Mole Mania

This is a fun trick, but don't do it if you don't like to be killed. 

If you bug Grampa Mole enough, he'll go into a rage and kill you. I thought 
the first time I did it was funny, but the second time wasn't so funny because 
my cursor was on the end button. Then I had to go the whole boring process 
of restarting with the weird music on. I learned my lesson the hard way. 


Bosses

Kangaroon

Stay near the middle of the room, and avoid the apples thrown 
from her pouch. Push and pull the spikes so that Kangaroon lands 
on them. If you get short of life, go underground to get the two 
Hearts, or use your Recovery. 

Sundes

Position the two Black Balls so they are in the middle of the 
screen. Throw one  at Sundes, then throw the other quickly to 
push him into the water on the side of the screen. 

Funton

When you start the stage, avoid him until he jumps in the air. 
Move to his shadow and make a hole (A Button). When he lands, 
he'll get stuck in the hole. Throw a Black Ball at him. He'll get 
mad and start to spin around the screen. Avoid him and wait for 
him to jump in the air again. This time, he'll make two shadows; 
pick one and make a hole. You must hit him three times to defeat
him. 

Mad Wrencher

Go underground and go to the top hole. Push the Elbow Pipe 
left all the way and return underground. Resurface in the 
bottom-right hole and push the Elbow Pipe up to catch his 
Wrench. It'll enter the pipes and hit him. You must do this 
three times to beat him. 

Big Mama

Make a hole in the upper part of the room, and go underground. 
Big Mama is larger than her offspring. Watch where she sits, 
then return above ground to throw one of the Black Balls at her. 
You must do this three times to beat her. Watch out for the 
Small Mice. 

Sammy Bros.

Pull the chain onto an arrow and let go. You have to do this 
three times. Watch out for the little Sammy Brother; he can't 
be beaten! He doesn't walk on the checkered floor tiles, so 
they are safe. The floor pattern changes with every hit on Big 
Sammy, so be careful. 

Snowman

Hit the Snowman with a Black Ball. He'll split into two smaller 
snowmen. Hit one of them with the Black Ball and it'll split again. 
Try to hit one of the smallest snowmen before hitting the bigger 
ones. This way, you won't have so many enemies on the screen at 
once, and it'll be easier to beat them. 

Jinbe

Run around the room avoiding Jinbe. When he is far enough 
away, push/pull/throw the Black Ball at one of the Exit Blocks. 
When you have destroyed all four of them, you win!

Stages

Stage 2

The room with four holes, three enemies and two Cabbages. 

Use the Black Ball and/or Cabbages to get rid of the enemies, 
then throw the Black Ball all the way right, then push it down 
onto the spikes. Pull it down two spaces and left two. Throw 
it down into the Exit Block.

Stage 3

The room with six holes, four enemies, three Weights and a Cabbage. 

Push the Weight by the entrance left one space. Push the 
Weight in the middle up one space. Go back down the path, 
then right to the Black Ball. Throw it left to the hole, and 
run up the right path before it returns. Push the left Weight
down two spaces. Push the right Weight right one space, then 
up one space. Throw the Black Ball up to it. Pull the Black Ball 
left to the hole, then throw it left to the Exit Block.

The room with two holes, twenty-six Weights and one enemy.

Push the Weights as you carefully follow these directions. Go 
underground in the hole by the entrance. Resurface one space up 
and left from the Black Ball. Push the Weight under you down one 
space. Go left one step and push the Weight down one space. Go 
left one step and push the Weight up one space. Pull the Black Ball 
left to the hole, then throw it left to the Exit Block.

The room with three enemies, three Weights and a Cabbage. 

Throw the Black Ball left and pull it up four spaces. Push the 
left Weight right one space (make sure the Spiney is above the 
Weight), then go underground and resurface one space below the 
Weight. Push the Weight up one space. Throw the Black Ball right. 
Push the middle Weight right one space (again, make sure the 
Spiney is above the Weight), then up all the way. Throw the
Black Ball down, then right and pull it down one space. Push 
the right Weight right one space (trapping the last Spiney). Go 
underground one space below the middle Weight and resurface at 
the bottom-right corner. Push the right Weight up all the way. 
Pull the Black Ball up to the hole, then throw it right to the Exit Block.

Stage 4

The room with four holes, two enemies, a Cabbage and a Weight. 

