Pocket Fighter (Gem Fighter) Move List FAQ by Mike Corbitt Version 5.0/7-12-98 Email: makoto@mem.net ========================================================= *Contents* 1)Introduction 2)Updates 3)Basic Operations, Game Rules, and Other Stuff 4)Key Commands and Abbreviations 5)Characters and Attacks 6)Codes, Tricks, and Secrets 7)Thanks and Acknowledgements ========================================================= 1)Introduction Take the Characters from Capcom's Hit Super Puzzle Fighter II, put them in a fighting game with some other classic Capcom Characters, add tons of insanity and cuteness, and you will have a good way to describe Pocket Fighter! This may look like a childish game on the outside, but it is indeed a deep and intense fighting game! This is my first FAQ, so please go easy on me! Please Enjoy! Mike Corbitt ========================================================= 2)Updates 6-20-98: Created this FAQ, started on movelist for Ryu, Ken, Chun Li, and Sakura. 6-21-98: Added movelist for Morrigan, Hsien-Ko, Felicia, and Tessa. Added info on Grab Guard Crushes for everyone plus some other special throw moves. Rearranged the order of some of the moves. 6-22-98: Added Throw List/Grab Lists, added some moves here and there. Added movelist for Zangief, Ibuki, Akuma, and Dan. 6-23-98: First Working Order FAQ! Added Introduction, Basic Ops, Game Rules, and Other Stuff, Key Commands and Abbreviations sections. Did some other cleaning up etc. Submitted FAQ to various Net Sites. 6-28-98 Thanks to a very helpful email from Andy Sam, I was notified of a few moves that I didn't have mentioned in the FAQ, so I'm adding them! Also adding the "Secondary" way of doing the Super Combos (some which produce different results when done that way!) And thanks to everyone who has emailed me with your comments! 6-29-98 Added a few more moves, found out a couple of the secondary moves I didn't have listed. Will be adding a few more codes later on as well! Next update will be done a little bit later due to my trip to Richmond, VA to visit my girlfriend Kris! Should have an update after I get back home and rest up! 7-12-98 Well, this took a little longer due to a wedding I had to film this weekend and other stuff, sorry about that! Adding the Codes,Tricks,and Secrets section along with several codes for the game! And I again want to thank everyone who has been sending email with great compliments, ideas, and suggestions! People like you are what encourage me to work more on this FAQ! Thanks Again! ========================================================== 3)Basic Operations, Game Rules, and Other Stuff The Object of this game is like any other Capcom fighting game: Fight your opponent and drain his/her life bar until it is depleted. You can also win by Time Out if your character has more life bar than the other person when the time runs out. There are many new features in this game that are totally original to this game, such as the Guard Crushes. Here are the new aspects and an explanation: Gems: One of the most important parts of this game is the addition of Power Gems. Gems can be obtained from hitting your opponent, from hitting treasure boxes that are sometimes on the ground, or from hitting the tiny creatures riding clouds that on occasion fly across the top of the screen. Each Gem color represents a different special attack your character can do. For instance, Ryu's Hadoken has the Red Gem behind it. The more Gems you collect, the stronger it will become! Certian attacks will release more Gems, and some Super Combo's can release dozens of Gems at once! Throws/Holds: Not exactly original to this game, but executing them is new. In order to do a throw or hold, your character needs to be next to the opponent and simply press Punch+Kick. All characters also have an Air Throw which done by jumping and then pressing Punch+Kick also. And all the characters have a special throw which is either a modified version of their normal throw, or a totally different one. It varies from character. Guard Crushes: These are one of most important new aspects in this game. These can NOT be blocked by pressing back, but if you have good timing, pressing Back+Special will stop the attack and cause your character to counterattack it! Guard Crushes come in 4 different ways. They can come as Overhead attacks, Underhand, Long Range, and Grab. Each of the first three can hit the opponent from different angles, but the Grab variety have to be done while relatively close. Each of these can be increased in strength by holding down the button you use to activate them for an extended period of time, then release it! Flash Combos: These too are new and orginal to this game. In order to start one, get close and simply do a standing punch/paw/etc and quickly press the next button in the combo and then the next and next. You can do up to 4 moves in a single combo. After the first