ally/enemy
Blink           Defense 8               Avoid 2 Phys. Attacks   S,WW,L  1 ally/enemy
Slow            Attack  14              Slows Time                      S,WW,L  1/all ally/enemy
Fast            Attack  25              Speeds Time                     S,WW,L  1 ally/enemy
Bersk           Attack  18              Increases Attack                S,WW,L  1 ally/enemy
White           Attack  46              Holy Attack                     WW,L            1 ally/enemy
Wall            Defense 30              Bounce Back Magic               S,WW,L  1 ally/enemy
Peep            Special 1               Check Ability           P,S,WW,L        1 ally/enemy
Size            Special 6               Change Size                     S,WW,L  1/all ally/enemy
Exit            Special 10              Escape from dungeon     P,S,WW,L        All ally
Sight           Special 2               Look at map                     P,C,S,WW,L      N/A
Float           Special 8               Avoid quake attack      S,WW,L  1/all ally/enemy

Black Magic:

Spell:  Type:           MP Used:        Effect:                 Cast By:        Object:
Fire-1  Attack  3               Fire Attack (Low)               C,S,BW,L        1/all ally/enemy
Fire-2  Attack  15              Fire Attack (Mid)               C,S,BW,L        1/all ally/enemy
Fire-3  Attack  30              Fire Attack (High)      C,S,BW,L        1/all ally/enemy
Ice-1           Attack  5               Ice Attack (Low)                C,S,BW,L        1/all ally/enemy
Ice-2           Attack  15              Ice Attack (Mid)                C,S,BW,L        1/all ally/enemy
Ice-3           Attack  30              Ice Attack (High)               C,S,BW,L        1/all ally/enemy
Lit-1           Attack  5               Lightning Attack (Low)  C,S,BW,L        1 all ally/enemy
Lit-2           Attack  15              Lightning Attack (High) C,S,BW,L        1/all ally/enemy
Lit-3           Attack  30              Lightning Attack (High) C,S,BW,L        1/all ally/enemy
Virus           Attack  20              Virus Attack            C,S,BW,L        1/all ally/enemy
Weak            Attack  25              Weaken Enemy            C,S,BW,L        1 ally/enemy
Quake           Attack  30              Cause Earthquake                C,BW,L  All ally/enemy
Fatal           Attack  35              Take Life                       C,BW,L  1 ally/enemy
Nuke            Attack  50              Nuclear Attack          C,BW,L  1 ally/enemy
Meteo           Attack  99              Drop Meteors            C,S,BW,L        All ally/enemy
Venom           Attack  2               Poison Attack           C,S,BW,L        1/all ally/enemy
Sleep           Attack  12              Put to Sleep            C,S,BW,L        1/all ally/enemy
Stop            Attack  15              Stop Motion                     C,S,BW,L        1 ally/enemy
Drain           Attack  18              Drain HP's                      C,S,BW,L        1 ally/enemy
Psych           Attack  0               Drain MP's                      C,S,BW,L        1 ally/enemy
Toad            Special 7               Change to/from toad     C,S,BW,L        1/all ally/enemy
Piggy           Special 1               Change to/from pig      C,S,BW,L        1/all ally/enemy
Warp            Special 4               Return to floor before  C,S,BW,L        All ally
Stone           Special 15              Petrify                 C,S,BW,L        1/all ally/enemy

Call Magic:

Spell:  Type:           MP Used:        Effect:                 Cast By:        Object:
Asura           Recovery        50              Random Effect           Rydia           All ally
Sylph           Special 25              Takes HP's                      Rydia           One enemy
Mist            Attack  20              Breath of Mist          Rydia           All enemy
Titan           Attack  40              Angers the Earth                Rydia           All enemy
Shiva           Attack  30              Freezing Blizzard               Rydia           All enemy
Indra           Attack  30              Judgement by Thunder    Rydia           All enemy
Jinn            Attack  30              Sun Flames                      Rydia           All enemy
Leviatan        Attack  50              Tidal Wave Attack               Rydia           All enemy
Odin            Attack  45              Sword Attack            Rydia           All enemy
Bahamut Attack  60              Megaflare Attack                Rydia           All enemy
Chocobo Attack  7               Chocobo Kick            Rydia           1 enemy
Imp             Attack  1               Summon Imp                      Rydia           1 enemy
Bomb            Attack  10              Summon Bomb                     Rydia           1 enemy
Mage            Attack  18              Summon Mage                     Rydia           1 enemy

Twin Magic:

Spell:  Type:           MP Used:        Effect:                 Cast By:        Object:
Flare           Attack  10              Weaker version of Nuke  Palom&Porom     All enemy
Comet           Attack  20              Weaker version of Meteo Palom&Porom     All enemy

Ninja Magic:

Spell:  Type:           MP Used:        Effect:                 Cast By:        Object:
Flame           Attack  15              Fire Attack                     Edge            All enemy
Flood           Attack  20              Tidal Waves                     Edge            All enemy
Blitz           Attack  25              Thunder Attack          Edge            All enemy
Pin             Attack  5               Paralyze                        Edge            1 enemy
Image           Defense 8               Improves Defense Rate   Edge            1 ally
Smoke           Special 10              Escape from combat      Edge            All ally

Section VIII:  Character Spell Levels
This chart will show which levels magic using characters learn their spells:

Rydia
Spell:          Level Learned:
Fire-1          N/A
Fire-2          N/A
Fire-3          40
Ice-1                   2
Ice-2                   N/A
Ice-3                   38
Lit-1                   5
Lit-2                   N/A
Lit-3                   42
Virus                   26
Weak                    48
Quake                   44
Fatal                   49
Nuke                    50
Meteo                   60
Venom                   10
Sleep                   8
Stop                    15
Drain                   35
Psych                   31
Toad                    13
Piggy                   20
Warp                    12
Stone                   46
Cure-1*         3
Sight*          4
Hold*                   7
Asura                   N/A
Sylph                   N/A
Mist                    N/A
Titan                   N/A
Shiva                   N/A
Indra                   N/A
Jinn                    N/A
Leviatan                N/A
Odin                    N/A
Bahamut         N/A
Chocobo                 N/A
Imp**                   N/A
Bomb**          N/A
Mage**          N/A

Tellah
I haven't included a chart for Tellah since he never learns any of his spells through levels.

Rosa
Spell:          Level Learned:
Cure-1          N/A
Cure-2          13
Cure-3          28
Cure-4          38
Heal                    18
Hold                    N/A
Life-1          11
Life-2          42
Mute                    15
Charm                   24
Blink                   23
Slow                    N/A
Fast                    30
Bersk                   20
White                   49
Wall                    24
Peep                    N/A
Size                    29
Exit                    N/A
Sight                   N/A
Float                   32

Palom
Spell:          Level Learned:
Fire-1          N/A
Fire-2          12
Fire-3          33
Ice-1                   N/A
Ice-2                   11
Ice-3                   32
Lit-1                   N/A
Lit-2                   13
Lit-3                   34
Virus                   19
Weak                    48
Quake                   23
Fatal                   46
Nuke                    52
Meteo                   50
Venom                   N/A
Sleep                   N/A
Stop                    14
Drain                   26
Psych                   40
Toad                    22
Piggy                   11
Warp                    29
Stone                   36
Flare                   N/A
Comet                   N/A

Porom
Spell:          Level Learned:
Cure-1          N/A
Cure-2          13
Cure-3          33
Cure-4          48
Heal                    20
Hold                    N/A
Life-1          11
Life-2          56
Mute                    15
Charm                   25
Blink                   23
Slow                    N/A
Fast                    38
Bersk                   18
White                   52
Wall                    44
Peep                    N/A
Size                    31
Exit                    19
Sight                   N/A
Float                   40
Flare                   N/A
Comet                   N/A

Cecil (Paladin)
Spell:          Level Learned:
Cure-1          N/A
Cure-2          15
Peep                    8
Heal                    24
Exit                    19
Sight                   3

Edge
Spell:          Level Learned:
Flame                   N/A
Flood                   N/A
Blitz                   N/A
Pin                     27
Image                   38
Smoke                   33

FuSoYa
FuSoYa already starts with all the spells so there's no need to make a magic chart.

Section IX:  Game Genie Codes/Cheats

Here are some of the best Game Genie Codes for Final Fantasy 2:

Mega Experience/Random Item: DF30-076E or 1B39-070E+EE39-076E+3C39-07AE
This code allows you to gain big time experience and/or random items. Just 
leave the game genie on after a battle. The longer you leave it on for the 
more exp. you will gain. To continue just turn it off.

MP Doesn't go Down (Battle only, sometimes doesn't work when using Cure 
Spells): 8267-0D62

Walkthrough Walls: 0CCA-AF6F
This code is a great code to use. However, it can cause some strange things 
to happen if you walk into a treasure chest, pot, etc. It will warp you 
somewhere else, but you won't be able to get back to where you were. You can 
also do some crazy things experimenting with this code. For instance, I 
fought Kainazzo twice, and then ended up having 2 Cid's in my party due to 
the fact that the code warped me farther in the game from where I was. Also you
will have to be careful because this will sometimes erase all the data on your game.