Go into the hole by the entrance, and resurface in the left 
hole. Push the Weight right one space. Pull the Barrel right one 
space, throw it down, then right to the Weight, and throw it up 
into the hole. Push the Weight left one space, then down one space. 
Throw the Black Ball left, then down. Pull it left to the hole,
then throw it to the Exit Block.

The room with four enemies, two Elbow Pipe and a Weight. 

Go underground in the top-left corner of the room, and 
resurface in the bottom-left of the middle area. Push the 
right Elbow Pipe up one space (make sure the Snakeface is to 
the left). Push the Weight down two spaces. Push the top Elbow 
Pipe left three spaces (it'll be below the Exit Block). Push the other
Elbow Pipe up one space. Pull the Black Ball right five spaces, 
then up all the way. Pull it left three spaces and throw it up into 
the Elbow Pipe. It'll roll through the pipes and break the Exit Block.

The room with one hole, six Elbow Pipes, five Barrels, the Give Up. 

Make a hole right at the entrance and go underground. Resurface one 
space below the top-left Barrel. Walk down and push the Elbow Pipe 
down one space. Throw the top-left Barrel down into the pipe, and 
quickly re-enter the hole. Resurface one space left of the top-right 
Barrel. Walk left and push the Elbow Pipe into the corner. Go back to 
right and throw the Barrel into the pipe. Quickly go into the hole and 
resurface in the hole by the entrance. Throw the bottom-right Barrel 
up into the pipe and re-enter the hole. Resurface one space right of 
the bottom Barrel and wait for the previous Barrel to fill the hole 
by the entrance. When it has, throw the Barrel right into the pipe, 
so that it travels through the pipes. Go underground and resurface 
one space below the last Barrel. Again, wait for the previous Barrel 
to fill the hole, then throw the Barrel into the pipe. Go underground 
and resurface one space left of the Black Ball. Throw it left into the 
pipe. It'll travel through the pipes and break the Exit Block.

Stage 5

This room has three holes, three enemies and a Cabbage. 

Pull the Black Ball left to the hole. Go underground and resurface 
in the right hole. Throw the Black Ball up, then pull it right to 
the hole. Throw the ball up, then pull it left to the hole. Throw 
the ball up to the Exit Block.

This room has four holes, three enemies, a Barrel, a Cabbage 
and a Weight. 

Go into the hole by the entrance and resurface in the top hole 
on the left. Toss the Cabbage into any hole. Pull the Barrel up 
one space, then right one space. Push it into the top hole. Push 
the Weight down to the hole. Throw the Black Ball up, left, 
then down to the Weight. Push the Weight left one space. Pull 
the Black Ball down one space, right four, then push it down 
into the Exit Block. Note: Underground is a passage leading left 
to the Locator.

This is the room that has many Arrows on the floor. It also has 
one hole, two enemies, two Weights and a Cabbage. 

Throw the Cabbage right. Push the right Weight down one space. 
Throw the Cabbage left. Push the right Weight up one space, then 
left to the wall. Throw the Black Ball up. Push the remaining Weight 
right one space and down one space. Throw the Black Ball to it. 
Push the Weight up one space and left two. Throw the Cabbage left. 
Push the Weight up two spaces and right two spaces. Throw the 
Black Ball to it. Push the Weight right one space and down one
space. Push the Black Ball down. When it stops, throw it left. Push 
the Weight left six spaces and down one. Push the Cabbage down 
one space. Push the Black Ball down one space and up one space. 
Push the Weight right one space, then throw the Black Ball to it. 
Push the Weight down one space, then right two spaces and 
throw the Cabbage to it. Push the Weight up three spaces and
right one. Throw the Cabbage to it. Push the Black Ball up one 
space. Push the Weight left four spaces and down one. Throw 
the Black Ball to it. Push the Weight up one space. Throw the 
Black Ball left, then up to the Exit Block.

This room has two holes, two enemies, a Barrel, a Weight and a
Cabbage. 

Push the Weight left two spaces and down one. Make a hole where 
the Weight was, and go underground. Resurface one space above 
the Barrel. Throw it up to the arrow. Go back underground in the 
first hole, and resurface one space above the Black Ball. Throw 
it up to the arrow. Push Barrel right one space, then throw it 
right over the hole (it should be one space below the top-right
arrow). Push the Weight up one space and left two. Throw the 
Barrel left to the Weight, then pull it left one space and down 
one. Touch the Black Ball so the arrow pushes it down to the 
Barrel. Throw the Barrel down to the hole. Pull the Black Ball 
down to the hole, then throw it down to the Exit Block. 