punch connects,you can input the next three buttons right away and let the combo roll out, or you can do it slowly in case the enemy blocks. Some Flash Combos end in either Guard Crushes or Grab Guard Crushes, and again, those are unblockable! Special Moves: As stated above, each character has 3 Special Moves that can be charged up with the corresponding Power Gem. A few characters have other super moves that they can execute, but they can not have their levels raised. Super Combos: These are pretty common in recent Capcom fighting games of late. Under your characters Life Bar is a bar that fills up each time you do a move, hit someone, get hit, pick up gems, pick up special diamond, and so on. Some moves, gems, etc, will cause the bar to fill up faster. Next to the bar is a number indicating how many full bars have been filled up. To do a super combo, input the move that's listed in the characters' move list and press Special. These moves are very powerful and can turn the tide of battle in an instant! But use them carefully, because if they miss, you can be left open for a devastating counterattack! Taunts: Each character in the game has at least one taunt. Taunts can be done 16 times for every character except Dan, who can do them an unlimited amount of times.They vary from character to character. Some even have more than one taunt, and Dan has several, and how to do them is listed in his movelist.Taunts leave you open for attack, but some can cause damage to an opponent. A pretty humilating way to finish a dizzied opponent! Items: Another new aspect, Items are very important in this game! You can get them from the treasure chests, the animals in the clouds, or from knocking them out of the other person! In order to use one, press Kick and Super at the same time. If you press Down, then Kick and Super, the item will be rolled on the ground and not go off right away. These can even be low kicked back and forth, and even kicked back to the person who placed it! Items vary from Bombs, Bananas, Ice Attacks, Stone Attacks, Instant Dizzy, and so forth. Use these wisely! Ashura Cloud: Most of the time, the animals on the clouds will give you items if you attack them, but if a dark cloud comes by with a red demon thing with six arms (Ashura) be careful not to touch it, because it will shock you! Easy Reversals: These are quite easy to perform, and are great to use as quick "pop-up" attacks! When knocked down, press S quickly and you will perform a special move the instant you get up! ========================================================= 4)Key Commands and Abbreviations These will mostly refer to the commands in the movelist and some moves in here aren't mentioned in there as well. Forward= Can also mean Towards. You approach the opponent. Back= Can also mean Away. You back off from the opponent. To Block, press Back away from the opponents attack. You can Block in the Air. Jumping is simply done by pressing Up, to Super Jump, first press Down, then push Up quickly. You can control both your ascent and decent in a Super Jump! Dashing is done by tapping either Forward or Back two times quickly. MoveList Commands: In the movelist, all directions refer to which way to press on the controller. Moves with a + between them are to be done at the same time. Moves with a , between them are to be done in one continual motion. ========================================================== 5)Characters and Attacks Ryu Basic moves: P Standing Punch Forward+P TopDown Punch Back+P Jab Down+P Crouching Punch Down+Forward+P Uppercut Up+P Jumping Punch Dash+Punch Shoulder Attack K Standing Kick Forward+K TopDown Kick Down+K Crouching Kick Down+Forward+K Sweep Kick Up+K Jumping Kick Dash+Kick Lunging Kick Throws/Grabs: P+K Shoulder Throw (While In Air) P+K Air Shoulder Throw Forward,Down+Forward,Down,Down+Back,Back+P+K Spinning Throw Guard Crushes: S Wooden Clogs Forward+S Street Sign Down+S Spiked Ball Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into Repeated Stomach Punches (Press P repeatedly for more hits) Flash Combos: P,P,P,P = Standing Punch, Jab, Stomach Punch, Uppercut P,P,P,K = Standing Punch, Jab, Stomach Punch, Guard Crush w/Metal Clogs P,P,K,K = Standing Punch, Jab, Low Kick w/Wood Clogs, Guard Crush w/Metal Clogs P,K,K,K = Standing Punch, Toe Kick, Standing Kick, Roundhouse Kick P,P,K,P = Standing Punch, Jab, Low Kick w/Wood Clogs, Uppercut P,K,P,P = Standing Punch, Toe Kick, TopDown Punchww/Boxing Gloves, Grab Guard Crush into Repeated Stomach Punches (Press P repeatedly for more hits) P,K,K,P = Standing Punch, Toe Kick, Standing Kick, Grab Guard Crush into Repeated Stomach Punches (Press P repeatedly for more hits) P,K,P,K = Standing Punch, Toe Kick, TopDown Punch w/Boxing Gloves Roundhouse Kick Special Moves: Down,Down+Forward,Forward+P Hadoken Level 1 Small Fireball Level 2 Medium Fireball Level 3 Large Fireball Forward,Down,Down+Forward,Forward+P