Gunslinger Code: 00CE-6D69
This is quite possibly the best code for any game ever. It allows you to gain 
any item, any where, and at any time in Final Fantasy 2. To use it just place 
something in the upper left corner of the item screen. Then use a healing 
item (Cure, Ether, Elixir, etc.) on the character in the middle of your 
formation. That item in the upper left will have changed into something 
different. The even better part is that you can even obtain items that were 
blocked out from Final Fantasy 4. These items are called "Dummy" items. Here 
is the list in which you gain the items:

To use this chart, just find what item you want to change (example, Darkness 
Sword). The find Darkness Sword on the list then follow the arrow to the 
right to the item right across from it. If it is already at the right side of 
the list, then just go 1 line below it and it will be the first item on the 
left.

For example, we placed a Cure 2 in the upper left corner of the screen:

Cure 2---------------------------->Cure 1
Dummy-Heals Party----------------->Dummy-Heals Party
Dummy-Peep (even on bosses)------->Dummy-Random Call Spell
Dummy-Fatal----------------------->Crystal (End of Game)
Dummy-Quake----------------------->Dummy-Mute
Dummy-Wall------------------------>Dummy-Bomb Attack
Dummy-Wall------------------------>Lit-Bolt
Dummy-Ice-Bolt-------------------->Fire-Bomb
Dummy-Image----------------------->Dummy-Slow
Dummy-Stop------------------------>Dummy-Stop
Dummy-Stop------------------------>Dummy-Fast
Dummy-Bersk----------------------->Dummy-Drain
Dummy-Comet----------------------->Dummy-Lit2
Dummy-Lit1------------------------>Dummy-Ice2
Dummy-Ice1------------------------>Dummy-Fire2
Dummy-Fire1----------------------->Cursed Ring
Protect Ring---------------------->Diamond Ring
Crystal Ring---------------------->Rune Ring
Strength Ring--------------------->Silver Ring
Ruby Ring------------------------->Iron Ring
Crystal Gauntlet------------------>Dragoon Gauntlet
Samurai Gauntlet------------------>Zeus Gauntlet
Diamond Gauntlet------------------>Silver Gauntlet
Paladin Gauntlet------------------>Black Gauntlet
Darkness Gauntlet----------------->Shadow Gauntlet
Iron Gauntlet--------------------->Ninja Robe
Adamant Armor--------------------->Karate Robe
Bard Robe------------------------->Prisoner Robe
Heroine Robe---------------------->Power Robe
White Robe------------------------>Sorcerer Robe
Black Robe------------------------>Wizard Robe
Gaea Robe------------------------->Leather Robe
Crystal Armor--------------------->Dragoon Armor
Samurai Armor--------------------->Diamond Armor
Ice Armor------------------------->Fire Armor
Silver Armor---------------------->Paladin Armor
Black Armor----------------------->Darkness Armor
Shadow Armor---------------------->Iron Armor
Glass Helmet---------------------->Ninja Cap
Bandanna-------------------------->Headband
Ribbon---------------------------->Tiara
Wizard Cap------------------------>Gaea Cap
Leather Cap----------------------->Cap
Crystal Helmet-------------------->Dragoon Helmet
Samurai Helmet-------------------->Diamond Helmet
Silver Helmet--------------------->Paladin Helmet
Black Helmet---------------------->Darkness Helmet
Shadow Helmet--------------------->Iron Helmet
Crystal Shield-------------------->Dragoon Shield
Samurai Shield-------------------->Aegis Shield
Diamond Shield-------------------->Ice Shield
Fire Shield----------------------->Silver Shield
Paladin Shield-------------------->Black Shield
Darkness Shield------------------->Shadow Shield
Empty Space----------------------->Artemis Arrow
Medusa Arrow---------------------->Samurai Arrow
Charm Arrow----------------------->Mute Arrow
Poison Arrow---------------------->Darkness Arrow
Lit Arrow------------------------->Ice Arrow
Fire Arrow------------------------>White Arrow
Iron Arrow------------------------>Atremis Bow
Samurai Bow----------------------->Elven Bow
Archer Bow------------------------>Great Bow
Cross Bow------------------------->Short Bow
Avenger Sword--------------------->Wooden Hammer
Earth Hammer---------------------->Silver Hammer
Rune Axe-------------------------->Poison Axe
Dummy-Can't Use------------------->Charm Harp
Dreamer Harp---------------------->Full Moon
Boomerang------------------------->Ninja Star
Shuriken-------------------------->Crystal Sword
Spoon Knife----------------------->Silver Sword
Dancing Knife--------------------->Silver Knife
Ogre Axe-------------------------->Dwarf Axe
Hand Axe-------------------------->Dragon Whip
Flame Whip------------------------>Blitz Whip
Chain Whip------------------------>Whip
Mute Knife------------------------>Assassin Knife
Masamune-------------------------->Murasame
Ninja Sword----------------------->Long Sword
Middle Sword---------------------->Short Sword
Gungir Spear---------------------->Drain Spear
White Spear----------------------->Dragoon Spear
Blizzard Spear-------------------->Flame Spear
Wind Spear------------------------>Spear
Medusa Sword---------------------->Slumber Sword
Ancient Sword--------------------->Drain Sword
Defense Sword--------------------->Ice Brand
Fire Sword------------------------>Excalibur
Light Sword----------------------->Legend
Black Sword----------------------->Darkness Sword
Shadow Sword---------------------->Silence Staff
Life Staff------------------------>Lunar Staff
Power Staff----------------------->Silver Staff
Cure Staff------------------------>Staff
Lilith Rod------------------------>Stardust Rod
Charm Rod------------------------->Change Rod
Thunder Rod----------------------->Flame Rod
Ice Rod--------------------------->Rod
Cat Claw-------------------------->Poison Claw
Charm Claw------------------------>Thunder Claw
Ice Claw-------------------------->Fire Claw
Trash Can------------------------->Sort Item Command
Dummy-Can't Use------------------->Dummy-Can't Use
Dummy-Can't Use------------------->Tower Key
Pink Tail------------------------->Pan
Adamant--------------------------->Rat Tail
Darkness Crystal------------------>Twin Harp
Luca Key-------------------------->Magma Key
Earth Crystal--------------------->Sand Ruby
Baron Key------------------------->Package
Whistle--------------------------->Pass
Carrot---------------------------->Mage Call Spell
Dummy Call Spell------------------>Bomb Call Spell
Imp Call Spell-------------------->Dummy-Sight
Dummy-Nothing--------------------->Dummy-Nothing
Cabin----------------------------->Tent
Dummy-10MP------------------------>Dummy-50HP
Dummy-100HP (Uses may be random*)->Dummy-Alarm
Heal Potion----------------------->Dummy-No Need
Dummy-No Need--------------------->Dummy-No Need
Dummy-No Need--------------------->Dummy-No Need
Dummy-No Need--------------------->Dummy-No Need
Dummy-No Need--------------------->Life Potion
Elixir---------------------------->Ether 2
Ether 1--------------------------->Cure 3
*Note: When you use this item, it may either give you 10 MP, 50 HP, or 100 
HP, or have the same effect as the Alarm. It is totally random and you have 
no control over it.