The room to the right of the starting room with four 
holes, three Cabbages and a Weight. 

Push the Weight right two spaces and up one. Throw the Black 
Ball left to the arrow. Push the Weight left four spaces and up 
one. Throw the ball left. Push the Weight down one space, right 
one and down two. Throw the ball down, then left. Pull it right 
one space and up one. Push the ball left into the Exit Block.

The room with forty-three holes, four enemies, nine Barrels 
and a Cabbage. 

Throw the bottom-left Barrel left. Pull the next Barrel left 
to the hole, then throw it left. Pull the next Barrel left to 
the hole, then throw it left. Pull the bottom-left Barrel down 
one space, then throw it left (you should now have filled in 
four spaces across). Pull the top-left Barrel down two spaces, 
then throw it left. Push it down into the hole. Pull the bottom-left 
Barrel down one space and left to the hole. Throw it left. Pull it 
right two spaces and push it down into the hole. Pull the bottom 
Barrel down one space, left to the hole and throw it left. Pull it 
right two spaces and throw it down. Pull the left Barrel down two 
spaces, left to the hole and throw it left. Pull it right two spaces, 
then throw it down to the hole above the Black Ball. Pull the Black 
Ball up four spaces, left two, then down to the hole. Throw the ball 
down to the Exit Block. Note: There is an underground passage leading 
up to a sign that has a hint about the boss.

Stage 6

This room has many spikes on the floor and two enemies. 

Go underground one space left and two up from the entrance. 
Resurface one space left of the Black Ball and throw it left. 
Go back in the hole and resurface in the first hole you made 
to throw the ball up. Go underground and resurface one space 
left and one down from where the ball is. Push the ball right 
one space, throw it left, then down. Go underground and 
resurface in the first hole you made, and throw the ball right. 
Go underground and resurface in the hole in the bottom-right, 
and throw the ball up. Go underground and resurface in the
top-most space. Pull the ball one space left and push it left 
one more space. Go underground and resurface in the top hole. 
Push the ball down one space onto the spikes and throw it 
left to the Exit Block.

The room with three holes, three enemies, four arrows, some 
spikes, a Heart that you can't reach from this room and two 
large palm trees in the center. 

Pull the Barrel down one space, left one space and up two 
spaces. Throw the Black Ball down, right, then up to the arrow. 
Pull the Barrel down two spaces, then push it left all the way. 
Throw it up to the arrow, and pull it left one space. Pull the 
Black Ball down three spaces, push it left all the way, then 
throw it up. Push the ball up, then throw it left to the Exit 
Block.

This room has six holes, two enemies, three arrows, two 
Barrels and a Weight. 

Push the Weight left four spaces. Go underground in one of the 
holes and resurface one space above the right barrel. Throw it 
up to the arrow, pull it up one space then throw it up to the 
top arrow (it should be stopped by the Weight). Push it down 
one space, left two and down into the hole. Push the Weight 
down one space and left one. Throw the Black Ball up to the 
Weight. Push the Weight right three spaces and down one. 
Pull the ball up one space, right two and up to the hole. 
Throw it up to the Exit Block.

The room after Grampa Hint that has five holes, two enemies, 
five Weights and a Barrel. 

Push the right Weight right two spaces. Push the bottom-left 
Weight left one space. Go underground in one of the holes and 
resurface one space right of the Black Ball. Go right one space 
and push the Weight down one space, then left one. Throw the 
Black Ball right, then down. Pull the Barrel right four spaces.
Pull it down to the hole, then throw it into the bottom hole. Pull 
the Black Ball right two spaces, then throw it up to the Exit Block.

This room with twelve holes, three enemies, a Barrel, and 
spikes in the center. 

The holes are in a square pattern. Pull the Barrel left one 
space and throw it down. Throw the Black Ball right. Throw the 
Barrel up, push it right one space, and throw it down to the hole. 
Throw the ball up, right, then down. Pull it left one space, and 
push it down into the Exit Block.

The room with fourteen holes in an "X" pattern, three enemies and 
many spikes. 

Pull the Black Ball left one space and down one space. Throw 
it left over the hole. Push it down two spaces onto the spikes. 
Go underground and resurface in one of the holes at the bottom 
of the room. Pull the ball down one space and right one. Throw 
it down. Pull it right three spaces and push it down into the
Exit Block. 