Shoryuken Level 1 Low Dragon Uppercut Level 2 Medium Dragon Uppercut w/Electricity Level 3 High Dragon Uppercut w/Electricity Down,Down+Back,Back+K (Can Be Done In Air) Tatsumaki Sempuukyaku Level 1 Short Range Hurricane Kick Level 2 Medium Range Hurricane Kick w/Electricity Level 3 Long Range Hurricane Kick w/Electricity Super Combos: Down,Down+Forward,Forward+S Shinkuu Hadoken OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+P Down,Down+Back,Back+S Shinkuu Tatsumaki Sempuukyaku OR Down,Down+Back,Back,Down,Down+Back,Back+K Forward,Down,Down+Forward,Forward+S Shin Shoryuken OR P,P,Forward+K,S -------------------------------------------------------------------- Ken Basic moves: P Standing Punch Down+P Crouching Punch Down+Forward+P Uppercut Up+P Jumping Punch Dash+Punch Shoulder Attack K Standing Kick Forward+K TopDown Kick Down+K Crouching Kick Down+Forward+K Sweep Kick Up+K Jumping Kick Dash+Kick Lunging Kick Throws/Grabs: P+K Shoulder Throw (While In Air) P+K Air Rolling Throw Forward,Down+Forward,Down,Down+Back,Back+P+K Spinning Throw Guard Crushes: S 100 Ton Mallet Forward+S Horse Kick Down+S Spiked Ball Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into Soccer Ball Kick Flash Combos: P,P,P,P = Standing Punch, Jab, Stomach Punch, Uppercut P,P,P,K = Standing Punch, Jab, Stomach Punch, Grab Guard Crush into Soccer Ball Kick P,P,K,K = Standing Punch, Jab, Soccer Slide, Grab Guard Crush into Soccer Ball Kick P,K,K,K = Standing Punch, Toe Kick, Standing Kick, Roundhouse Kick P,P,K,P = Standing Punch, Jab, Soccer Slide, Uppercut P,K,P,P = Standing Punch, Toe Kick, Horse Jump Kick, Guard Crush w/Horse Kick P,K,K,P = Standing Punch, Toe Kick, Standing Kick, Guard Crush w/Horse Kick P,K,P,K = Standing Punch, Toe Kick, Horse Jump Kick, Roundhouse Kick Special Moves: Down,Down+Forward,Forward+P Hadoken Level 1 Small Fireball Level 2 Medium Fireball Level 3 Large Fireball Forward,Down,Down+Forward,Forward+P Shoryuken Level 1 Low Dragon Uppercut Level 2 Medium Dragon Uppercut w/Fire Level 3 High Dragon Uppercut w/Fire Down,Down+Back,Back+K (Can Be Done In Air) Tatsumaki Sempuukyaku Level 1 Short Range Hurricane Kick Level 2 Medium Range Hurricane Kick w/Fire Level 3 Long Range Hurricane Kick w/Fire Super Combos: Back,Down+Back,Down,Down+Forward,Forward+S Shippu Jinrai Kyaku OR Back,Down,Down+Back,Back,Back,Down,Down+Back,Back+K Back,Down,Down+Back,Back+S Shinryuken OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+K Forward,Down,Down+Forward,Forward+S Shoryu Reppa OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+P ----------------------------------------------------------------- Chun Li *(Note, Jill refers to Jill Valentine from Capcom's Resident Evil. June refers to June from Capcom's Star Gladiators) Basic moves: P Standing Punch Down+P Crouching Punch Down+Forward+P Standing High Kick Up+P Jumping Punch Dash+Punch Trip and Slide K Standing High Kick Forward+K Lunging Kick Down+K Crouching Kick Down+Forward+K Sweep Kick Up+K Jumping Kick Jump,Down+K Heel Kick Dash+Kick PomPom Jump Attack Throws/Grabs: P+K Hip Toss (While In Air) P+K Spinning Foot Drop Forward,Down+Forward,Down,Down+Back,Back+P+K June's High Kick Guard Crushes: S Cheerleader Baton Forward+S Jill's Flamethrower Down+S Golf Club Swing Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into Schoolgirl's Love Letter Flash Combos: P,P,P,P = Standing Punch, *Jill's Knife, Jill's Baretta, Jill's Bazooka P,P,P,K = Standing Punch, Jill's Knife, Jill's Baretta, Grab Guard Crush into Schoolgirl's Love Letter P,P,K,K = Standing Punch, Jill's Knife, Schoolgirl Push, Grab Guard Crush into Schoolgirl's Love Letter P,K,K,K = Standing Punch, *June's Rings, June's Punch, June's Kick P,P,K,P = Standing Punch, Jill's Knife, Schoolgirl Push, Jill's Bazooka P,K,P,P = Standing Punch, June's Rings, Cheerleader Kick, Guard Crush w/Cheerleader Baton P,K,K,P = Standing Punch, June's Rings, June's Punch, Guard Crush w/Cheerleader Baton P,K,P,K = Standing Punch, June's Rings, Cheerleader Kick, June's Kick Special Moves: Back,Down+Back,Down,Down+Forward,Forward+P Kikoken Level 1 Small Fireball Level 2 Medium Fireball Level 3 Large Fireball Forward,Down,Down+Forward,Forward+K Kikoshin Level 1 Low Rising Spinning Bird Kick Level 2 Medium Rising Spinning Bird Kick Level 3 High Rising Spinning Bird Kick K Pressed Rapidly Hundred Burst Kick Level 1 Slow Multi-Kick Level 2 Medium Multi-Kick Level 3 Fast Multi-Kick Back,Down+Back,Down,Down+Forward,Forward+K Spinning Bird Kick Super Combos Down,Down+Forward,Forward+S Kikosho OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+P Forward,Down,Down+Forward,Forward+S Shin Kikoshin OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+K Forward,Down+Forward,Down,Down+Back,Back+S Bike Stampede OR Forward,Down+Forward,Down,Down+Back,Back,Down+Back, Down,Down+Forward,Forward+P *(Note, Jill refers to Jill Valentine from Capcom's Resident