Cheats
Well for many of the Final Fantasy games there isn't really a lot of cheats 
that can be accomplished without a Game Genie. Here are a couple for FF2 that 
can be done:

Item Duplication: To pull off this simple but effective cheat, you must first 
get into a battle. Then find the weapon or shield that you want to duplicate. 
You need to first find an empty space in your item screen. Then hit A on it, 
and scroll up to your weapon(s) or shield that you want to duplicate. Then 
hit A on that item. You can then either finish that battle or run. Go to the 
equip screen after the battle, and re-equip the weapon or shield. You should 
have 2 of them equipped. This is a great way for making money early in the 
game.

Dwarf Castle Crystal Cheat/Glitch?: Now I don't know if this qualifies as a 
cheat or a glitch in the game. After you defeat the Calbrena and Golbez in 
the Dwarf Castle and get Rydia back in your party, cast the Warp spell right 
after the King Giott finishes talking to you. You will be warped behind his 
throne into the Crystal Room. Strangly enough, the Crystal will be there even 
though you saw Golbez's hand take it away. This will save you the trip 
through the Sealed Cave. You will still need to enter there, and exit, and 
Kain will take the Crystal away, just as he would have if you have beaten the 
Evil Wall and got the Crystal out of there. It is a truly strange thing to 
do.

Credits:
Well I hope that this walkthrough was good enough for you all.  It certainly took me a lot of 
time and effort to make this walkthrough and I did it as I went through the game and not by 
memory which makes this walkthrough perfect for those of you also just going through the game.

I just like to give credit to Squaresoft for making such a great game and to no one else since
I did all the work making this by myself.  If you have any questions or comments, please E-Mail
me at Cal_96@hotmail.com.

Final Fantasy 2 and all character names and descriptions are registered trademarks of 
Squaresoft.

Game Genie is a registered trademark of Galoob Inc,.