The room that has three holes, two enemies, seven Weights, 
a sign and the Black Ball. 

The sign reads: "How's it going? Since my part in this game is 
so small, I've gotta show my face as much as possible." Go 
underground and resurface in the hole above the Black Ball. 
Use the ball to beat the enemy, then throw it back where it 
started from. Push the left Weight up one space and the one 
next to it right all the way and down one space. Push the 
bottom-left Weight up two spaces. Go underground and 
resurface beneath the Exit Block. Push the Weight below you 
down one space. Push the top Weight left one space and the
Weight in the middle of the room left one space. Pull the 
Black Ball right one space, then throw it up. Go underground 
and resurface in the top-right hole, throw the Black Ball right, 
then pull it left one space. Go back underground and resurface 
in the hole in the top-right corner. Pull the Black Ball up one
space, then push the right Weight down one space. Go underground 
and resurface one space left of the top Weight. Push it right all 
the way, then down one space. Throw the Black Ball up. Go 
underground and resurface in the top-left hole to push it right 
one space. Go underground and resurface in the top-right hole 
to throw it up to the Exit Block.

The room with ten holes, two enemies, two Barrels, a 
Weight, a Cabbage and spikes all over. 

Go underground in the hole by the entrance and resurface in 
the top-left corner. Push the Weight up one space. Go underground 
and resurface in the bottom-right corner. Pull the bottom Barrel 
right two spaces. Go underground and resurface one space above 
the Barrel. Throw it up, then left (it should be next to the Weight). 
Pull the Black Ball right three spaces. Go underground and resurface 
one space above the ball. Throw it up, then left (it should be two
spaces below the Exit Block). Go underground and resurface in 
the hole under the exit to throw the ball up into it.

This room has one hole, two enemies, a Barrel and a Weight in the
center. 

Push the Weight down all the way. Pull the Barrel down two 
spaces. Go into the bottom-left of the room and go underground. 
Resurface in the hole below the Weight. Push it up all the way. 
Go underground in the space below the Weights new position 
and resurface in the top-right part of the room. Push the Barrel 
down one space and go back underground to get to its left side. 
Pull it left three spaces, then go underground to get below it to 
throw it down to the hole. Throw the Black Ball left to the filled 
hole. Pull it up three spaces, then go underground to get to its 
right side. Throw the ball left of the Exit Block. Note: There is an 
underground passage leading down to a room with five Cabbages.

Stage 7

This room has four holes, three enemies, two Elbow Pipes and a
Weight. 

Push the Barrel left into the hole. Go underground and resurface 
two spaces right of the Exit Block. Push the top Elbow Pipe right 
onto the filled hole. Throw the Black Ball up. Go underground and 
resurface in the hole by the Exit Block. Throw the ball left. Make 
a hole where you stand and resurface in the hole by the Exit Block. 
Pull the ball down three spaces. Push it left into the Exit Block.

This room has one hole, three enemies, four Weights and two Elbow
Pipes. It's in a square pattern. 

Push the top Elbow Pipe down two spaces, and the bottom-left 
Weight down one space. Go in the hole by the entrance and resurface 
one space left of the Weight you just pushed, then push it right all 
the way. Push the top Weight down all the way, then right all the 
way. Push the left Weight right one space, down all the way, then 
right one space. Go underground in the hole by the entrance and 
resurface one space right of the right Elbow Pipe (the one you
haven't moved), push it left three spaces, up two, left two and down 
one. Push the Black Ball right one space, throw it left, down, left 
and up into the pipe. Its direction will change and crash into the 
Exit Block.

This room has ten holes, three enemies, three Barrels and an Elbow
Pipe. 

Go underground and resurface one space above the bottom-left 
Barrel. Pull the top Barrel down three spaces, then throw it 
right into the hole. Push the Elbow Pipe left three spaces and 
up two. Throw the bottom Barrel up, then pull it down one space. 
Pull that same Barrel right three spaces and throw it down.
Push the Elbow Pipe down three spaces. Throw the bottom-right 
Barrel up into the hole. Pull the bottom Barrel right to the hole, 
throw it right, then up into the hole by the Black Ball. Throw the 
Black Ball down, then left. Pull the Black Ball right two spaces, 
up to the hole, then throw it up. Pull the ball down three
spaces, throw it left, then down into the Elbow Pipe. It'll change 
direction and crash into the Exit Block.