Evil. June refers to June from Capcom's Star Gladiators) ------------------------------------------------------------------- Sakura Basic moves: P Straight Punch Down+P Crouching Punch Down+Forward+P 2-Hand Uppercut Up+P Jumping Slap Dash+Punch Scooter Launch K Standing Kick Forward+K Flower Kick Down+K Crouching Kick Down+Forward+K Sweep Kick Up+K Jumping Kick Dash+Kick Baseball Slide Throws/Grabs: P+K Noogie & Headbutt (While In Air) P+K Butt Drop Forward,Down+Forward,Down,Down+Back,Back+P+K Two-Handed Toss Guard Crushes: S Swimsuit & 2X4 Forward+S Bunnygirl & Wine Spray Down+S Samurai & Spear Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into Bunnygirl Butt Smash Flash Combos: P,P,P,P = Standing Punch, Pole Swing, Pole Poke, Pole Smash P,P,P,K = Standing Punch, Pole Swing, Pole Poke, Guard Crush w/Swimsuit & 2X4 to split watermelon P,P,K,K = Standing Punch, Pole Swing, Swimsuit w/towel pull, Guard Crush w/Swimsuit & 2X4 to split watermelon P,K,K,K = Standing Punch, Bunnygirl & Hat Hit, Bunnygirl & wand hit, Grab Guard Crush into Bunnygirl Butt Smash P,P,K,P = Standing Punch, Pole Swing, Swimsuit w/towel pull, Pole Smash P,K,P,P = Standing Punch, Bunnygirl & Hat Hit, Tennis Player & Racket Hit, Tennis Player and Racket Smash P,K,K,P = Standing Punch, Bunnygirl & Hat Hit, Bunnygirl & wand hit, Tennis Player and Racket Smash P,K,P,K = Standing Punch, Bunnygirl & Hat Hit, Tennis Player & Racket Hit, Grab Guard Crush into Bunnygirl Butt Smash Special Moves: Down,Down+Forward,Forward+P Hadoken Level 1 Small Fireball Level 2 Medium Fireball Level 3 Large Fireball Forward,Down,Down+Forward,Forward+P Sho Oh Ken Level 1 Low Rushing Uppercut w/Umbrella Level 2 Medium Rushing Uppercut w/Umbrella Level 3 High Rushing Uppercut w/Umbrella Back,Down+Back,Down,Down+Forward,Forward+K Swinging Arms Rush Level 1 Short Distance Level 2 Medium Distance Level 3 Long Distance Super Combos: Down,Down+Forward,Forward+S Shinkuu Hadoken OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+P Forward,Down,Down+Forward,Forward+S Shoryu Sho Oh Ken OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+K Forward,Down+Forward,Down,Down+Back,Back+S BodyBuilders' Massage OR Forward,Down+Forward,Down,Down+Back,Back,Down+Back, Down,Down+Forward,Forward+P --------------------------------------------------------------------- Morrigan Basic moves: P Drill Punch Forward+P Wing Spikes/Accessories Down+P Crouching Punch Down+Forward+P Bamboo Uppercut Up+P Jumping Spike Punch Dash+Punch Nurse WheelChair Push K Wing Blade Spin Down+K Low Sweep Up+K Jumping Kick Up,Down+K Air Drill Attack Dash+Kick Maid Mop Push Air Dash S+Dash (Forward or Backwards) Throws/Grabs: P+K BodySlam (While In Air) P+K Flying Air Slam Back,Down+Back,Down,Down+Forward,Forward+P+K Air Slam Guard Crushes: S Maid Pan Smash Forward+S Nurse Needle Injection Down+S Golf Club Swing Forward,Down+Forward,Down,Down+Back,Back+P+K Grab Guard Crush into Firework Launch Flash Combos: P,P,P,P = Drill Punch, Nurse hit w/Crutch, Nurse hit w/IV Stand, Nurse WheelChair Push P,P,P,K = Drill Punch, Nurse hit w/Crutch, Nurse hit w/IV Stand, Guard Crush w/Maid Pan Smash P,P,K,K = Drill Punch, Nurse hit w/Crutch, Maid Mop Push, Guard Crush w/Maid Pan Smash P,K,K,K = Drill Punch, Waitress Hit w/Tray, Waitress Spill Tray, Waitress Hit w/Cash Register P,P,K,P = Drill Punch, Nurse hit w/Crutch, Maid Mop Push, Nurse WheelChair Push P,K,P,P = Drill Punch, Waitress Hit w/Tray, Kimono Hit w/Fan, Grab Guard Crush into Firework Launch P,K,K,P = Drill Punch, Waitress Hit w/Tray, Waitress Spill Tray, Grab Guard Crush into Firework Launch P,K,P,K = Drill Punch, Waitress Hit w/Tray, Kimono Hit w/Fan, Waitress Hit w/Cash Register Special Moves: Down,Down+Forward,Forward+P(Can Be Done In Air) Fire Bat Level 1 Small Fireball Level 2 Medium Fireball Level 3 Large Fireball Forward,Down,Down+Forward,Forward+P Shadow Wave Level 1 Low Wing Uppercut Level 2 Medium Wing Uppercut Level 3 High Wing Uppercut Down,Down+Back,Back+K Spinning Wing Slash Level 1 Low/Short Spin Level 2 Medium Spin Level 3 High/Long Spin Super Combos: Back,Down+Back,Down,Down+Forward,Forward+S Lillith Team Up Attack OR P,P,Forward+K,S Forward,Down,Down+Forward,Forward+S Blue Super Shadow Wave OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+P Down,Down+Back,Back+S Super Wing Slash OR Down,Down+Back,Back,Down,Down+Back,Back+K -------------------------------------------------------------------- Hsien-Ko (Lei-Lei) P Standing Punch Forward+P Dual-Panda Attack Down+P Party Favor Attack Down+Forward+P Uppercut Up+P Jumping Spike Ball Dash+Punch Noodle Box Attack K Standing Kick Forward+K Saw Attack Down+K Crouching Panda Attack Up+K Jumping Kick Dash+Kick Bowl Attack (Note, Hsien-Ko can dash in the air, but has no Air-Dash Moves) Teleport S+Forward Dash Throws/Grabs: P+K Two-Handed Toss (While In Air) P+K Air Slam Forward,Down+Forward,Down,Down+Back,Back+P+K High Two-Handed Toss Guard Crushes: S Giant Alarm Clock Forward+S Pole w/Monkey Head Down+S Bowling Pin Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into Hand Blade Attack Flash Combos: P,P,P,P = Standing Punch, Chef Cuts Celery, Chef Hit w/Pan, Chef Hits w/Plate P,P,P,K = Standing Punch, Chef Cuts Celery, Chef Hit w/Pan, Guard Crush w/Giant Alarm Clock P,P,K,K = Standing Punch, Chef Cuts Celery, Pajamas Hit w/Pillow, Guard Crush w/Giant Alarm Clock P,K,K,K = Standing Punch, Giant Cloud Attack, Pole Attack, Throws Idol in Face P,P,K,P = Standing Punch, Chef Cuts Celery, Pajamas Hit w/Pillow, Chef Hits w/Plate P,K,P,P = Standing Punch, Giant Cloud Attack, Hit w/Bowling Ball, Grab Guard Crush into Bowling Ball Roll into Pins P,K,K,P = Standing Punch, Giant Cloud Attack, Pole Attack, Grab Guard Crush into Bowling Ball Roll into Pins P,K,P,K = Standing Punch, Giant Cloud Attack, Hit w/Bowling Ball, Throws Idol in Face Special Moves: Down,Down+Forward,Forward+P Weapon Toss (Note, the longer you hold P, the stronger it becomes.It can Dizzy) Level 1 Throws One Weapon Level 2 Throws Two Weapons Level 3 Throws Three Weapons Back,Down+Back,Down,Down+Forward,Forward+K Ground Blade Level 1 One Blade Level 2 Three Blades Level 3 Five Blades Down,Down+Back,Back+P (Can Be Done In Air) Gong Wave Level 1 One Short Wave Level 2 One Long Wave Level 3 Four Long Waves Super Combos: Forward,Down+Forward,Down,Down+Back,Back+S Weight Drop w/Spike Balls OR Not Avaliable(If anyone knows, please tell me!) Down,Down+Forward,Forward+S Panda Bear Ride on Giant Beach Ball OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+K Forward,Down,Down+Forward,Forward+S Giant Umbrella Spin OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+P -------------------------------------------------------------------- Felicia *(Note, Sasquatch, Rikou, Jon Talbain, and Huitzil are all characters from Capcom's DarkStalker Series. Kappa, Rimgul, and Gamof are all characters from Capcom's Star Gladiator.) Basic moves: P Paw Punch Down+P Tail Swing Down+Forward+P Tail-Spring Kick Up+P Jumping Paw Slash Dash+Punch Lunging Paw K Paw Kick Down+K Crouching Paw Kick Down+Forward+K Low Paw Sweep Up+K Jumping Paw Kick Dash+Kick MegaMan Slide Throws/Grabs: P+K Cat Scratch (Press P Rapidly For More Hits) (While In Air) P+K Air Rolling Toss Forward,Down+Forward,Down,Down+Back,Back+P+K Rolling Toss Back,Down+Back,Down,Down+Forward,Forward+P+K Cat Lick (Press P Rapidly For More Hits) 360 Degree Motion(ClockWise)+P+K Grab Guard Crush into Gamof's Spinning Piledriver* Guard Crushes: S Huitzil's Hammer* Forward+S MegaMan's Blaster Down+S Rimgul's Swing* Flash Combos: P,P,P,P = Paw Punch, Jon Talbain's Punch*, Rikou's Fish Head*, Sasquatch's Uppercut* P,P,P,K = Paw Punch, Jon Talbain's Punch, Rikou's Fish Head, Guard Crush w/MegaMan's Blaster P,P,K,K = Paw Punch, Jon Talbain's Punch, MegaMan Slide, Guard Crush w/MegaMan's Blaster P,K,K,K = Paw Punch, Kimono Cat Lick, Umbrella Spin, Tofu Smash P,P,K,P = Paw Punch, Jon Talbain's Punch, MegaMan Slide, Sasquatch's Uppercut P,K,P,P = Paw Punch, Kimono Cat Lick, Kappa's Spear*, Grab Guard Crush into Gamof's Spinning Piledriver* P,K,K,P = Paw Punch, Kimono Cat Lick, Umbrella Spin, Grab Guard Crush into Gamof's Spinning Piledriver P,K,P,K = Paw Punch, Kimono Cat Lick, Kappa's Spear, Tofu Smash Special Moves: Down,Down+Forward,Forward+K LitterBox Kick Level 1 Short Range Level 2 Medium Range Level 3 Long Range Down,Down+Forward,Forward+P Rolling Slash (Note, After first pressing P, Felicia will Roll, if you press P again Felicia will perform an Uppercut, at higher levels, if you press P rapidly, she will slash at them in the air) Level 1 Roll and Uppercut Level 2 Roll and High Uppercut Level 3 Roll, Uppercut, and Air Slashes Forward,Down,Down+Forward,Forward+K Lunging Kick Level 1 Short Range Level 2 Medium Range (Note, press K rapidly to make her perform a 2nd Lunging Kick) Level 3 Long Range (Note, press K rapidly to make her perform 2 extra Lunging Kicks) P Pressed Rapidly Static Discharge Forward,Down+Forward,Down,Down+Back,Back+P Rolling Smash (Note, after pressing P, Felicia will bounce towards the other person, if she comes in contact with the person, she will start to slash them, press P rapidly to increase number of slashes) Super Combos: Back,Down+Back,Down,Down+Forward,Forward+S Cat Call OR Forward,Down+Forward,Down,Down+Back,Back,Down+Back, Down,Down+Forward,Forward+P Forward,Down,Down+Forward,Forward+S Rolling Fury OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+P Forward,Down+Forward,Down,Down+Back,Back+S Chorus Line OR Back,Down+Back,Down,Down+Forward,Forward,Forward+Down,Down, Down+Back,Back+K *(Note, Sasquatch, Rikou, Jon Talbain, and Huitzil are all characters from Capcom's DarkStalker Series. Kappa, Rimgul, and Gamof are all characters from Capcom's Star Gladiator.) -------------------------------------------------------------------- Tessa (Tabasa) Basic moves: P Cat Staff Down+P Crouching Cat Staff Down+Forward+P Witch Hat Uppercut Up+P Jumping Cat Staff Dash+Punch Cat Broom Charge K Cat Ball Forward+K High Cat Kick Down+K Low Cat Kick Down+Forward+K Low Cat Ball Up+K Jumping Cat Ball Up,Down+K Downward Cat Ball Up,Forward+K Jumping Cat Kick Dash+Kick Magic Carpet Attack Throws/Grabs: P+K Cat Rolling Throw (While In Air) P+K Air Cat Rolling Throw Back,Down+Back,Down,Down+Forward,Forward+P+K Cat Spinning Throw Guard Crushes: S Overhead Genie Forward+S Long Range Genie Down+S Underhand Genie Forward,Down+Forward,Down,Down+Back,Back+K+P Grab Guard Crush into Clown w/Giant Rocket Launch Flash Combos: P,P,P,P = Cat Staff, Wizard Slash, Wizard Uppercut, Wizard Shoulder Charge P,P,P,K = Cat Staff, Wizard Slash, Wizard Uppercut, Guard Crush w/Overhead Genie P,P,K,K = Cat Staff, Wizard Slash, Snake Charmer's Snake, Guard Crush w/Overhead Genie P,K,K,K = Cat Staff, Robot Punch, Robot Smash, Robot Flying Uppercut P,P,K,P = Cat Staff, Wizard Slash, Snake Charmer's Snake, Wizard Shoulder Charge P,K,P,P = Cat Staff, Robot Punch, Clown w/Dolphin Attack, Grab Guard Crush into Clown w/Giant Rocket Launch P,K,K,P = Cat Staff, Robot Punch, Robot Smash, Grab Guard Crush into Clown w/Giant Rocket Launch P,K,P,K = Cat Staff, Robot Punch, Clown w/Dolphin Attack, Robot Flying Uppercut Special Moves: Down,Down+Forward,Forward+P Dragon Arm Punch Level 1 Short Distance Level 2 Medium Distance Level 3 Long Distance Forward,Down,Down+Forward,Forward+P Levitating Level 1 Low Attack Level 2 Medium Attack Level 3 High Attack Down,Down+Forward,Forward+K Rolling Dragon Level 1 Short Range Level 2 Medium Range Level 3 Long Range Super Combos: Down,Down+Forward,Forward+S Robot Laser OR Down,Down+Back,Back,Down,Down+Back,Back+P Forward,Down+Forward,Down,Down+Back,Back+S Robot Combo OR Forward,Down+Forward,Down,Down+Back,Back,Down+Back, Down,Down+Forward,Forward+P+K Forward,Down,Down+Forward,Forward+S Giant Dragon Attack OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+K -------------------------------------------------------------------- Zangief Basic moves: P Standing Punch Down+P Crouching Punch Down+Forward+P Uppercut Up+P Jumping Punch Up,Down+P Flying Body Attack Up,Down,Down+P Stone Body Attack Dash+Punch Grab And Spin K Standing Kick Down+K Crouching Kick Down+Forward+K Low Sweep Up+K Drop Kick Up,Down+K Double Knee Drop Dash+Kick Lunging Knee Attack Throws/Grabs: P+K Bite (Press P Rapidly For More Hits) Forward/Back+P+K Turnbuckle Throw Down+P+K PileDriver Down,Down+Forward,Forward+P+K BackDrop (While In Air) P+K Floor Drop Slam Guard Crushes: S Contruction Worker w/PickAxe Forward+S Wrestler w/Chair Down+S Wrestler w/Bell Forward,Down+Forward,Down,Down+Back,Back+P+K Grab Guard Crush into Two-Hand Toss Flash Combos: P,P,P,P = Standing Punch, Monkey w/Club, Caveman w/Knife, Caveman w/Fire P,P,P,K = Standing Punch, Monkey w/Club, Caveman w/Knife, Guard Crush w/PickAxe P,P,K,K = Standing Punch, Monkey w/Club, Construction Worker w/Jack Hammer, Guard Crush w/Construction Worker w/PickAxe P,K,K,K = Standing Punch, Russian Kick, Russian Kick, Russian Knee P,P,K,P = Standing Punch, Monkey wClub, Construction Worker w/Jack Hammer, Caveman w/Fire P,K,P,P = Standing Punch, Russian Kick, Angry Father w/Table Smash, Grab Guard Crush into Angry Father's Lecture w/Table Smash P,K,K,P = Standing Punch, Russian Kick, Russian Kick, Grab Guard Crush into Angry Father's Lecture w/Table Smash P,K,P,K = Standing Punch, Russian Kick, Angry Father w/Table Smash, Russian Knee Special Moves: 360 Degree Motion(ClockWise)+P+K Spinning PileDriver Level 1 Low Height Level 2 Medium Height Level 3 High Height P+S Spinning Lariat Level 1 Short Spin Level 2 Medium Spin Level 3 Long Spin Forward,Down,Down+Forward,Forward+P Banishing Fist Level 1 Small Fire Fist Level 2 Medium Fire Fist Level 3 Large Fire Fist Super Combos: Forward,Down,Down+Forward,Forward+S Rapid Russian Kick OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+K Back,Down+Back,Down,Down+Forward,Forward+S Super Bite Attack OR Down,Down+Back,Back,Down,Down+Back,Back+P+K 360 Degree Motion(ClockWise)+S Final Atomic Buster OR 720 Degree Motion(ClockWise)+P+K -------------------------------------------------------------------- Ibuki (*Note, Rolento refers to a character from Capcom's Final Fight and Street Fighter Alpla 2 Games. Kenshin refers to a character from an anime called Rurouni Kenshin. The Sword Slice is very similar to a move Kenshin does.) Basic moves: P Palm Punch Down+P Crouching Punch Down+Forward+P Rising Kick Up+P Jumping Punch Dash+Punch Katana Stab K Standing Kick Down+K Slide Kick Down+Forward+K Low Sweep Up+K Jumping Kick Dash+Kick Lunging Slide Kick Throws/Grabs: P+K Floor Panel Smash (While In Air) P+K Penguin Air Kick Forward,Down+Forward,Down,Down+Back,Back+P+K High Floor Panel Smash Guard Crushes: S Kimono w/Fan Hit Forward+S