This room has two holes, four enemies, eleven Elbow Pipes and a
Barrel. 

Throw the Black Ball up into the Elbow Pipe. Throw the Barrel 
left into the Elbow Pipe just as the Black Ball passes below 
you along the bottom wall. If you timed it correctly, the Black 
Ball will end up two spaces right of the Exit Block. Go underground 
and resurface between the ball and the exit. Throw the ball left 
into it.

This room has two enemies, five Weights, an Elbow Pipe and a
Cabbage. 

Go underground one space down and left from the top-right 
corner. Resurface one space above the Black Ball. Push the 
top Weight right two spaces. Push the left Weight down all 
the way. Go back underground and resurface between the two 
right Weights. Push the bottom Weight down one space and the 
Elbow Pipe left one space. Go underground and resurface one 
space below the Elbow Pipe. Push it up two spaces and left 
two spaces. Go underground and resurface in the hole by the 
Black Ball. Push the Elbow Pipe up all the way. Throw the
Black Ball up. Go back underground and resurface in the hole 
in the top-right. Pull the Black Ball down three spaces. Push it 
right into the Exit Block.

This room has six holes, three enemies, an Elbow Pipe, a Cabbage and 
a Barrel. 

Push the Elbow Pipe left one space. Throw the Black Ball down, 
then left and push it down one space. Throw the Barrel down to 
the Black Ball and pull it left one space. Now, throw it down 
into the hole. Push the Elbow Pipe right one space and down two. 
Push the Black Ball up one space, right one, down all the way 
and right five. Push the Elbow Pipe left three spaces, down all the
way and right two. Push the Black Ball to the Elbow Pipe and 
throw it in. Quickly walk left, and push the Elbow Pipe left to 
prevent the ball from returning through it. Throw the ball down 
to the Exit Block.

This room has no holes, two Elbow Pipes and a Cabbage. 

Underground are three enemies. Throw the Cabbage into a hole 
that you will make right below the entrance, then go underground. 
Resurface two spaces to your right. Push the right Elbow Pipe 
down four spaces. Go underground in the hole you just came out 
of and resurface one space right of the Elbow Pipe. Push it left 
three spaces. Go underground in the last hole you made and
resurface one space below the Elbow Pipe. Push it up all the 
way and left all the way. Pull the Black Ball up three spaces, 
go underground and resurface two spaces left. Pull the Black 
Ball left two spaces, then go back underground and resurface 
in the hole in the bottom-right. Pull the Black Ball down four
spaces. Go underground and resurface in the hole by the entrance. 
Pull the Black Ball left three spaces. Go underground and resurface 
in the hole by the entrance. Pull the Black Ball all the way up. Push 
the lower Elbow Pipe (the one you haven't moved yet) right one 
space and down one. Go underground and resurface one space left 
of the Elbow Pipe. Push it right three spaces. Go underground and 
resurface one space below the Elbow Pipe to push it up four
spaces. Go underground and resurface one space to the left of 
the pipe and push it right two spaces and down two. Using the 
holes you've already made, pull the Black Ball down to the hole, 
push it right three spaces, up four and right two. Throw it down 
into the Elbow Pipe. It'll change directions and crash into the 
Exit Block.

This room has two enemies and a Cabbage. 

 Underground are two more enemies. Make a hole by the entrance 
and resurface one space right of the Black Ball (you'll take damage 
getting there). Throw the ball right, then pull it left one space. 
Go underground and resurface two spaces down and one right 
from the ball. Throw it down, left, then pull it right one
space. Throw the Black Ball down, right, then pull it left one 
space. Push the ball down into the Exit Block.

How do I get into Stage 8?

You must get 100% in Stages 1 - 7 before Stage 8 opens up. 
Make sure you check every room to get the Map, Locator, the 
Bonus Area and all 20 Cabbages. 

Why can't I get 100%?

Check to see if you have all of the items, then make sure you 
didn't use the Give Up. If you did, you'll have to reset the level 
and start over. 

How do I get the items behind Grampa Mole in Level 6?

From the room with Grampa, go up three rooms, right one and 
down two. Go underground and follow the passage down to a 
hole. Resurface, then go left and jump in either of the two holes 
to go left one screen. This puts you back at Grampa only you're 
behind him.