Hakama w/Bamboo Sword Down+S Artist w/PaintBrush Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into Man w/Top Spin Flash Combos: P,P,P,P = Palm Punch, Singer Hit w/Guitar, Singer Punch, Singer Sing P,P,P,K = Palm Punch, Singer Hit w/Guitar, Singer Punch, Grab Guard Crush into Man w/Scared Wife By Bed P,P,K,K = Palm Punch, Singer Hit w/Guitar, Man Hit w/Table, Grab Guard Crush into Man w/Scared Wife By Bed P,K,K,K = Palm Punch, Kimono Hit w/Flower Tray, Kimono Hit w/Flowers, Kimono Hit w/Fan P,P,K,P = Palm Punch, Singer Hit w/Guitar, Man Hit w/Table, Singer Sing P,K,P,P = Palm Punch, Kimono Hit w/Flower Tray, Artist Hit w/Dipping PaintBrush, Guard Crush w/Artist w/PaintBrush P,K,K,P = Palm Punch, Kimono Hit w/Flower Tray, Kimono Hit w/Flowers, Guard Crush w/Artist w/PaintBrush P,K,P,K = Palm Punch, Kimono Hit w/Flower Tray, Artist Hit w/Dipping PaintBrush, Kimono Hit w/Fan Special Moves: Down,Down+Forward,Forward+P(Can Be Done In Air) Rolento's Toss* Level 1 Throws Knife Level 2 Throws Throwing Stars Level 3 Throws Tanuki Forward,Down,Down+Forward,Forward+K Rising Kick Level 1 Low Height Level 2 Medium Height Level 3 High Height Back,Down,Down+Back,Back+K Penguin Kick Level 1 Short Range Level 2 Medium Range Level 3 Long Range Down,Down+Back,Back+K Rapid Spinning Kick (Note, Press K Rapidly For More Hits) Super Combos: Down,Down+Forward,Forward+S(Can Be Done In Air) Hyper Rolento Toss OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+P Forward,Down+Forward,Down,Down+Back,Back+S Giant Frog's Fire OR Forward,Down+Forward,Down,Down+Back,Back,Down+Back, Down,Down+Forward,Forward+P Forward,Down,Down+Forward,Forward+S Kenshin's Sword Slice* OR Down,Down+Forward,Forward,Down,Down+Forward+P (*Note, Rolento refers to a character from Capcom's Final Fight and Street Fighter Alpla 2 Games. Kenshin refers to a character from an anime called Rurouni Kenshin. The Sword Slice is very similar to a move Kenshin does.) -------------------------------------------------------------------- Akuma (Gouki) (Note, to Select Akuma, move the cursor to Ryu, then press Left once to make Akuma selectable) Basic moves: P Standing Punch Down+P Crouching Punch Down+Forward+P Uppercut Up+P Jumping Punch Dash+Punch Spinning Drill Attack K Standing Kick Forward+K TopDown Kick Down+K Crouching Kick Down+Forward+K Low Sweep Up+K Jumping Kick Up+Forward,Down+K Demon Air Blade Dash+Kick Sliding Kick Throws/Grabs: P+K Shoulder Throw (While In Air) P+K Air Shoulder Throw Forward,Down+Forward,Down,Down+Back,Back+P+K Spinning Throw Guard Crushes: S Japanese Sign Forward+S Lumberjack w/Log Down+S Japanese Column Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into Dramatic Speech Flash Combos: P,P,P,P = Standing Punch, Swimmer's Punch, Swimmer's Punch, Swimmer's Dive Into Water P,P,P,K = Standing Punch, Swimmer's Punch, Swimmer's Punch, Guard Crush w/Lumberjack Hit w/Log P,P,K,K = Standing Punch, Swimmer's Punch, Lumberjack Hit w/Hammer, Guard Crush w/Lumberjack Hit w/Log P,K,K,K = Standing Punch, Barbarian Kick, Barbarian Shoulder Charge, Barbarian Sword Slash P,P,K,P = Standing Punch, Swimmer's Punch, Lumberjack Hit w/Hammer, Swimmer's Dive Into Water P,K,P,P = Standing Punch, Barbarian Kick, Heel Kick, Grab Guard Crush into Dramatic Speech P,K,K,P = Standing Punch, Barbarian Kick, Barbarian Shoulder Charge, Grab Guard Crush into Dramatic Speech P,K,P,K = Standing Punch, Barbarian Kick, Heel Kick, Barbarian Sword Slash Special Moves: Down,Down+Forward,Forward+P(Can Be Done In Air) Go Hadoken Level 1 Small Fireball (If Air, 1 Fireball) Level 2 Medium Fireball (If Air, 1 Fireball) Level 3 Large SparkBall (If Air, 2 Fireballs) Forward,Down,Down+Forward,Forward+P Go Shoryuken Level 1 Low Dragon Uppercut Level 2 Medium Dragon Uppercut w/Purple Fire Level 3 High Dragon Uppercut w/Purple Fire Down,Down+Back,Back+K (Can Be Done In Air) Tatsumaki Zankuukyaku Level 1 Short Range Hurricane Kick Level 2 Medium Range Hurricane Kick w/Purple Fire Level 3 Long Range Hurricane Kick w/Purple Fire Forward,Down+Forward,Down,Down+Back,Back+P Blazing Hadoken Forward,Down,Down+Forward,Forward+K Short Forward Warp Back,Down,Down+Back,Back+K Short Back Warp Forward,Down,Down+Forward,Forward+P+S Long Forward Warp Back,Down,Down+Back,Back+P+S Long Back Warp Forward,Down,Down+Forward,Forward+Up+P Hundred Demon If Nothing Is Done Magnificent Slide If P Is Pressed When Far Air Palm Punch If P Is Pressed When Close Magnificent Shatterer If K Is Pressed When Far Air Kick Flip If K Is Pressed When Close Magnificent Drop Super Combos: Back,Down+Back,Down,Down+Forward,Forward+S Messatsu Go Hadoken (Can Be Done In Air) OR Forward,Down+Forward,Down,Down+Back,Back,Down+Back, Down,Down+Forward,Forward+P Forward,Down,Down+Forward,Forward+S Messatsu Go Shoryuken OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+P Forward,Down+Forward,Down,Down+Back,Back+S Instant Hell Murder OR P,P,Forward+K,S (Note, Must Have Three Super Bar Levels) -------------------------------------------------------------------------------------------- Dan(Note, to Select Dan, move the cursor to Ken, then press Right once to make Dan selectable) Basic moves: P Standing Punch Down+P Crouching Punch Down+Forward+P Oyaji(Father) Uppercut Up+P Jumping Punch Dash+Punch Trip Smash and Taunt K Standing Kick Down+K Crouching Kick Down+Forward+K Low Sweep Up+K Jumping Kick Dash+Kick Knee Attack Throws/Grabs: P+K Shoulder Throw (While In Air) P+K Air Rolling Throw Forward,Down+Forward,Down,Down+Back,Back+P+K Rolling Throw Special Taunts: Taunt Button Shakes Fist,Yells Oyaji! Down+Taunt Button Shakes Body, Yells Doka! Up+Taunt Button Shakes Fist, Lifts Knee, Yells Yahoo! Down,Down+Forward,Forward(2 Times)+Taunt Button Super Taunt (Note, this move will use up one Super Bar Level) Guard Crushes: S Overhead Oyaji Hammer Forward+S Sign Post Down+S Underhand Oyaji Swing Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into Karaoke Singing Flash Combos: P,P,P,P = Standing Punch, Jab, Jab, Oyaji Uppercut P,P,P,K = Standing Punch, Jab, Jab, Guard Crush w/Overhead Oyaji Hammer P,P,K,K = Standing Punch, Jab, Megaphone Yell, Guard Crush w/Overhead Oyaji Hammer P,K,K,K = Standing Punch, Elvis Punch, Elvis Kick, Elvis Hit w/Mic Stand P,P,K,P = Standing Punch, Jab, Megaphone Yell, Oyaji Uppercut P,K,P,P = Standing Punch, Elvis Punch, Karaoke Punch, Grab Guard Crush into Karaoke Singing P,K,K,P = Standing Punch, Elvis Punch, Elvis Kick, Grab Guard Crush into Karaoke Singing P,K,P,K = Standing Punch, Elvis Punch, Karaoke Punch, Elvis Hit w/Mic Stand Special Moves: Down,Down+Forward,Forward+P Gadoken Level 1 Small Fireball Level 2 Medium Fireball Level 3 Large Fireball Forward,Down,Down+Forward,Forward+P Koryuken Level 1 Short Dragon Uppercut Level 2 Medium Dragon Uppercut Level 3 High Dragon Uppercut Down,Down+Back,Back+K Cut-Off Kick Level 1 Short Range Kicks Level 2 Medium Range Kicks Level 3 Long Kicks into Dragon Uppercut Super Combos: Down,Down+Forward,Forward+S Shinkuu Gadoken OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+P Forward,Down,Down+Forward,Forward+S Koryu Rekka OR Down,Down+Forward,Forward,Down,Down+Forward,Forward+K Back,Down+Back,Down,Down+Forward,Forward+S Oyaji Beam OR Forward,Down+Forward,Down,Down+Back,Back,Down+Back, Down,Down+Forward,Forward+P Forward,Down+Forward,Down,Down+Back,Back,Down+Back, Down,Down+Forward,Forward+S Certian Victory (Note, Must Have Two Super Bar Levels) Relying on Nobody But My Fists Forward,Down+Forward,Down,Down+Back,Back+S Instant Oyaji Murder OR P,P,Forward+K,S (Note, Must Have Three Super Bar Levels) =================================================================== 6)Codes, Tricks, and Secrets Special Ending Song: Play through the game in Arcade Mode and right before the ending credits come up, press and hold the O-Button. If done correctly, Felicia will say "Minna, Arigato!!" (with a cool echo) which means "Everyone, Thanks!" and you'll hear the games opening song playing instead of the normal ending song. It will end before the credits are over with, then the regular ending song will play. Morrigan's Special Perfect Victory Pose: While playing with Morrigan, if you win the final round of a fight with a Perfect Victory, before you go in the the Win Pose, press and hold Up, Punch, Super, and Taunt. Instead of her turning into her usual "street clothes" win pose she'll have several bats form around her and she will sit on them and hover in the air. These are all the codes I have for now, but I'll get more added once I figure them out! =================================================================== 7)Thanks and Acknowledgements (as of 7/12/98) First, I'd like to thank my wonderful and beautiful girlfriend Kris Tucker for all of her love, support, encouragement, and great game competition! I'd not be working on this FAQ right now if it wasn't for you! Thank you again, my love! Secondly, I want to thank Jennifer Tan for letting me buy this game from her, and all of the other games and CDs as well! Like to next thank Allen Tyner,Frank Ingram,Crystal McClure,Anthony Cho,Clint Bickman,Stacy Gazo,Amber Briggs,PenPen624 Rodney Reid,Andy Sam,Jennifer Tan, and everyone else for reading my Prelim FAQ updates and providing comments and suggestions! You are all great friends! And to anyone who is reading this and has ANY suggestions, comments, or anything to add to this FAQ, please email me at the addy at the top of the FAQ! I do appreciate you taking the time to read my FAQ and I hope to do many more in the future! Take care! Mike Corbitt ------------------------------------------------------------------- Pocket Fighter (Gem Fighter) is (C)1998 of Capcom Inc. All Rights Reserved. If you wish to distribute this FAQ, please just send me a quick email letting me know, so I can keep up where the faq is located on the net! Thanks!